function StoreCrn(option, object) { this.crnBodyLength = option.crnBody.length||30;//库位长度 this.crnBodyWidth = option.crnBody.width||50;//库位宽 this.crnBodyHeight = option.crnBody.height||500;//库位高 this.crnLoadLength = option.crnLoad.length||60;//库位长度 this.crnLoadWidth = option.crnLoad.width||60;//库位宽 this.crnLoadHeight = option.crnLoad.height||40;//库位高 this.crnForkLength = option.crnFork.length||80;//库位长度 this.crnForkWidth = option.crnFork.width||20;//库位宽 this.crnForkHeight = option.crnFork.height||30;//库位高 // 立柱 var a = new THREE.Mesh(new THREE.BoxBufferGeometry(this.crnBodyLength, this.crnBodyHeight, this.crnBodyWidth), new THREE.MeshBasicMaterial({ color: 0xff0000, transparent: true, opacity: .3 })) a.name = option.crnNo + "-body"; a.position.x = option.crnBody.position.x; a.position.y = option.crnBody.position.y + this.crnBodyHeight/2; a.position.z = option.crnBody.position.z - this.crnBodyWidth/2; object.addObject(a); // 载货台 var b = new THREE.Mesh(new THREE.BoxBufferGeometry(this.crnLoadLength, this.crnLoadHeight, this.crnLoadWidth), new THREE.MeshBasicMaterial({ color: 0x00ff00, transparent: true, opacity: .5 })) b.name = option.crnNo + "-load"; b.position.x = option.crnLoad.position.x; b.position.y = option.crnLoad.position.y + this.crnLoadHeight/2; b.position.z = option.crnLoad.position.z - this.crnLoadWidth/2 + 5; object.addObject(b); // 叉牙 var c = new THREE.Mesh(new THREE.BoxBufferGeometry(this.crnForkLength, this.crnForkWidth, this.crnForkHeight), new THREE.MeshBasicMaterial({ color: 0xff00ff, transparent: true, opacity: 1 })) c.name = option.crnNo + "-fork"; c.position.x = option.crnFork.position.x; c.position.y = option.crnFork.position.y + this.crnLoadHeight/2; c.position.z = option.crnFork.position.z - this.crnLoadWidth/2; object.addObject(c); }