From 922cf71b78fc4a243b9a214e95729e747e65c87d Mon Sep 17 00:00:00 2001
From: luxiaotao1123 <t1341870251@163.com>
Date: 星期六, 30 三月 2024 13:14:17 +0800
Subject: [PATCH] #
---
zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js | 296 ++++++++++++++++++++++++++++------------------------------
1 files changed, 144 insertions(+), 152 deletions(-)
diff --git a/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js b/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js
index b3f856f..7d6262f 100644
--- a/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js
+++ b/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js
@@ -4,40 +4,30 @@
import TWEEN from '@tweenjs/tween.js';
const help = false;
-const debugCamera = {
- x: 100,
- y: 300,
- z: 200
-}
export default class ShelfThree {
constructor(dom) {
- const { current: container } = dom;
- this.scene = initScene();
- this.camera = initCamera(this.scene);
- this.renderer = initRenderer(container);
- this.controls = initControls(this.camera, this.renderer);
- windowResize(this.camera, this.renderer);
- initLight(this.scene);
- this.stats = initStats(container);
-
+ this.dom = dom;
this.objects = [];
- this.agvList = [];
- this.agvDataList = [];
- this.conveyorDataList = [];
-
- this.initRaycaster(container, this.camera, this.objects);
}
startup = () => {
+ this.scene = this.initScene();
+ this.camera = this.initCamera();
+ this.renderer = this.initRenderer();
+ this.controls = this.initControls();
+ this.stats = this.initStats();
+ this.windowResize();
+ this.initRaycaster();
+ initLight(this.scene);
+
this.animate();
- this.build();
}
animate = () => {
- requestAnimationFrame(this.animate);
+ this.animationFrame = requestAnimationFrame(this.animate);
this.render();
TWEEN.update();
}
@@ -48,7 +38,15 @@
this.stats.update();
// Rotate the scene
this.controls.update()
- this.controls.autoRotateSpeed = 0.6;
+ this.controls.autoRotateSpeed = 2;
+ }
+
+ getFullWidth = () => {
+ return this.dom.offsetWidth;
+ }
+
+ getFullHeight = () => {
+ return this.dom.offsetHeight;
}
addObject = (object) => {
@@ -56,19 +54,78 @@
this.objects.push(object);
}
- build = () => {
- // 1.build floor
- buildFloor(this.scene);
+ initScene = () => {
+ const scene = new THREE.Scene();
+ // scene.background = new THREE.Color(0xf0f0f0);
+ scene.background = new THREE.Color(0x333333);
+ if (help) {
+ scene.add(new THREE.AxesHelper(1000));
+ }
+ return scene;
}
- initRaycaster = (container, camera, objects) => {
+ initCamera = () => {
+ const camera = new THREE.PerspectiveCamera(70, this.getFullWidth() / this.getFullHeight(), 1, 60000);
+ camera.position.set(-400, 400, 400);
+ this.scene.add(camera);
+ return camera;
+ }
+
+ initRenderer = () => {
+ const renderer = new THREE.WebGLRenderer({ antialias: true, alpha: true });
+ renderer.setClearAlpha(0);
+ // renderer.useLegacyLights = false; // 鏃х増鍏夋簮 閲嶈
+ renderer.shadowMap.enabled = true;
+ // this.renderer.shadowMap.type = THREE.BasicShadowMap; // 鏈�浣庨槾褰�
+ // this.renderer.toneMapping = THREE.ReinhardToneMapping;
+ renderer.toneMapping = THREE.ACESFilmicToneMapping;
+ renderer.setPixelRatio(window.devicePixelRatio);
+ renderer.setSize(this.getFullWidth(), this.getFullHeight());
+ this.dom.appendChild(renderer.domElement);
+ return renderer;
+ }
+
+ initControls = () => {
+ const controls = new OrbitControls(this.camera, this.renderer.domElement);
+ // controls.enableRotate = false; // 绂佺敤鏁翠綋鏃嬭浆鍔熻兘
+ controls.enablePan = true; // 鍏佽骞崇Щ
+ controls.enableDamping = true; // 寮�鍚樆灏�
+ controls.dampingFactor = 0.08; // 闃诲凹鍥犲瓙
+ controls.enableZoom = true; // 鍏佽缂╂斁
+ // controls.minDistance = 1; // 鏈�灏忕缉鏀捐窛绂�
+ // controls.maxDistance = 30; // 鏈�澶х缉鏀捐窛绂�
+ controls.minPolarAngle = 0; // 鏈�灏忎刊浠拌搴︼紙鍚戜笅鐪嬶級
