From 61e30cbd7d5548ba4c94e105319c8bff878f88db Mon Sep 17 00:00:00 2001
From: Junjie <xjj@123>
Date: 星期四, 28 三月 2024 08:56:45 +0800
Subject: [PATCH] #

---
 zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js |  208 +++++++++++++++++++++++++---------------------------
 1 files changed, 100 insertions(+), 108 deletions(-)

diff --git a/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js b/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js
index b3f856f..4de41d5 100644
--- a/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js
+++ b/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js
@@ -5,8 +5,8 @@
 
 const help = false;
 const debugCamera = {
-    x: 100,
-    y: 300,
+    x: 200,
+    y: 200,
     z: 200
 }
 
@@ -14,21 +14,18 @@
 
     constructor(dom) {
         const { current: container } = dom;
-        this.scene = initScene();
-        this.camera = initCamera(this.scene);
-        this.renderer = initRenderer(container);
-        this.controls = initControls(this.camera, this.renderer);
-        windowResize(this.camera, this.renderer);
+        this.fullWidth = container.offsetWidth;
+        this.fullHeight = container.offsetHeight;
+        this.scene = this.initScene();
+        this.camera = this.initCamera();
+        this.renderer = this.initRenderer(container);
+        this.controls = this.initControls();
+        this.stats = this.initStats(container);
+        this.windowResize();
+        this.initRaycaster(container);
         initLight(this.scene);
-        this.stats = initStats(container);
-
 
         this.objects = [];
-        this.agvList = [];
-        this.agvDataList = [];
-        this.conveyorDataList = [];
-
-        this.initRaycaster(container, this.camera, this.objects);
     }
 
     startup = () => {
@@ -56,12 +53,75 @@
         this.objects.push(object);
     }
 
-    build = () => {
-        // 1.build floor
-        buildFloor(this.scene);
+    initScene = () => {
+        const scene = new THREE.Scene();
+        // scene.background = new THREE.Color(0xf0f0f0);
+        // scene.background = new THREE.Color(0x333333);
+        if (help) {
+            scene.add(new THREE.AxesHelper(1000));
+        }
+        return scene;
     }
 
-    initRaycaster = (container, camera, objects) => {
+    initCamera = () => {
+        const camera = new THREE.PerspectiveCamera(70, window.innerWidth / window.innerHeight, 1, 10000);
+        camera.position.set(debugCamera.x, debugCamera.y, debugCamera.z);
+        this.scene.add(camera);
+        return camera;
+    }
+
+    initRenderer = (container) => {
+        const renderer = new THREE.WebGLRenderer({ antialias: true, alpha: true });
+        renderer.setClearAlpha(0);
+        // renderer.useLegacyLights = false;  // 鏃х増鍏夋簮 閲嶈
+        renderer.shadowMap.enabled = true;
+        // this.renderer.shadowMap.type = THREE.BasicShadowMap;    // 鏈�浣庨槾褰�
+        // this.renderer.toneMapping = THREE.ReinhardToneMapping;
+        renderer.toneMapping = THREE.ACESFilmicToneMapping;
+        renderer.setPixelRatio(window.devicePixelRatio);
+        renderer.setSize(300, 500);
+        container.appendChild(renderer.domElement);
+        return renderer;
+    }
+
+    initControls = () => {
+        const controls = new OrbitControls(this.camera, this.renderer.domElement);
+        // controls.enableRotate = false; // 绂佺敤鏁翠綋鏃嬭浆鍔熻兘
+        controls.enablePan = true; // 鍏佽骞崇Щ
+        controls.enableDamping = true;   // 寮�鍚樆灏�
+        controls.dampingFactor = 0.08; // 闃诲凹鍥犲瓙
+        controls.enableZoom = true; // 鍏佽缂╂斁
+        // controls.minDistance = 1; // 鏈�灏忕缉鏀捐窛绂�
+        // controls.maxDistance = 30; // 鏈�澶х缉鏀捐窛绂�
+        controls.minPolarAngle = 0; // 鏈�灏忎刊浠拌搴︼紙鍚戜笅鐪嬶級
+        controls.maxPolarAngle = Math.PI / 2.1; // 鏈�澶т刊浠拌搴︼紙鍚戜笂鐪嬶級
+        controls.rotateSpeed = 0.6; // 瑙嗚绉诲姩閫熷害鍑忔參
+        controls.autoRotate = true; // 鑷姩鏃嬭浆
+
+        controls.target = new THREE.Vector3(0, 0, 0)  // 骞虫浛 camera鐨刲ookAt
+        return controls;
+    }
+
+    initStats = (container) => {
+        const stats = new Stats();
+        container.appendChild(stats.dom);
+        if (!help) {
+            stats.domElement.style.display = 'none';
+        }
+        return stats;
+    }
+
+    windowResize = () => {
+        let that = this;
+        window.addEventListener('resize', function () {
+            that.camera.aspect = window.innerWidth / window.innerHeight;
+            that.camera.updateProjectionMatrix();
+            that.renderer.setSize(that.fullWidth, that.fullHeight);
+        }, false);
+    }
+
+    initRaycaster = (container) => {
+        let that = this;
         const raycaster = new THREE.Raycaster();
         const mouse = new THREE.Vector2();
 
@@ -80,8 +140,8 @@
             event.preventDefault();
             mouse.x = (x / window.innerWidth) * 2 - 1;
             mouse.y = -(y / window.innerHeight) * 2 + 1;
-            raycaster.setFromCamera(mouse, camera);
-            let intersects = raycaster.intersectObjects(objects, true);
+            raycaster.setFromCamera(mouse, that.camera);
+            let intersects = raycaster.intersectObjects(that.objects, true);
             if (intersects.length === 0) {
                 this.handleClick("null");
                 return;
@@ -100,27 +160,15 @@
         }, false);
     }
 
