From afa59e8666c01099decc7458d78e2542ac9291cf Mon Sep 17 00:00:00 2001
From: luxiaotao1123 <t1341870251@163.com>
Date: 星期四, 28 三月 2024 17:04:27 +0800
Subject: [PATCH] #
---
zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js | 153 +++++++++++++++++++++++++++++---------------------
1 files changed, 89 insertions(+), 64 deletions(-)
diff --git a/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js b/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js
index 4de41d5..6436449 100644
--- a/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js
+++ b/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js
@@ -4,37 +4,31 @@
import TWEEN from '@tweenjs/tween.js';
const help = false;
-const debugCamera = {
- x: 200,
- y: 200,
- z: 200
-}
export default class ShelfThree {
constructor(dom) {
- const { current: container } = dom;
- this.fullWidth = container.offsetWidth;
- this.fullHeight = container.offsetHeight;
- this.scene = this.initScene();
- this.camera = this.initCamera();
- this.renderer = this.initRenderer(container);
- this.controls = this.initControls();
- this.stats = this.initStats(container);
- this.windowResize();
- this.initRaycaster(container);
- initLight(this.scene);
+ this.dom = dom;
this.objects = [];
}
startup = () => {
+ this.scene = this.initScene();
+ this.camera = this.initCamera();
+ this.renderer = this.initRenderer();
+ this.controls = this.initControls();
+ this.stats = this.initStats();
+ this.windowResize();
+ this.initRaycaster();
+ initLight(this.scene);
+
this.animate();
this.build();
}
animate = () => {
- requestAnimationFrame(this.animate);
+ this.animationFrame = requestAnimationFrame(this.animate);
this.render();
TWEEN.update();
}
@@ -45,7 +39,15 @@
this.stats.update();
// Rotate the scene
this.controls.update()
- this.controls.autoRotateSpeed = 0.6;
+ this.controls.autoRotateSpeed = 2;
+ }
+
+ getFullWidth = () => {
+ return this.dom.offsetWidth;
+ }
+
+ getFullHeight = () => {
+ return this.dom.offsetHeight;
}
addObject = (object) => {
@@ -56,7 +58,7 @@
initScene = () => {
const scene = new THREE.Scene();
// scene.background = new THREE.Color(0xf0f0f0);
- // scene.background = new THREE.Color(0x333333);
+ scene.background = new THREE.Color(0x333333);
if (help) {
scene.add(new THREE.AxesHelper(1000));
}
@@ -64,13 +66,13 @@
}
initCamera = () => {
- const camera = new THREE.PerspectiveCamera(70, window.innerWidth / window.innerHeight, 1, 10000);
- camera.position.set(debugCamera.x, debugCamera.y, debugCamera.z);
+ const camera = new THREE.PerspectiveCamera(70, this.getFullWidth() / this.getFullHeight(), 1, 60000);
+ camera.position.set(-300, 300, 300);
this.scene.add(camera);
return camera;
}
- initRenderer = (container) => {
+ initRenderer = () => {
const renderer = new THREE.WebGLRenderer({ antialias: true, alpha: true });
renderer.setClearAlpha(0);
// renderer.useLegacyLights = false; // 鏃х増鍏夋簮 閲嶈
@@ -79,8 +81,8 @@
// this.renderer.toneMapping = THREE.ReinhardToneMapping;
renderer.toneMapping = THREE.ACESFilmicToneMapping;
renderer.setPixelRatio(window.devicePixelRatio);
- renderer.setSize(300, 500);
- container.appendChild(renderer.domElement);
+ renderer.setSize(this.getFullWidth(), this.getFullHeight());
+ this.dom.appendChild(renderer.domElement);
return renderer;
}
@@ -102,9 +104,9 @@
return controls;
}
- initStats = (container) => {
+ initStats = () => {
const stats = new Stats();
- container.appendChild(stats.dom);
+ this.dom.appendChild(stats.dom);
if (!help) {
stats.domElement.style.display = 'none';
}
@@ -112,23 +114,23 @@
}
windowResize = () => {
- let that = this;
- window.addEventListener('resize', function () {
- that.camera.aspect = window.innerWidth / window.innerHeight;
- that.camera.updateProjectionMatrix();
- that.renderer.setSize(that.fullWidth, that.fullHeight);
- }, false);
+ this.resizeHandler = () => {