+ controls.maxPolarAngle = Math.PI / 2.1; // 鏈�澶т刊浠拌搴︼紙鍚戜笂鐪嬶級
+ controls.rotateSpeed = 0.6; // 瑙嗚绉诲姩閫熷害鍑忔參
+ controls.autoRotate = false; // 鑷姩鏃嬭浆
+
+ controls.target = new THREE.Vector3(0, 250, 0) // 灞忓箷涓績鐐� 骞虫浛 camera鐨刲ookAt
+ return controls;
+ }
+
+ initStats = () => {
+ const stats = new Stats();
+ this.dom.appendChild(stats.dom);
+ if (!help) {
+ stats.domElement.style.display = 'none';
+ }
+ return stats;
+ }
+
+ windowResize = () => {
+ this.resizeHandler = () => {
+ this.camera.aspect = this.getFullWidth() / this.getFullHeight();
+ this.camera.updateProjectionMatrix();
+ this.renderer.setSize(this.getFullWidth(), this.getFullHeight());
+ };
+ window.addEventListener('resize', this.resizeHandler, false);
+ }
+
+ initRaycaster = () => {
+ let that = this;
const raycaster = new THREE.Raycaster();
const mouse = new THREE.Vector2();
-
- container.addEventListener("click", (event) => {
- this.handleClick("null");
- })
- container.addEventListener("dblclick", (event) => {
+ this.handleClickEvent = (event) => {
let x, y;
if (event.changedTouches) {
x = event.changedTouches[0].pageX;
@@ -77,152 +134,87 @@
x = event.clientX;
y = event.clientY;
}
+ let rect = this.dom.getBoundingClientRect();
+ mouse.x = ((x - rect.left) / rect.width) * 2 - 1;
+ mouse.y = -((y - rect.top) / rect.height) * 2 + 1;
event.preventDefault();
- mouse.x = (x / window.innerWidth) * 2 - 1;
- mouse.y = -(y / window.innerHeight) * 2 + 1;
- raycaster.setFromCamera(mouse, camera);
- let intersects = raycaster.intersectObjects(objects, true);
+ raycaster.setFromCamera(mouse, that.camera);
+ let intersects = raycaster.intersectObjects(that.objects, true);
if (intersects.length === 0) {
- this.handleClick("null");
return;
}
let objName = intersects[0].object.name;
- if (objName.startsWith("locNo")) {
-
- if (this.handleClick) {
- this.handleClick(objName, x, y);
- }
-
- } else {
- this.handleClick("null");
+ if (objName && this.handleClick) {
+ this.handleClick(objName, x, y);
}
-
- }, false);
+ }
+ this.dom.addEventListener("click", this.handleClickEvent, false);
}
- handleClick = () => {
+ generateMesh = (fn) => {
+ fn(this.addObject);
+ }
+ destroy = () => {
+ cancelAnimationFrame(this.animationFrame);
+ window.removeEventListener('resize', this.resizeHandler);
+ if (this.scene) {
+ while (this.scene.children.length > 0) {
+ this.removeEntity(this.scene.children[0]);
+ }
+ this.scene = null;
+ }
+ if (this.renderer) {
+ this.renderer.dispose();
+ this.renderer.forceContextLoss();
+ this.renderer.context = null;
+ this.renderer.domElement = null;
+ this.renderer = null;
+ }
+ if (this.controls) {
+ this.controls.dispose();
+ this.controls = null;
+ }
+ this.dom.removeEventListener("click", this.handleClickEvent);
+ this.camera = null;
+ this.objects = [];
+ while (this.dom?.firstChild) {
+ this.dom.removeChild(this.dom.firstChild);
+ }
+ }
+
+ removeEntity = (object) => {
+ if (object.material) object.material.dispose();
+ if (object.geometry) object.geometry.dispose();
+ if (object.texture) object.texture.dispose();
+ this.scene.remove(object);
}
};
-const initScene = () => {
- const scene = new THREE.Scene();
- // scene.background = new THREE.Color(0xf0f0f0);
- scene.background = new THREE.Color(0x333333);
- if (help) {
- scene.add(new THREE.AxesHelper(1000));
- }
- return scene;
-}
-
-const initCamera = (scene) => {
- const camera = new THREE.PerspectiveCamera(70, window.innerWidth / window.innerHeight, 1, 10000);
- camera.position.set(debugCamera.x, debugCamera.y, debugCamera.z);
- scene.add(camera);
- return camera;
-}
-
const initLight = (scene) => {
-
- const directionalLight = new THREE.DirectionalLight(0xffffff, 0.6); // 鍏夐鑹诧紝寮哄害
- directionalLight.position.set(1, 1, 1).normalize();
