From ff2b7ebf99e8aedccb3859ed9f049e49a9a613f1 Mon Sep 17 00:00:00 2001 From: Junjie <xjj@123> Date: 星期三, 03 四月 2024 16:56:56 +0800 Subject: [PATCH] # --- zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js | 47 +++++++++++++++++++++++++---------------------- 1 files changed, 25 insertions(+), 22 deletions(-) diff --git a/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js b/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js index 189b112..a1fc0e9 100644 --- a/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js +++ b/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js @@ -10,7 +10,7 @@ import { FBXLoader } from 'three/examples/jsm/loaders/FBXLoader' import * as Utils from '../../utils' -const help = true; +const help = false; export default class ShelfThree { @@ -129,7 +129,7 @@ controls.minPolarAngle = 0; // 鏈�灏忎刊浠拌搴︼紙鍚戜笅鐪嬶級 controls.maxPolarAngle = Math.PI / 2.1; // 鏈�澶т刊浠拌搴︼紙鍚戜笂鐪嬶級 controls.rotateSpeed = 0.6; // 瑙嗚绉诲姩閫熷害鍑忔參 - controls.autoRotate = false; // 鑷姩鏃嬭浆 + controls.autoRotate = true; // 鑷姩鏃嬭浆 controls.target = new THREE.Vector3(0, 250, 0) // 灞忓箷涓績鐐� 骞虫浛 camera鐨刲ookAt return controls; @@ -174,8 +174,12 @@ if (intersects.length === 0) { return; } - this.outlinePass.selectedObjects = [intersects[0].object]; let objName = intersects[0].object.name; + this.objects.forEach(obj => { + if (obj.name === objName) { + this.outlinePass.selectedObjects = [obj]; + } + }) if (objName && this.handleClick) { this.handleClick(objName, x, y); } @@ -186,25 +190,24 @@ generateMesh = (fn) => { // fn(this.addObject); const loader = new FBXLoader(); - loader.load('model/001-1.fbx', (mesh) => { - console.log(mesh); - mesh.position.set(0, 10, 0); - mesh.scale.set(5, 5, 5); - mesh.rotation.x = Utils.rotationParseNum(270); - mesh.traverse(function (child) { - if (child.isMesh) { - child.castShadow = true; - child.receiveShadow = true; - } - }); - this.addObject(mesh); - - const clone = mesh.clone(); - clone.position.set(0, 195, 0); - clone.scale.set(5, 5, 5); - clone.rotation.x = Utils.rotationParseNum(270); - this.addObject(clone); + const promise = new Promise((resolve) => { + loader.load('model/001-5.fbx', (mesh) => { + mesh.position.set(0, 10, 0); + mesh.scale.set(5, 5, 5); + mesh.name = '1-1-1'; + // mesh.rotation.x = Utils.rotationParseNum(270); + mesh.traverse(function (child) { + if (child.isMesh) { + child.name = '1-1-1'; + child.castShadow = true; + child.receiveShadow = true; + } + }); + this.addObject(mesh); + resolve(); + }) }) + return promise; } setNewSelectedMesh = (objName) => { @@ -265,7 +268,7 @@ directionalLight.position.set(1, 1, 1); scene.add(directionalLight); - const ambientLight = new THREE.AmbientLight(0xf0f0f0, 18); + const ambientLight = new THREE.AmbientLight(0xf0f0f0, 10); scene.add(ambientLight); const spotLight = new THREE.SpotLight(0xffffff, 8); -- Gitblit v1.9.1