From 7c32ab19d3bf4c601212314a1617bbb51c5fdd2a Mon Sep 17 00:00:00 2001 From: luxiaotao1123 <t1341870251@163.com> Date: 星期五, 29 三月 2024 16:01:36 +0800 Subject: [PATCH] # --- zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js | 165 ++++++++++++++++++++++++++++-------------------------- 1 files changed, 85 insertions(+), 80 deletions(-) diff --git a/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js b/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js index 4de41d5..0ed9899 100644 --- a/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js +++ b/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js @@ -4,37 +4,30 @@ import TWEEN from '@tweenjs/tween.js'; const help = false; -const debugCamera = { - x: 200, - y: 200, - z: 200 -} export default class ShelfThree { constructor(dom) { - const { current: container } = dom; - this.fullWidth = container.offsetWidth; - this.fullHeight = container.offsetHeight; - this.scene = this.initScene(); - this.camera = this.initCamera(); - this.renderer = this.initRenderer(container); - this.controls = this.initControls(); - this.stats = this.initStats(container); - this.windowResize(); - this.initRaycaster(container); - initLight(this.scene); + this.dom = dom; this.objects = []; } startup = () => { + this.scene = this.initScene(); + this.camera = this.initCamera(); + this.renderer = this.initRenderer(); + this.controls = this.initControls(); + this.stats = this.initStats(); + this.windowResize(); + this.initRaycaster(); + initLight(this.scene); + this.animate(); - this.build(); } animate = () => { - requestAnimationFrame(this.animate); + this.animationFrame = requestAnimationFrame(this.animate); this.render(); TWEEN.update(); } @@ -45,7 +38,15 @@ this.stats.update(); // Rotate the scene this.controls.update() - this.controls.autoRotateSpeed = 0.6; + this.controls.autoRotateSpeed = 2; + } + + getFullWidth = () => { + return this.dom.offsetWidth; + } + + getFullHeight = () => { + return this.dom.offsetHeight; } addObject = (object) => { @@ -56,7 +57,7 @@ initScene = () => { const scene = new THREE.Scene(); // scene.background = new THREE.Color(0xf0f0f0); - // scene.background = new THREE.Color(0x333333); + scene.background = new THREE.Color(0x333333); if (help) { scene.add(new THREE.AxesHelper(1000)); } @@ -64,13 +65,13 @@ } initCamera = () => { - const camera = new THREE.PerspectiveCamera(70, window.innerWidth / window.innerHeight, 1, 10000); - camera.position.set(debugCamera.x, debugCamera.y, debugCamera.z); + const camera = new THREE.PerspectiveCamera(70, this.getFullWidth() / this.getFullHeight(), 1, 60000); + camera.position.set(-400, 400, 400); this.scene.add(camera); return camera; } - initRenderer = (container) => { + initRenderer = () => { const renderer = new THREE.WebGLRenderer({ antialias: true, alpha: true }); renderer.setClearAlpha(0); // renderer.useLegacyLights = false; // 鏃х増鍏夋簮 閲嶈 @@ -79,8 +80,8 @@ // this.renderer.toneMapping = THREE.ReinhardToneMapping; renderer.toneMapping = THREE.ACESFilmicToneMapping; renderer.setPixelRatio(window.devicePixelRatio); - renderer.setSize(300, 500); - container.appendChild(renderer.domElement); + renderer.setSize(this.getFullWidth(), this.getFullHeight()); + this.dom.appendChild(renderer.domElement); return renderer; } @@ -98,13 +99,13 @@ controls.rotateSpeed = 0.6; // 瑙嗚绉诲姩閫熷害鍑忔參 controls.autoRotate = true; // 鑷姩鏃嬭浆 - controls.target = new THREE.Vector3(0, 0, 0) // 骞虫浛 camera鐨刲ookAt + controls.target = new THREE.Vector3(0, 250, 0) // 灞忓箷涓績鐐� 骞虫浛 camera鐨刲ookAt return controls; } - initStats = (container) => { + initStats = () => { const stats = new Stats(); - container.appendChild(stats.dom); + this.dom.appendChild(stats.dom); if (!help) { stats.domElement.style.display = 'none'; } @@ -112,23 +113,22 @@ } windowResize = () => { - let that = this; - window.addEventListener('resize', function () { - that.camera.aspect = window.innerWidth / window.innerHeight; - that.camera.updateProjectionMatrix(); - that.renderer.setSize(that.fullWidth, that.fullHeight); - }, false); + this.resizeHandler = () => { + this.camera.aspect = this.getFullWidth() / this.getFullHeight(); + this.camera.updateProjectionMatrix(); + this.renderer.setSize(this.getFullWidth(), this.getFullHeight()); + }; + window.addEventListener('resize', this.resizeHandler, false); } - initRaycaster = (container) => { + initRaycaster = () => { let that = this; const raycaster = new THREE.Raycaster(); const mouse = new THREE.Vector2(); - container.addEventListener("click", (event) => { - this.handleClick("null"); + this.dom.addEventListener("dblclick", (event) => { }) - container.addEventListener("dblclick", (event) => { + this.dom.addEventListener("click", (event) => { let x, y; if (event.changedTouches) { x = event.changedTouches[0].pageX; @@ -138,83 +138,88 @@ y = event.clientY; } event.preventDefault(); + // mouse.x = (x / this.getFullWidth()) * 2 - 1; + // mouse.y = -(y / this.getFullHeight()) * 2 + 1; mouse.x = (x / window.innerWidth) * 2 - 1; mouse.y = -(y / window.innerHeight) * 2 + 1; raycaster.setFromCamera(mouse, that.camera); let intersects = raycaster.intersectObjects(that.objects, true); + console.log(intersects); if (intersects.length === 0) { - this.handleClick("null"); return; } let objName = intersects[0].object.name; if (objName.startsWith("locNo")) { - if (this.handleClick) { this.handleClick(objName, x, y); } - - } else { - this.handleClick("null"); } - }, false); } - build = () => { - // 1.build floor - buildFloor(this.scene); + generateMesh = (fn) => { + fn(this.addObject); } - handleClick = () => { + destroy = () => { + cancelAnimationFrame(this.animationFrame); + window.removeEventListener('resize', this.resizeHandler); + if (this.scene) { + while (this.scene.children.length > 0) { + this.removeEntity(this.scene.children[0]); + } + this.scene = null; + } + if (this.renderer) { + this.renderer.dispose(); + this.renderer.forceContextLoss(); + this.renderer.context = null; + this.renderer.domElement = null; + this.renderer = null; + } + if (this.controls) { + this.controls.dispose(); + this.controls = null; + } + this.camera = null; + this.objects = []; + while (this.dom?.firstChild) { + this.dom.removeChild(this.dom.firstChild); + } + } + removeEntity = (object) => { + if (object.material) object.material.dispose(); + if (object.geometry) object.geometry.dispose(); + if (object.texture) object.texture.dispose(); + this.scene.remove(object); } }; const initLight = (scene) => { - - const directionalLight = new THREE.DirectionalLight(0xffffff, 0.6); // 鍏夐鑹诧紝寮哄害 - directionalLight.position.set(1, 1, 1).normalize(); + const directionalLight = new THREE.DirectionalLight(0xffffff, 8); + directionalLight.position.set(-300, 300, 300); scene.add(directionalLight); - const ambientLight = new THREE.AmbientLight(0xf0f0f0, 3); + const ambientLight = new THREE.AmbientLight(0xf0f0f0, 8); scene.add(ambientLight); const spotLight = new THREE.SpotLight(0xffffff, 8); - spotLight.position.set(1617, 2500, 4022); - spotLight.angle = Math.PI * 1; - spotLight.decay = 0; + spotLight.position.set(-300, 1000, 0); + spotLight.angle = Math.PI / 4; // 瑙掑害 + spotLight.distance = 800; // 璺濈 + spotLight.decay = 0; // 鍏夎“ + // 鍏夌収闃村奖鍙婂叾鐢熸晥鑼冨洿 spotLight.castShadow = true; - spotLight.shadow.camera.near = 200; + spotLight.shadow.camera.near = 50; spotLight.shadow.camera.far = 2000; spotLight.shadow.bias = - 0.000222; + // 闃村奖鐗规晥楂樹綆鍊� spotLight.shadow.mapSize.width = 1024; spotLight.shadow.mapSize.height = 1024; - - const targetObject = new THREE.Object3D(); - targetObject.position.set(1617, 0, 4022); - spotLight.target = targetObject; - scene.add(spotLight); + if (help) { scene.add(new THREE.SpotLightHelper(spotLight)); } -} - -const buildFloor = (scene) => { - const boxGeometry = new THREE.BoxGeometry(100, 100, 100); // 216涓洪暱搴︼紝10涓哄搴︼紝10涓洪珮搴� - const boxMaterial = new THREE.MeshBasicMaterial({ color: 0x40739e }); - const boxMesh = new THREE.Mesh(boxGeometry, boxMaterial); - boxMesh.position.set(0, 0, 0); // 鏍规嵁浣犵殑闇�姹傝缃綅缃� - scene.add(boxMesh) - return boxMesh; - - const size = 100; - const divisions = 100; - const helper = new THREE.GridHelper(size, divisions); - helper.position.x = size / 2; - helper.position.z = size / 2; - helper.material.opacity = 0.25; - helper.material.transparent = true; - scene.add(helper); - return helper; } \ No newline at end of file -- Gitblit v1.9.1