let app = null; let mapContainer = null; export function syncApp(param) { app = param; } export function syncMapContainer(param) { mapContainer = param; } export const MapEvent = Object.freeze({ SELECTION_BOX: Symbol.for(0), }) export const getRealPosition = (x, y, mapContainer) => { const rect = app.view.getBoundingClientRect(); return { mapX: (x - rect.left) / mapContainer.scale.x - mapContainer.x / mapContainer.scale.x, mapY: (y - rect.top) / mapContainer.scale.y - mapContainer.y / mapContainer.scale.y } } export const initSprite = (sprite) => { sprite.anchor.set(0.5); sprite.cursor = 'pointer'; sprite.eventMode = 'static'; sprite.data = {}; } // sprite be movable from sprite click event export const beMovable = (sprite, setDidClickSprite) => { sprite.off('pointerup'); sprite.off('pointermove'); sprite.off('pointerdown'); sprite.off('click'); sprite.on("pointerdown", onDragStart); let dragTarget; function onDragStart(event) { setDidClickSprite(true); dragTarget = event.currentTarget; mapContainer.parent.off('pointermove'); mapContainer.parent.on('pointermove', onDragMove, dragTarget); mapContainer.parent.off('pointerup'); mapContainer.parent.on('pointerup', onDragEnd.bind(mapContainer)); } function onDragMove(event) { if (this) { this.parent.toLocal(event.global, null, this.position); } } function onDragEnd() { if (dragTarget) { setDidClickSprite(false); this.parent.off('pointermove'); this.parent.off('pointerup'); dragTarget.alpha = 1; dragTarget = null; } } } // sprite be beSettings from sprite click event export const beSettings = (sprite, setCurrSpriteBySettings, setDidClickSprite) => { sprite.off('pointerup'); sprite.off('pointermove'); sprite.off('pointerdown'); sprite.off('click'); sprite.on("click", onClick); function onClick(event) { setCurrSpriteBySettings(sprite); // setDidClickSprite(true); } } // sprites be movable from select box // the scale was dynamic export const spriteListBeMovable = (selectedSprites, scale, resetFn) => { if (selectedSprites && selectedSprites.length > 0) { let batchMove = false; let batchMoveStartPos = null; const batchMoving = (event) => { if (batchMove && batchMoveStartPos) { // offset move val var mouseMovement = { x: (event.global.x - batchMoveStartPos.x) / scale, y: (event.global.y - batchMoveStartPos.y) / scale }; for (let sprite of selectedSprites) { sprite.position.x = sprite.data.batchMoveStartPos.x + mouseMovement.x; sprite.position.y = sprite.data.batchMoveStartPos.y + mouseMovement.y; } } } const batchMoveEnd = (event) => { batchMove = false; batchMoveStartPos = null; selectedSprites.forEach(child => { unMarkSprite(child); }) selectedSprites = []; mapContainer.parent.off('mousedown'); mapContainer.parent.off('mousemove'); mapContainer.parent.off('mouseup'); resetFn(); } const batchMoveStart = (event) => { batchMoveStartPos = { x: event.data.global.clone().x, y: event.data.global.clone().y }; selectedSprites.forEach(child => { child.data.batchMoveStartPos = { x: child.position.x, y: child.position.y }; }) batchMove = true; mapContainer.parent.off('mousemove'); mapContainer.parent.on('mousemove', batchMoving); mapContainer.parent.off('mouseup'); mapContainer.parent.on('mouseup', batchMoveEnd); } mapContainer.parent.off('mousedown') mapContainer.parent.on('mousedown', batchMoveStart); } } export const isSpriteInSelectionBox = (sprite, selectionBox) => { const spriteBounds = sprite.getBounds(); const boxBounds = selectionBox.getBounds(); return spriteBounds.x + spriteBounds.width > boxBounds.x && spriteBounds.x < boxBounds.x + boxBounds.width && spriteBounds.y + spriteBounds.height > boxBounds.y && spriteBounds.y < boxBounds.y + boxBounds.height; } export const markSprite = (sprite) => { sprite.alpha = 0.5; } export const unMarkSprite = (sprite) => { sprite.alpha = 1; }