From ff2b7ebf99e8aedccb3859ed9f049e49a9a613f1 Mon Sep 17 00:00:00 2001
From: Junjie <xjj@123>
Date: 星期三, 03 四月 2024 16:56:56 +0800
Subject: [PATCH] #

---
 zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js |   37 +++++++++++++++++++++++--------------
 1 files changed, 23 insertions(+), 14 deletions(-)

diff --git a/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js b/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js
index dc61e26..a1fc0e9 100644
--- a/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js
+++ b/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js
@@ -174,8 +174,12 @@
             if (intersects.length === 0) {
                 return;
             }
-            this.outlinePass.selectedObjects = [intersects[0].object];
             let objName = intersects[0].object.name;
+            this.objects.forEach(obj => {
+                if (obj.name === objName) {
+                    this.outlinePass.selectedObjects = [obj];
+                }
+            })
             if (objName && this.handleClick) {
                 this.handleClick(objName, x, y);
             }
@@ -186,19 +190,24 @@
     generateMesh = (fn) => {
         // fn(this.addObject);
         const loader = new FBXLoader();
-        loader.load('model/001-5.fbx', (mesh) => {
-            console.log(mesh);
-            mesh.position.set(0, 10, 0);
-            mesh.scale.set(5, 5, 5);
-            // mesh.rotation.x = Utils.rotationParseNum(270);
-            mesh.traverse(function (child) {
-                if (child.isMesh) {
-                    child.castShadow = true;
-                    child.receiveShadow = true;
-                }
-            });
-            this.addObject(mesh);
+        const promise = new Promise((resolve) => {
+            loader.load('model/001-5.fbx', (mesh) => {
+                mesh.position.set(0, 10, 0);
+                mesh.scale.set(5, 5, 5);
+                mesh.name = '1-1-1';
+                // mesh.rotation.x = Utils.rotationParseNum(270);
+                mesh.traverse(function (child) {
+                    if (child.isMesh) {
+                        child.name = '1-1-1';
+                        child.castShadow = true;
+                        child.receiveShadow = true;
+                    }
+                });
+                this.addObject(mesh);
+                resolve();
+            })
         })
+        return promise;
     }
 
     setNewSelectedMesh = (objName) => {
@@ -259,7 +268,7 @@
     directionalLight.position.set(1, 1, 1);
     scene.add(directionalLight);
 
-    const ambientLight = new THREE.AmbientLight(0xf0f0f0, 18);
+    const ambientLight = new THREE.AmbientLight(0xf0f0f0, 10);
     scene.add(ambientLight);
 
     const spotLight = new THREE.SpotLight(0xffffff, 8);

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