From 5c0622d48c825ca4b75f63dda78d51ed75bc7a2f Mon Sep 17 00:00:00 2001
From: luxiaotao1123 <t1341870251@163.com>
Date: 星期五, 12 四月 2024 11:04:19 +0800
Subject: [PATCH] #
---
zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js | 159 +++++++++++++++++++++++++++++++++-------------------
1 files changed, 101 insertions(+), 58 deletions(-)
diff --git a/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js b/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js
index 1bd730c..fde4550 100644
--- a/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js
+++ b/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js
@@ -2,8 +2,15 @@
import Stats from 'three/addons/libs/stats.module.js';
import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls'
import TWEEN from '@tweenjs/tween.js';
+import { EffectComposer } from 'three/examples/jsm/postprocessing/EffectComposer';
+import { RenderPass } from 'three/examples/jsm/postprocessing/RenderPass';
+import { OutlinePass } from 'three/examples/jsm/postprocessing/OutlinePass';
+import { ShaderPass } from 'three/examples/jsm/postprocessing/ShaderPass';
+import { FXAAShader } from 'three/examples/jsm/shaders/FXAAShader';
+import { FBXLoader } from 'three/examples/jsm/loaders/FBXLoader'
+import * as Utils from '../../utils'
-const help = true;
+const help = false;
export default class ShelfThree {
@@ -19,6 +26,7 @@
this.renderer = this.initRenderer();
this.controls = this.initControls();
this.stats = this.initStats();
+ this.composer = this.initComposer();
this.windowResize();
this.initRaycaster();
initLight(this.scene);
@@ -33,8 +41,8 @@
}
render = () => {
- this.renderer.shadowMap.enabled = true;
- this.renderer.render(this.scene, this.camera);
+ // this.renderer.render(this.scene, this.camera);
+ this.composer.render(); // use special effects
this.stats.update();
// Rotate the scene
this.controls.update()
@@ -42,11 +50,11 @@
}
getFullWidth = () => {
- return this.dom.offsetWidth;
+ return this.dom?.offsetWidth;
}
getFullHeight = () => {
- return this.dom.offsetHeight;
+ return this.dom?.offsetHeight;
}
addObject = (object) => {
@@ -56,8 +64,9 @@
initScene = () => {
const scene = new THREE.Scene();
- // scene.background = new THREE.Color(0xf0f0f0);
- scene.background = new THREE.Color(0x333333);
+ // scene.background = new THREE.Color(0xf8f8f8);
+ scene.background = new THREE.Color(0x7a7a7a);
+ scene.fog = new THREE.Fog(scene.background, 1, 5000);
if (help) {
scene.add(new THREE.AxesHelper(1000));
}
@@ -66,7 +75,7 @@
initCamera = () => {
const camera = new THREE.PerspectiveCamera(70, this.getFullWidth() / this.getFullHeight(), 1, 60000);
- camera.position.set(-300, 800, 300);
+ camera.position.set(-400, 400, 400);
this.scene.add(camera);
return camera;
}
@@ -77,35 +86,57 @@
// renderer.useLegacyLights = false; // 鏃х増鍏夋簮 閲嶈
renderer.shadowMap.enabled = true;
// this.renderer.shadowMap.type = THREE.BasicShadowMap; // 鏈�浣庨槾褰�
- // this.renderer.toneMapping = THREE.ReinhardToneMapping;
+ // renderer.toneMapping = THREE.ReinhardToneMapping;
renderer.toneMapping = THREE.ACESFilmicToneMapping;
renderer.setPixelRatio(window.devicePixelRatio);
renderer.setSize(this.getFullWidth(), this.getFullHeight());
- this.dom.appendChild(renderer.domElement);
+ this.dom?.appendChild(renderer.domElement);
return renderer;
+ }
+
+ initComposer = () => {
+ const composer = new EffectComposer(this.renderer);
+ const renderPass = new RenderPass(this.scene, this.camera);
+ composer.addPass(renderPass);
+ // pixel ratio
+ const pixelRatio = this.renderer.getPixelRatio();
+ const newWidth = Math.floor(this.getFullWidth() * pixelRatio) || 1;
+ const newHeight = Math.floor(this.getFullHeight() * pixelRatio) || 1;
+ composer.setSize(newWidth, newHeight);
+ // antialias
+ const effectFXAA = new ShaderPass(FXAAShader);
+ effectFXAA.uniforms['resolution'].value.set(1 / newWidth, 1 / newHeight);
+ composer.addPass(effectFXAA);
+ // outline
+ this.outlinePass = new OutlinePass(new THREE.Vector2(this.getFullWidth(), this.getFullHeight()), this.scene, this.camera);
+ this.outlinePass.visibleEdgeColor.set('#ffffff'); // outline color
+ this.outlinePass.edgeStrength = 10; // outline weight
