import * as PIXI from 'pixi.js'; import * as TWEEDLE from 'tweedle.js'; import { DEVICE_TYPE, DEVICE_Z_INDEX, } from './constants'; import shelf from '/map/shelf.svg'; import charge from '/map/charge.svg'; import direction from '/map/direction.svg'; let app, mapContainer; export function setApp(param) { app = param; } export function setMapContainer(param) { mapContainer = param; } export function getApp() { return app; } export function getMapContainer() { return mapContainer; } export const getRealPosition = (x, y) => { const rect = app.view.getBoundingClientRect(); return { mapX: (x - rect.left) / mapContainer.scale.x - mapContainer.x / mapContainer.scale.x, mapY: (y - rect.top) / mapContainer.scale.y - mapContainer.y / mapContainer.scale.y } } export const generateSprite = (deviceType) => { let sprite; switch (deviceType) { case DEVICE_TYPE.SHELF: sprite = new PIXI.Sprite(PIXI.Texture.from(shelf, { resourceOptions: { scale: 5 } })); sprite.width = 50; sprite.height = 50; sprite.zIndex = DEVICE_Z_INDEX.SHELF; break; case DEVICE_TYPE.CHARGE: sprite = new PIXI.Sprite(PIXI.Texture.from(charge, { resourceOptions: { scale: 1 } })); sprite.width = 60; sprite.height = 60; sprite.zIndex = DEVICE_Z_INDEX.CHARGE; break; case DEVICE_TYPE.DIRECTION: sprite = new PIXI.Sprite(PIXI.Texture.from(direction, { resourceOptions: { scale: 5 } })); sprite.width = 112; sprite.height = 63; sprite.zIndex = DEVICE_Z_INDEX.DIRECTION; break; default: break; } return sprite; } export const initSprite = (sprite, type) => { sprite.anchor.set(0.5); sprite.cursor = 'pointer'; sprite.eventMode = 'static'; sprite.data = { type: type, uuid: generateID() }; } export const markSprite = (sprite) => { sprite.alpha = 0.5; } export const unMarkSprite = (sprite) => { sprite.alpha = 1; } export const beMovable = (sprite) => { sprite.off('pointerup'); sprite.off('pointermove'); sprite.off('pointerdown'); sprite.off('click'); sprite.on("pointerdown", onDragStart); let dragTarget; function onDragStart(event) { if (event.button === 0) { dragTarget = event.currentTarget; mapContainer.parent.off('pointermove'); mapContainer.parent.on('pointermove', onDragMove, dragTarget); mapContainer.parent.off('pointerup'); mapContainer.parent.on('pointerup', onDragEnd.bind(mapContainer)); } } function onDragMove(event) { if (this) { this.parent.toLocal(event.global, null, this.position); } } function onDragEnd() { if (dragTarget) { this.parent.off('pointermove'); this.parent.off('pointerup'); dragTarget.alpha = 1; dragTarget = null; } } } export const spriteListBeMovable = (selectedSprites, endFn) => { if (selectedSprites && selectedSprites.length > 0) { let batchMove = false; let batchMoveStartPos = null; const batchMoving = (event) => { const scale = mapContainer.scale.x; if (batchMove && batchMoveStartPos) { // offset move val var mouseMovement = { x: (event.global.x - batchMoveStartPos.x) / scale, y: (event.global.y - batchMoveStartPos.y) / scale }; for (let sprite of selectedSprites) { sprite.position.x = sprite.batchMoveStartPos.x + mouseMovement.x; sprite.position.y = sprite.batchMoveStartPos.y + mouseMovement.y; } } } const batchMoveEnd = (event) => { batchMove = false; batchMoveStartPos = null; selectedSprites.forEach(child => { unMarkSprite(child); }) selectedSprites = []; mapContainer.parent.off('mousedown'); mapContainer.parent.off('mousemove'); mapContainer.parent.off('mouseup'); if (endFn) { endFn(); } } const batchMoveStart = (event) => { batchMoveStartPos = { x: event.data.global.clone().x, y: event.data.global.clone().y }; selectedSprites.forEach(child => { child.batchMoveStartPos = { x: child.position.x, y: child.position.y }; }) batchMove = true; mapContainer.parent.off('mousemove'); mapContainer.parent.on('mousemove', batchMoving); mapContainer.parent.off('mouseup'); mapContainer.parent.on('mouseup', batchMoveEnd); } mapContainer.parent.off('mousedown') mapContainer.parent.on('mousedown', batchMoveStart); } } export const isSpriteInSelectionBox = (sprite, selectionBox) => { const spriteBounds = sprite.getBounds(); const boxBounds = selectionBox.getBounds(); return spriteBounds.x + spriteBounds.width > boxBounds.x && spriteBounds.x < boxBounds.x + boxBounds.width && spriteBounds.y + spriteBounds.height > boxBounds.y && spriteBounds.y < boxBounds.y + boxBounds.height; } export const generateID = () => { return Date.now().toString(36) + Math.random().toString(36).substring(2); } export const patchRaLayout = (param) => { const parentElement = document.getElementById('main-content'); if (parentElement && parentElement.classList.contains('RaLayout-content')) { parentElement.style.paddingLeft = param; parentElement.style.paddingRight = param; } }