+ this.camera.aspect = this.getFullWidth() / this.getFullHeight();
+ this.camera.updateProjectionMatrix();
+ this.renderer.setSize(this.getFullWidth(), this.getFullHeight());
+ };
+ window.addEventListener('resize', this.resizeHandler, false);
}
- initRaycaster = (container) => {
+ initRaycaster = () => {
let that = this;
const raycaster = new THREE.Raycaster();
const mouse = new THREE.Vector2();
- container.addEventListener("click", (event) => {
+ this.dom.addEventListener("click", (event) => {
this.handleClick("null");
})
- container.addEventListener("dblclick", (event) => {
+ this.dom.addEventListener("dblclick", (event) => {
let x, y;
if (event.changedTouches) {
x = event.changedTouches[0].pageX;
@@ -161,60 +163,83 @@
}
build = () => {
- // 1.build floor
- buildFloor(this.scene);
+ buildDemo(this.scene);
}
handleClick = () => {
}
+
+ destroy = () => {
+ cancelAnimationFrame(this.animationFrame);
+ window.removeEventListener('resize', this.resizeHandler);
+ if (this.scene) {
+ while (this.scene.children.length > 0) {
+ this.removeEntity(this.scene.children[0]);
+ }
+ this.scene = null;
+ }
+ if (this.renderer) {
+ this.renderer.dispose();
+ this.renderer.forceContextLoss();
+ this.renderer.context = null;
+ this.renderer.domElement = null;
+ this.renderer = null;
+ }
+ if (this.controls) {
+ this.controls.dispose();
+ this.controls = null;
+ }
+ this.camera = null;
+ this.objects = [];
+ while (this.dom?.firstChild) {
+ this.dom.removeChild(this.dom.firstChild);
+ }
+ }
+
+ removeEntity = (object) => {
+ if (object.material) object.material.dispose();
+ if (object.geometry) object.geometry.dispose();
+ if (object.texture) object.texture.dispose();
+ this.scene.remove(object);
+ }
};
const initLight = (scene) => {
-
- const directionalLight = new THREE.DirectionalLight(0xffffff, 0.6); // 鍏夐鑹诧紝寮哄害
- directionalLight.position.set(1, 1, 1).normalize();
+ const directionalLight = new THREE.DirectionalLight(0xffffff, 8);
+ directionalLight.position.set(-300, 300, 300);
scene.add(directionalLight);
- const ambientLight = new THREE.AmbientLight(0xf0f0f0, 3);
+ const ambientLight = new THREE.AmbientLight(0xf0f0f0, 8);
scene.add(ambientLight);
const spotLight = new THREE.SpotLight(0xffffff, 8);
- spotLight.position.set(1617, 2500, 4022);
- spotLight.angle = Math.PI * 1;
- spotLight.decay = 0;
+ spotLight.position.set(-300, 300, 0);
+ spotLight.angle = Math.PI / 4; // 瑙掑害
+ spotLight.distance = 800; // 璺濈
+ spotLight.decay = 0; // 鍏夎“
+ // 鍏夌収闃村奖鍙婂叾鐢熸晥鑼冨洿
spotLight.castShadow = true;
- spotLight.shadow.camera.near = 200;
+ spotLight.shadow.camera.near = 50;
spotLight.shadow.camera.far = 2000;
spotLight.shadow.bias = - 0.000222;
+ // 闃村奖鐗规晥楂樹綆鍊�
spotLight.shadow.mapSize.width = 1024;
spotLight.shadow.mapSize.height = 1024;
-
- const targetObject = new THREE.Object3D();
- targetObject.position.set(1617, 0, 4022);
- spotLight.target = targetObject;
-
scene.add(spotLight);
+
if (help) {
scene.add(new THREE.SpotLightHelper(spotLight));
}
}
-const buildFloor = (scene) => {
- const boxGeometry = new THREE.BoxGeometry(100, 100, 100); // 216涓洪暱搴︼紝10涓哄搴︼紝10涓洪珮搴�
- const boxMaterial = new THREE.MeshBasicMaterial({ color: 0x40739e });
+const buildDemo = (scene) => {
+ const boxGeometry = new THREE.BoxGeometry(100, 100, 100);
+ const boxMaterial = new THREE.MeshStandardMaterial({
+ color: '#222f3e',
+ });
const boxMesh = new THREE.Mesh(boxGeometry, boxMaterial);
- boxMesh.position.set(0, 0, 0); // 鏍规嵁浣犵殑闇�姹傝缃綅缃�
+ boxMesh.position.set(0, 0, 0);
scene.add(boxMesh)
return boxMesh;
-
- const size = 100;
- const divisions = 100;
- const helper = new THREE.GridHelper(size, divisions);
- helper.position.x = size / 2;
- helper.position.z = size / 2;
- helper.material.opacity = 0.25;
- helper.material.transparent = true;
- scene.add(helper);
- return helper;
}
\ No newline at end of file
--
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