From ac2518b326fd3d742180fa96b3121bbe3b230178 Mon Sep 17 00:00:00 2001
From: luxiaotao1123 <t1341870251@163.com>
Date: 星期一, 25 三月 2024 09:10:32 +0800
Subject: [PATCH] #

---
 zy-asrs-flow/src/pages/map/index.jsx |   49 +++++++++++++++++++++++++++++++------------------
 1 files changed, 31 insertions(+), 18 deletions(-)

diff --git a/zy-asrs-flow/src/pages/map/index.jsx b/zy-asrs-flow/src/pages/map/index.jsx
index 273a85e..a0745fd 100644
--- a/zy-asrs-flow/src/pages/map/index.jsx
+++ b/zy-asrs-flow/src/pages/map/index.jsx
@@ -19,6 +19,7 @@
 import MapSearch from './header/search';
 import MapFloor from './header/floor';
 import MapDrawer from './drawer';
+import BatchDrawer from './batch';
 
 const useStyles = createStyles(({ token }) => {
     let dark = token.colorBgBase === '#000';
@@ -78,7 +79,6 @@
     });
     const [app, setApp] = React.useState(null);
     const [mapContainer, setMapContainer] = React.useState(null);
-    const [didClickSprite, setDidClickSprite] = React.useState(false);
     const [spriteBySettings, setSpriteBySettings] = React.useState(null);
     const prevSpriteBySettingsRef = React.useRef();
     const [drawerVisible, setDrawerVisible] = React.useState(false);
@@ -88,11 +88,13 @@
     const hasFloor = true;
     // const [hasFloor, setHasFloor] = React.useState(true);
     const [curFloor, setCurFloor] = React.useState(1);
+    const [batchSprites, setBatchSprites] = React.useState([]);
+    const [batchDrawerVisible, setBatchDrawerVisible] = React.useState(false);
 
     // init func
     React.useEffect(() => {
         const initialize = async () => {
-            player = new Player(mapRef.current, styles.dark, didClickSprite);
+            player = new Player(mapRef.current, styles.dark);
             setApp(player.app);
             setMapContainer(player.mapContainer);
             Utils.syncApp(player.app);
@@ -146,7 +148,9 @@
                 player.hideStarryBackground();
 
                 setDeviceVisible(false);
-                player.activateMapEvent(null);
+                player.activateMapEvent(Utils.MapEvent.SELECTION_BOX, (selectedSprites, resetFn) => {
+                    setBatchSprites(selectedSprites);
+                });
 
                 mapContainer.children.forEach(child => {
                     Utils.viewFeature(child, setCurSPrite);
@@ -156,14 +160,14 @@
                 player.showGridlines();
                 player.hideStarryBackground();
 
-                player.activateMapEvent(Utils.MapEvent.SELECTION_BOX, (selectedSprites, scale, resetFn) => {
-                    Utils.spriteListBeMovable(selectedSprites, scale, () => {
+                player.activateMapEvent(Utils.MapEvent.SELECTION_BOX, (selectedSprites, resetFn) => {
+                    Utils.spriteListBeMovable(selectedSprites, () => {
                         resetFn();
                     });
                 });
 
                 mapContainer.children.forEach(child => {
-                    Utils.beMovable(child, setDidClickSprite);
+                    Utils.beMovable(child);
                 })
                 break
             case MapModel.SETTINGS_MODEL:
@@ -171,11 +175,8 @@
                 player.showStarryBackground();
 
                 setDeviceVisible(false);
-                player.activateMapEvent(Utils.MapEvent.SELECTION_BOX, (selectedSprites, scale, resetFn) => {
-                    console.log(selectedSprites);
-                    if (selectedSprites.length > 0) {
-                        setDrawerVisible(true);
-                    }
+                player.activateMapEvent(Utils.MapEvent.SELECTION_BOX, (selectedSprites, resetFn) => {
+                    setBatchSprites(selectedSprites);
                 });
 
                 mapContainer.children.forEach(child => {
@@ -203,7 +204,7 @@
 
         Utils.initSprite(sprite, type);
         mapContainer.addChild(sprite);
-        Utils.beMovable(sprite, setDidClickSprite);
+        Utils.beMovable(sprite);
     };
 
     // watch curSprite
@@ -245,11 +246,6 @@
         switchFloor(curFloor);
     }, [curFloor]);
 
-    // didClickSprite, stop triggers both sprite click and play's selection boxs
-    React.useEffect(() => {
-        player.updateDidClickSprite(didClickSprite);
-    }, [didClickSprite])
-
     // watch spriteBySettings
     React.useEffect(() => {
         if (!mapContainer) {
@@ -267,6 +263,14 @@
         }
     }, [spriteBySettings])
     const prevSpriteBySettings = prevSpriteBySettingsRef.current;
+
+    React.useEffect(() => {
+        if (batchSprites?.length > 0) {
+            setBatchDrawerVisible(true)
+        } else {
+            setBatchDrawerVisible(false)
+        }
+    }, [batchSprites])
 
     return (
         <>
@@ -419,6 +423,16 @@
                 }}
             />
 
+            <BatchDrawer
+                open={batchDrawerVisible}
+                batchSprites={batchSprites}
+                refCurr={mapRef.current}
+                onCancel={() => {
+                    setBatchSprites(null);
+                    setBatchDrawerVisible(false);
+                }}
+            />
+
             <Edit
                 open={deviceVisible}
                 onCancel={() => {
@@ -436,7 +450,6 @@
                     setSpriteBySettings(null);
                 }}
                 setSpriteBySettings={setSpriteBySettings}
-                setDidClickSprite={setDidClickSprite}
                 refCurr={mapRef.current}
             />
         </>

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