From 75ce35a2d6cd026a091805a34c6b7ce8a38f943a Mon Sep 17 00:00:00 2001
From: luxiaotao1123 <t1341870251@163.com>
Date: 星期日, 07 四月 2024 14:20:49 +0800
Subject: [PATCH] #

---
 zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js |   37 ++++---------------------------------
 1 files changed, 4 insertions(+), 33 deletions(-)

diff --git a/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js b/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js
index 9f6818d..010d3ed 100644
--- a/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js
+++ b/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js
@@ -10,7 +10,7 @@
 import { FBXLoader } from 'three/examples/jsm/loaders/FBXLoader'
 import * as Utils from '../../utils'
 
-const help = false;
+const help = true;
 
 export default class ShelfThree {
 
@@ -121,14 +121,14 @@
     initControls = () => {
         const controls = new OrbitControls(this.camera, this.renderer.domElement);
         // controls.enableRotate = false; // 绂佺敤鏁翠綋鏃嬭浆鍔熻兘
-        controls.enablePan = false; // 鍏佽骞崇Щ
+        controls.enablePan = true; // 鍏佽骞崇Щ
         controls.enableDamping = true;   // 寮�鍚樆灏�
         controls.dampingFactor = 0.08; // 闃诲凹鍥犲瓙
         controls.enableZoom = true; // 鍏佽缂╂斁
         // controls.minDistance = 1; // 鏈�灏忕缉鏀捐窛绂�
         // controls.maxDistance = 30; // 鏈�澶х缉鏀捐窛绂�
         controls.minPolarAngle = 0; // 鏈�灏忎刊浠拌搴︼紙鍚戜笅鐪嬶級
-        controls.minPolarAngle = Math.PI / 2.1;
+        // controls.minPolarAngle = Math.PI / 2.1;
         controls.maxPolarAngle = Math.PI / 2.1; // 鏈�澶т刊浠拌搴︼紙鍚戜笂鐪嬶級
         controls.rotateSpeed = 0.6; // 瑙嗚绉诲姩閫熷害鍑忔參
         controls.autoRotate = true; // 鑷姩鏃嬭浆
@@ -190,37 +190,8 @@
     }
 
     generateMesh = (fn) => {
-        // fn(this.addObject);
         const loader = new FBXLoader();
-        const promise = new Promise((resolve) => {
-            loader.load('model/04.fbx', (mesh) => {
-                mesh.position.set(0, 10, 0);
-                mesh.scale.set(5, 5, 5);
-                mesh.name = '1-1-1';
-                mesh.traverse(function (child) {
-                    if (child.isMesh) {
-                        if (child.name === '涓嶈鍒�') {
-                            // child.visible = false;
-                            child.material.color.set(0xE8B67E);
-                        }
-                        if (child.name === '璐ф灦') {
-                            // child.visible = false;
-                            child.material.color.set(0x4680BF);
-                        }
-                        if (child.name === '鎵樼洏') {
-                            // child.visible = false;
-                            child.material.color.set(0xBEBEBE);
-                        }
-                        child.name = '1-1-1'
-                        child.castShadow = true;
-                        child.receiveShadow = true;
-                    }
-                });
-                this.addObject(mesh);
-                resolve();
-            })
-        })
-        return promise;
+        fn(loader, this.addObject);
     }
 
     setNewSelectedMesh = (objName) => {

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