+    build = () => {
+        // 1.build floor
+        buildFloor(this.scene);
+    }
+
     handleClick = () => {
 
     }
 };
-
-const initScene = () => {
-    const scene = new THREE.Scene();
-    // scene.background = new THREE.Color(0xf0f0f0);
-    scene.background = new THREE.Color(0x333333);
-    if (help) {
-        scene.add(new THREE.AxesHelper(1000));
-    }
-    return scene;
-}
-
-const initCamera = (scene) => {
-    const camera = new THREE.PerspectiveCamera(70, window.innerWidth / window.innerHeight, 1, 10000);
-    camera.position.set(debugCamera.x, debugCamera.y, debugCamera.z);
-    scene.add(camera);
-    return camera;
-}
 
 const initLight = (scene) => {
 
@@ -152,77 +200,21 @@
     }
 }
 
-const initRenderer = (container) => {
-    const renderer = new THREE.WebGLRenderer({ antialias: true, alpha: true });
-    renderer.setClearAlpha(0);
-    // renderer.useLegacyLights = false;  // 鏃х増鍏夋簮 閲嶈
-    renderer.shadowMap.enabled = true;
-    // this.renderer.shadowMap.type = THREE.BasicShadowMap;    // 鏈�浣庨槾褰�
-    // this.renderer.toneMapping = THREE.ReinhardToneMapping;
-    renderer.toneMapping = THREE.ACESFilmicToneMapping;
-    renderer.setPixelRatio(window.devicePixelRatio);
-    renderer.setSize(window.innerWidth, window.innerHeight);
-    container.appendChild(renderer.domElement);
-    return renderer;
-}
-
-const initControls = (camera, renderer) => {
-    const controls = new OrbitControls(camera, renderer.domElement);
-    // controls.enableRotate = false; // 绂佺敤鏁翠綋鏃嬭浆鍔熻兘
-    controls.enablePan = true; // 鍏佽骞崇Щ
-    controls.enableDamping = true;   // 寮�鍚樆灏�
-    controls.dampingFactor = 0.08; // 闃诲凹鍥犲瓙
-    controls.enableZoom = true; // 鍏佽缂╂斁
-    // controls.minDistance = 1; // 鏈�灏忕缉鏀捐窛绂�
-    // controls.maxDistance = 30; // 鏈�澶х缉鏀捐窛绂�
-    controls.minPolarAngle = 0; // 鏈�灏忎刊浠拌搴︼紙鍚戜笅鐪嬶級
-    controls.maxPolarAngle = Math.PI / 2.1; // 鏈�澶т刊浠拌搴︼紙鍚戜笂鐪嬶級
-    controls.rotateSpeed = 0.6; // 瑙嗚绉诲姩閫熷害鍑忔參
-    // controls.autoRotate = true; // 鑷姩鏃嬭浆
-
-    controls.target = new THREE.Vector3(debugCamera.x, 0, debugCamera.z)  // 骞虫浛 camera鐨刲ookAt
-    return controls;
-}
-
-const windowResize = (camera, renderer) => {
-    window.addEventListener('resize', function () {
-        camera.aspect = window.innerWidth / window.innerHeight;
-        camera.updateProjectionMatrix();
-        renderer.setSize(window.innerWidth, window.innerHeight);
-    }, false);
-}
-
-const initStats = (container) => {
-    const stats = new Stats();
-    container.appendChild(stats.dom);
-    if (!help) {
-        stats.domElement.style.display = 'none';
-    }
-    return stats;
-}
-
 const buildFloor = (scene) => {
-    // const size = 10000;
-    // const divisions = 100;
-    // const helper = new THREE.GridHelper(size, divisions);
-    // helper.position.x = size / 2;
-    // helper.position.z = size / 2;
-    // helper.material.opacity = 0.25;
-    // helper.material.transparent = true;
-    // scene.add(helper);
-    // return helper;
+    const boxGeometry = new THREE.BoxGeometry(100, 100, 100); // 216涓洪暱搴︼紝10涓哄搴︼紝10涓洪珮搴�
+    const boxMaterial = new THREE.MeshBasicMaterial({ color: 0x40739e });
+    const boxMesh = new THREE.Mesh(boxGeometry, boxMaterial);
+    boxMesh.position.set(0, 0, 0); // 鏍规嵁浣犵殑闇�姹傝缃綅缃�
+    scene.add(boxMesh)
+    return boxMesh;
 
-    const width = 3500;
-    const length = 7500;
-    const floorGeometry = new THREE.BoxGeometry(width, 1, length); // 216涓洪暱搴︼紝10涓哄搴︼紝10涓洪珮搴�
-    const floorMaterial = new THREE.MeshBasicMaterial({
-        color: 0xffffff,
-        transparent: true,
-        opacity: 0.1,
-    });
-    const floorMesh = new THREE.Mesh(floorGeometry, floorMaterial);
-    floorMesh.position.set(width / 2, -1, length / 2); // 鏍规嵁浣犵殑闇�姹傝缃綅缃�
-    floorMesh.name = 'floor';
-    scene.add(floorMesh);
-    return floorMesh;
+    const size = 100;
+    const divisions = 100;
+    const helper = new THREE.GridHelper(size, divisions);
+    helper.position.x = size / 2;
+    helper.position.z = size / 2;
+    helper.material.opacity = 0.25;
+    helper.material.transparent = true;
+    scene.add(helper);
+    return helper;
 }
\ No newline at end of file

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