From d62c5c0eb2e28b7bf27d23de84a609b5a2e415e4 Mon Sep 17 00:00:00 2001
From: Junjie <xjj@123>
Date: 星期四, 17 十月 2024 18:48:00 +0800
Subject: [PATCH] #
---
zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js | 91 +++++++++++++++++++++------------------------
1 files changed, 42 insertions(+), 49 deletions(-)
diff --git a/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js b/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js
index dc61e26..fde4550 100644
--- a/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js
+++ b/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js
@@ -50,11 +50,11 @@
}
getFullWidth = () => {
- return this.dom.offsetWidth;
+ return this.dom?.offsetWidth;
}
getFullHeight = () => {
- return this.dom.offsetHeight;
+ return this.dom?.offsetHeight;
}
addObject = (object) => {
@@ -64,11 +64,9 @@
initScene = () => {
const scene = new THREE.Scene();
- // scene.background = new THREE.Color(0xf0f0f0);
- // scene.background = new THREE.Color(0x333333);
-
// scene.background = new THREE.Color(0xf8f8f8);
scene.background = new THREE.Color(0x7a7a7a);
+ scene.fog = new THREE.Fog(scene.background, 1, 5000);
if (help) {
scene.add(new THREE.AxesHelper(1000));
}
@@ -88,11 +86,11 @@
// renderer.useLegacyLights = false; // 鏃х増鍏夋簮 閲嶈
renderer.shadowMap.enabled = true;
// this.renderer.shadowMap.type = THREE.BasicShadowMap; // 鏈�浣庨槾褰�
- // this.renderer.toneMapping = THREE.ReinhardToneMapping;
+ // renderer.toneMapping = THREE.ReinhardToneMapping;
renderer.toneMapping = THREE.ACESFilmicToneMapping;
renderer.setPixelRatio(window.devicePixelRatio);
renderer.setSize(this.getFullWidth(), this.getFullHeight());
- this.dom.appendChild(renderer.domElement);
+ this.dom?.appendChild(renderer.domElement);
return renderer;
}
@@ -120,13 +118,14 @@
initControls = () => {
const controls = new OrbitControls(this.camera, this.renderer.domElement);
// controls.enableRotate = false; // 绂佺敤鏁翠綋鏃嬭浆鍔熻兘
- controls.enablePan = true; // 鍏佽骞崇Щ
+ controls.enablePan = false; // 鍏佽骞崇Щ
controls.enableDamping = true; // 寮�鍚樆灏�
controls.dampingFactor = 0.08; // 闃诲凹鍥犲瓙
controls.enableZoom = true; // 鍏佽缂╂斁
// controls.minDistance = 1; // 鏈�灏忕缉鏀捐窛绂�
// controls.maxDistance = 30; // 鏈�澶х缉鏀捐窛绂�
controls.minPolarAngle = 0; // 鏈�灏忎刊浠拌搴︼紙鍚戜笅鐪嬶級
+ controls.minPolarAngle = Math.PI / 2.1;
controls.maxPolarAngle = Math.PI / 2.1; // 鏈�澶т刊浠拌搴︼紙鍚戜笂鐪嬶級
controls.rotateSpeed = 0.6; // 瑙嗚绉诲姩閫熷害鍑忔參
controls.autoRotate = true; // 鑷姩鏃嬭浆
@@ -137,7 +136,7 @@
initStats = () => {
const stats = new Stats();
- this.dom.appendChild(stats.dom);
+ this.dom?.appendChild(stats.dom);
if (!help) {
stats.domElement.style.display = 'none';
}
@@ -174,31 +173,22 @@
if (intersects.length === 0) {
return;
}
- this.outlinePass.selectedObjects = [intersects[0].object];
let objName = intersects[0].object.name;
+ this.objects.forEach(obj => {
+ if (obj.name === objName) {
+ this.outlinePass.selectedObjects = [obj];
+ }
+ })
if (objName && this.handleClick) {
this.handleClick(objName, x, y);
}
}
- this.dom.addEventListener("click", this.handleClickEvent, false);
+ this.dom?.addEventListener("click", this.handleClickEvent, false);
}
generateMesh = (fn) => {
- // fn(this.addObject);
const loader = new FBXLoader();
- loader.load('model/001-5.fbx', (mesh) => {
- console.log(mesh);
- mesh.position.set(0, 10, 0);
- mesh.scale.set(5, 5, 5);
- // mesh.rotation.x = Utils.rotationParseNum(270);
- mesh.traverse(function (child) {
- if (child.isMesh) {
- child.castShadow = true;
- child.receiveShadow = true;
- }
- });
- this.addObject(mesh);
- })
+ fn(loader, this.addObject);
}
setNewSelectedMesh = (objName) => {
@@ -208,6 +198,17 @@
break;
}
}
+ }
+
+ rePerspective = (maxHeight, normalHeight) => {
+ const height = Math.max(maxHeight, normalHeight)
+ const cameraPosScale = 0.7;
+ this.camera.position.set(
+ -height * cameraPosScale,
+ height * cameraPosScale,
+ height * cameraPosScale
+ );
+ this.controls.target = new THREE.Vector3(0, maxHeight * 0.53, 0);
}
destroy = () => {
@@ -238,7 +239,7 @@
this.controls.dispose();
this.controls = null;
}
- this.dom.removeEventListener("click", this.handleClickEvent);
+ this.dom?.removeEventListener("click", this.handleClickEvent);
this.camera = null;
this.objects = [];
while (this.dom?.firstChild) {
@@ -255,29 +256,21 @@
};
const initLight = (scene) => {
- const directionalLight = new THREE.DirectionalLight(0xffffff, 8);
- directionalLight.position.set(1, 1, 1);
- scene.add(directionalLight);
+ const hemiLight = new THREE.HemisphereLight(0xffffff, 0xffffff, 6);
+ hemiLight.color.setHSL(0.6, 1, 0.6);
+ hemiLight.groundColor.setHSL(0.095, 1, 0.75);
+ hemiLight.position.set(0, 1500, 0);
+ scene.add(hemiLight);
- const ambientLight = new THREE.AmbientLight(0xf0f0f0, 18);
- scene.add(ambientLight);
+ const dirLight = new THREE.DirectionalLight(0xffffff, 2.5);
+ dirLight.color.setHSL(0.1, 1, 0.95);
+ dirLight.position.set(-10, 10, 10);
+ dirLight.position.multiplyScalar(30);
+ scene.add(dirLight);
- const spotLight = new THREE.SpotLight(0xffffff, 8);
- spotLight.position.set(-300, 1000, 0);
- spotLight.angle = Math.PI / 4; // 瑙掑害
- spotLight.distance = 800; // 璺濈
- spotLight.decay = 0; // 鍏夎“
- // 鍏夌収闃村奖鍙婂叾鐢熸晥鑼冨洿
- spotLight.castShadow = true;
- spotLight.shadow.camera.near = 50;
- spotLight.shadow.camera.far = 2000;
- spotLight.shadow.bias = - 0.000222;
- // 闃村奖鐗规晥楂樹綆鍊�
- spotLight.shadow.mapSize.width = 1024;
- spotLight.shadow.mapSize.height = 1024;
- scene.add(spotLight);
-
- if (help) {
- scene.add(new THREE.SpotLightHelper(spotLight));
- }
+ const dirLight1 = new THREE.DirectionalLight(0xffffff, 2.5);
+ dirLight1.color.setHSL(0.1, 1, 0.95);
+ dirLight1.position.set(10, 10, -10);
+ dirLight1.position.multiplyScalar(30);
+ scene.add(dirLight1);
}
\ No newline at end of file
--
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