From 7c32ab19d3bf4c601212314a1617bbb51c5fdd2a Mon Sep 17 00:00:00 2001 From: luxiaotao1123 <t1341870251@163.com> Date: 星期五, 29 三月 2024 16:01:36 +0800 Subject: [PATCH] # --- zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js | 28 ++++++++++------------------ 1 files changed, 10 insertions(+), 18 deletions(-) diff --git a/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js b/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js index d78e531..0ed9899 100644 --- a/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js +++ b/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js @@ -3,7 +3,7 @@ import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls' import TWEEN from '@tweenjs/tween.js'; -const help = true; +const help = false; export default class ShelfThree { @@ -66,7 +66,7 @@ initCamera = () => { const camera = new THREE.PerspectiveCamera(70, this.getFullWidth() / this.getFullHeight(), 1, 60000); - camera.position.set(-300, 300, 300); + camera.position.set(-400, 400, 400); this.scene.add(camera); return camera; } @@ -99,7 +99,7 @@ controls.rotateSpeed = 0.6; // 瑙嗚绉诲姩閫熷害鍑忔參 controls.autoRotate = true; // 鑷姩鏃嬭浆 - controls.target = new THREE.Vector3(0, 0, 0) // 骞虫浛 camera鐨刲ookAt + controls.target = new THREE.Vector3(0, 250, 0) // 灞忓箷涓績鐐� 骞虫浛 camera鐨刲ookAt return controls; } @@ -126,10 +126,9 @@ const raycaster = new THREE.Raycaster(); const mouse = new THREE.Vector2(); - this.dom.addEventListener("click", (event) => { - this.handleClick("null"); - }) this.dom.addEventListener("dblclick", (event) => { + }) + this.dom.addEventListener("click", (event) => { let x, y; if (event.changedTouches) { x = event.changedTouches[0].pageX; @@ -139,34 +138,27 @@ y = event.clientY; } event.preventDefault(); + // mouse.x = (x / this.getFullWidth()) * 2 - 1; + // mouse.y = -(y / this.getFullHeight()) * 2 + 1; mouse.x = (x / window.innerWidth) * 2 - 1; mouse.y = -(y / window.innerHeight) * 2 + 1; raycaster.setFromCamera(mouse, that.camera); let intersects = raycaster.intersectObjects(that.objects, true); + console.log(intersects); if (intersects.length === 0) { - this.handleClick("null"); return; } let objName = intersects[0].object.name; if (objName.startsWith("locNo")) { - if (this.handleClick) { this.handleClick(objName, x, y); } - - } else { - this.handleClick("null"); } - }, false); } generateMesh = (fn) => { - fn(this.scene); - } - - handleClick = () => { - + fn(this.addObject); } destroy = () => { @@ -213,7 +205,7 @@ scene.add(ambientLight); const spotLight = new THREE.SpotLight(0xffffff, 8); - spotLight.position.set(-300, 300, 0); + spotLight.position.set(-300, 1000, 0); spotLight.angle = Math.PI / 4; // 瑙掑害 spotLight.distance = 800; // 璺濈 spotLight.decay = 0; // 鍏夎“ -- Gitblit v1.9.1