From 9d0acfb65c80c4948c305ca01338f894b87346a0 Mon Sep 17 00:00:00 2001 From: luxiaotao1123 <t1341870251@163.com> Date: 星期一, 08 四月 2024 09:44:37 +0800 Subject: [PATCH] Merge branch 'Four-Way-Rack' of http://47.97.1.152:5880/r/zy-asrs-master into Four-Way-Rack --- zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js | 76 ++++++++++++++++++++++---------------- 1 files changed, 44 insertions(+), 32 deletions(-) diff --git a/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js b/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js index 26f3309..019533c 100644 --- a/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js +++ b/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js @@ -7,7 +7,8 @@ import { OutlinePass } from 'three/examples/jsm/postprocessing/OutlinePass'; import { ShaderPass } from 'three/examples/jsm/postprocessing/ShaderPass'; import { FXAAShader } from 'three/examples/jsm/shaders/FXAAShader'; - +import { FBXLoader } from 'three/examples/jsm/loaders/FBXLoader' +import * as Utils from '../../utils' const help = false; @@ -63,11 +64,9 @@ initScene = () => { const scene = new THREE.Scene(); - // scene.background = new THREE.Color(0xf0f0f0); - // scene.background = new THREE.Color(0x333333); - // scene.background = new THREE.Color(0xf8f8f8); scene.background = new THREE.Color(0x7a7a7a); + scene.fog = new THREE.Fog(scene.background, 1, 5000); if (help) { scene.add(new THREE.AxesHelper(1000)); } @@ -87,7 +86,7 @@ // renderer.useLegacyLights = false; // 鏃х増鍏夋簮 閲嶈 renderer.shadowMap.enabled = true; // this.renderer.shadowMap.type = THREE.BasicShadowMap; // 鏈�浣庨槾褰� - // this.renderer.toneMapping = THREE.ReinhardToneMapping; + // renderer.toneMapping = THREE.ReinhardToneMapping; renderer.toneMapping = THREE.ACESFilmicToneMapping; renderer.setPixelRatio(window.devicePixelRatio); renderer.setSize(this.getFullWidth(), this.getFullHeight()); @@ -119,16 +118,17 @@ initControls = () => { const controls = new OrbitControls(this.camera, this.renderer.domElement); // controls.enableRotate = false; // 绂佺敤鏁翠綋鏃嬭浆鍔熻兘 - controls.enablePan = true; // 鍏佽骞崇Щ + controls.enablePan = false; // 鍏佽骞崇Щ controls.enableDamping = true; // 寮�鍚樆灏� controls.dampingFactor = 0.08; // 闃诲凹鍥犲瓙 controls.enableZoom = true; // 鍏佽缂╂斁 // controls.minDistance = 1; // 鏈�灏忕缉鏀捐窛绂� // controls.maxDistance = 30; // 鏈�澶х缉鏀捐窛绂� controls.minPolarAngle = 0; // 鏈�灏忎刊浠拌搴︼紙鍚戜笅鐪嬶級 + controls.minPolarAngle = Math.PI / 2.1; controls.maxPolarAngle = Math.PI / 2.1; // 鏈�澶т刊浠拌搴︼紙鍚戜笂鐪嬶級 controls.rotateSpeed = 0.6; // 瑙嗚绉诲姩閫熷害鍑忔參 - controls.autoRotate = false; // 鑷姩鏃嬭浆 + controls.autoRotate = true; // 鑷姩鏃嬭浆 controls.target = new THREE.Vector3(0, 250, 0) // 灞忓箷涓績鐐� 骞虫浛 camera鐨刲ookAt return controls; @@ -173,8 +173,12 @@ if (intersects.length === 0) { return; } - this.outlinePass.selectedObjects = [intersects[0].object]; let objName = intersects[0].object.name; + this.objects.forEach(obj => { + if (obj.name === objName) { + this.outlinePass.selectedObjects = [obj]; + } + }) if (objName && this.handleClick) { this.handleClick(objName, x, y); } @@ -183,7 +187,23 @@ } generateMesh = (fn) => { - fn(this.addObject); + const loader = new FBXLoader(); + fn(loader, this.addObject); + } + + setNewSelectedMesh = (objName) => { + for (const mesh of this.objects) { + if (mesh.name === objName) { + this.outlinePass.selectedObjects = [mesh]; + break; + } + } + } + + rePerspective = (maxHeight) => { + const cameraPosScale = 0.7; + this.camera.position.set(-maxHeight * cameraPosScale, maxHeight * cameraPosScale, maxHeight * cameraPosScale); + this.controls.target = new THREE.Vector3(0, maxHeight * 0.53, 0); } destroy = () => { @@ -231,29 +251,21 @@ }; const initLight = (scene) => { - const directionalLight = new THREE.DirectionalLight(0xffffff, 8); - directionalLight.position.set(1, 1, 1); - scene.add(directionalLight); + const hemiLight = new THREE.HemisphereLight(0xffffff, 0xffffff, 6); + hemiLight.color.setHSL(0.6, 1, 0.6); + hemiLight.groundColor.setHSL(0.095, 1, 0.75); + hemiLight.position.set(0, 1500, 0); + scene.add(hemiLight); - const ambientLight = new THREE.AmbientLight(0xf0f0f0, 18); - scene.add(ambientLight); + const dirLight = new THREE.DirectionalLight(0xffffff, 2.5); + dirLight.color.setHSL(0.1, 1, 0.95); + dirLight.position.set(-10, 10, 10); + dirLight.position.multiplyScalar(30); + scene.add(dirLight); - const spotLight = new THREE.SpotLight(0xffffff, 8); - spotLight.position.set(-300, 1000, 0); - spotLight.angle = Math.PI / 4; // 瑙掑害 - spotLight.distance = 800; // 璺濈 - spotLight.decay = 0; // 鍏夎“ - // 鍏夌収闃村奖鍙婂叾鐢熸晥鑼冨洿 - spotLight.castShadow = true; - spotLight.shadow.camera.near = 50; - spotLight.shadow.camera.far = 2000; - spotLight.shadow.bias = - 0.000222; - // 闃村奖鐗规晥楂樹綆鍊� - spotLight.shadow.mapSize.width = 1024; - spotLight.shadow.mapSize.height = 1024; - scene.add(spotLight); - - if (help) { - scene.add(new THREE.SpotLightHelper(spotLight)); - } + const dirLight1 = new THREE.DirectionalLight(0xffffff, 2.5); + dirLight1.color.setHSL(0.1, 1, 0.95); + dirLight1.position.set(10, 10, -10); + dirLight1.position.multiplyScalar(30); + scene.add(dirLight1); } \ No newline at end of file -- Gitblit v1.9.1