+ const directionalLight = new THREE.DirectionalLight(0xffffff, 8);
+ directionalLight.position.set(-300, 300, 300);
scene.add(directionalLight);
- const ambientLight = new THREE.AmbientLight(0xf0f0f0, 3);
+ const ambientLight = new THREE.AmbientLight(0xf0f0f0, 8);
scene.add(ambientLight);
const spotLight = new THREE.SpotLight(0xffffff, 8);
- spotLight.position.set(1617, 2500, 4022);
- spotLight.angle = Math.PI * 1;
- spotLight.decay = 0;
+ spotLight.position.set(-300, 1000, 0);
+ spotLight.angle = Math.PI / 4; // 瑙掑害
+ spotLight.distance = 800; // 璺濈
+ spotLight.decay = 0; // 鍏夎“
+ // 鍏夌収闃村奖鍙婂叾鐢熸晥鑼冨洿
spotLight.castShadow = true;
- spotLight.shadow.camera.near = 200;
+ spotLight.shadow.camera.near = 50;
spotLight.shadow.camera.far = 2000;
spotLight.shadow.bias = - 0.000222;
+ // 闃村奖鐗规晥楂樹綆鍊�
spotLight.shadow.mapSize.width = 1024;
spotLight.shadow.mapSize.height = 1024;
-
- const targetObject = new THREE.Object3D();
- targetObject.position.set(1617, 0, 4022);
- spotLight.target = targetObject;
-
scene.add(spotLight);
+
if (help) {
scene.add(new THREE.SpotLightHelper(spotLight));
}
-}
-
-const initRenderer = (container) => {
- const renderer = new THREE.WebGLRenderer({ antialias: true, alpha: true });
- renderer.setClearAlpha(0);
- // renderer.useLegacyLights = false; // 鏃х増鍏夋簮 閲嶈
- renderer.shadowMap.enabled = true;
- // this.renderer.shadowMap.type = THREE.BasicShadowMap; // 鏈�浣庨槾褰�
- // this.renderer.toneMapping = THREE.ReinhardToneMapping;
- renderer.toneMapping = THREE.ACESFilmicToneMapping;
- renderer.setPixelRatio(window.devicePixelRatio);
- renderer.setSize(window.innerWidth, window.innerHeight);
- container.appendChild(renderer.domElement);
- return renderer;
-}
-
-const initControls = (camera, renderer) => {
- const controls = new OrbitControls(camera, renderer.domElement);
- // controls.enableRotate = false; // 绂佺敤鏁翠綋鏃嬭浆鍔熻兘
- controls.enablePan = true; // 鍏佽骞崇Щ
- controls.enableDamping = true; // 寮�鍚樆灏�
- controls.dampingFactor = 0.08; // 闃诲凹鍥犲瓙
- controls.enableZoom = true; // 鍏佽缂╂斁
- // controls.minDistance = 1; // 鏈�灏忕缉鏀捐窛绂�
- // controls.maxDistance = 30; // 鏈�澶х缉鏀捐窛绂�
- controls.minPolarAngle = 0; // 鏈�灏忎刊浠拌搴︼紙鍚戜笅鐪嬶級
- controls.maxPolarAngle = Math.PI / 2.1; // 鏈�澶т刊浠拌搴︼紙鍚戜笂鐪嬶級
- controls.rotateSpeed = 0.6; // 瑙嗚绉诲姩閫熷害鍑忔參
- // controls.autoRotate = true; // 鑷姩鏃嬭浆
-
- controls.target = new THREE.Vector3(debugCamera.x, 0, debugCamera.z) // 骞虫浛 camera鐨刲ookAt
- return controls;
-}
-
-const windowResize = (camera, renderer) => {
- window.addEventListener('resize', function () {
- camera.aspect = window.innerWidth / window.innerHeight;
- camera.updateProjectionMatrix();
- renderer.setSize(window.innerWidth, window.innerHeight);
- }, false);
-}
-
-const initStats = (container) => {
- const stats = new Stats();
- container.appendChild(stats.dom);
- if (!help) {
- stats.domElement.style.display = 'none';
- }
- return stats;
-}
-
-const buildFloor = (scene) => {
- // const size = 10000;
- // const divisions = 100;
- // const helper = new THREE.GridHelper(size, divisions);
- // helper.position.x = size / 2;
- // helper.position.z = size / 2;
- // helper.material.opacity = 0.25;
- // helper.material.transparent = true;
- // scene.add(helper);
- // return helper;
-
- const width = 3500;
- const length = 7500;
- const floorGeometry = new THREE.BoxGeometry(width, 1, length); // 216涓洪暱搴︼紝10涓哄搴︼紝10涓洪珮搴�
- const floorMaterial = new THREE.MeshBasicMaterial({
- color: 0xffffff,
- transparent: true,
- opacity: 0.1,
- });
- const floorMesh = new THREE.Mesh(floorGeometry, floorMaterial);
- floorMesh.position.set(width / 2, -1, length / 2); // 鏍规嵁浣犵殑闇�姹傝缃綅缃�
- floorMesh.name = 'floor';
- scene.add(floorMesh);
- return floorMesh;
}
\ No newline at end of file
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