+ composer.addPass(this.outlinePass);
+ return composer;
}
initControls = () => {
const controls = new OrbitControls(this.camera, this.renderer.domElement);
// controls.enableRotate = false; // 绂佺敤鏁翠綋鏃嬭浆鍔熻兘
- controls.enablePan = true; // 鍏佽骞崇Щ
+ controls.enablePan = false; // 鍏佽骞崇Щ
controls.enableDamping = true; // 寮�鍚樆灏�
controls.dampingFactor = 0.08; // 闃诲凹鍥犲瓙
controls.enableZoom = true; // 鍏佽缂╂斁
// controls.minDistance = 1; // 鏈�灏忕缉鏀捐窛绂�
// controls.maxDistance = 30; // 鏈�澶х缉鏀捐窛绂�
controls.minPolarAngle = 0; // 鏈�灏忎刊浠拌搴︼紙鍚戜笅鐪嬶級
+ controls.minPolarAngle = Math.PI / 2.1;
controls.maxPolarAngle = Math.PI / 2.1; // 鏈�澶т刊浠拌搴︼紙鍚戜笂鐪嬶級
controls.rotateSpeed = 0.6; // 瑙嗚绉诲姩閫熷害鍑忔參
controls.autoRotate = true; // 鑷姩鏃嬭浆
- controls.target = new THREE.Vector3(0, 0, 0) // 骞虫浛 camera鐨刲ookAt
+ controls.target = new THREE.Vector3(0, 250, 0) // 灞忓箷涓績鐐� 骞虫浛 camera鐨刲ookAt
return controls;
}
initStats = () => {
const stats = new Stats();
- this.dom.appendChild(stats.dom);
+ this.dom?.appendChild(stats.dom);
if (!help) {
stats.domElement.style.display = 'none';
}
@@ -122,14 +153,9 @@
}
initRaycaster = () => {
- let that = this;
const raycaster = new THREE.Raycaster();
const mouse = new THREE.Vector2();
-
- this.dom.addEventListener("click", (event) => {
- this.handleClick("null");
- })
- this.dom.addEventListener("dblclick", (event) => {
+ this.handleClickEvent = (event) => {
let x, y;
if (event.changedTouches) {
x = event.changedTouches[0].pageX;
@@ -138,35 +164,51 @@
x = event.clientX;
y = event.clientY;
}
+ let rect = this.dom.getBoundingClientRect();
+ mouse.x = ((x - rect.left) / rect.width) * 2 - 1;
+ mouse.y = -((y - rect.top) / rect.height) * 2 + 1;
event.preventDefault();
- mouse.x = (x / window.innerWidth) * 2 - 1;
- mouse.y = -(y / window.innerHeight) * 2 + 1;
- raycaster.setFromCamera(mouse, that.camera);
- let intersects = raycaster.intersectObjects(that.objects, true);
+ raycaster.setFromCamera(mouse, this.camera);
+ let intersects = raycaster.intersectObjects(this.objects, true);
if (intersects.length === 0) {
- this.handleClick("null");
return;
}
let objName = intersects[0].object.name;
- if (objName.startsWith("locNo")) {
-
- if (this.handleClick) {
- this.handleClick(objName, x, y);
+ this.objects.forEach(obj => {
+ if (obj.name === objName) {
+ this.outlinePass.selectedObjects = [obj];
}
-
- } else {
- this.handleClick("null");
+ })
+ if (objName && this.handleClick) {
+ this.handleClick(objName, x, y);
}
-
- }, false);
+ }
+ this.dom?.addEventListener("click", this.handleClickEvent, false);
}
generateMesh = (fn) => {
- fn(this.scene);
+ const loader = new FBXLoader();
+ fn(loader, this.addObject);
}
- handleClick = () => {
+ setNewSelectedMesh = (objName) => {
+ for (const mesh of this.objects) {
+ if (mesh.name === objName) {
+ this.outlinePass.selectedObjects = [mesh];
+ break;
+ }
+ }
+ }
+ rePerspective = (maxHeight, normalHeight) => {
+ const height = Math.max(maxHeight, normalHeight)
+ const cameraPosScale = 0.7;
+ this.camera.position.set(
+ -height * cameraPosScale,
+ height * cameraPosScale,
+ height * cameraPosScale
+ );
+ this.controls.target = new THREE.Vector3(0, maxHeight * 0.53, 0);
}
destroy = () => {
@@ -185,10 +227,19 @@
this.renderer.domElement = null;
this.renderer = null;
}
+ if (this.composer) {
+ this.composer.passes.forEach(pass => {
+ if (pass.dispose) {
+ pass.dispose();
+ }
+ });
+ this.composer = null;
+ }
if (this.controls) {
this.controls.dispose();
this.controls = null;
}
+ this.dom?.removeEventListener("click", this.handleClickEvent);
this.camera = null;
this.objects = [];
while (this.dom?.firstChild) {
@@ -205,29 +256,21 @@
};
const initLight = (scene) => {
- const directionalLight = new THREE.DirectionalLight(0xffffff, 8);
- directionalLight.position.set(-300, 300, 300);
- scene.add(directionalLight);
+ const hemiLight = new THREE.HemisphereLight(0xffffff, 0xffffff, 6);
+ hemiLight.color.setHSL(0.6, 1, 0.6);
+ hemiLight.groundColor.setHSL(0.095, 1, 0.75);
+ hemiLight.position.set(0, 1500, 0);
+ scene.add(hemiLight);
- const ambientLight = new THREE.AmbientLight(0xf0f0f0, 8);
- scene.add(ambientLight);
+ const dirLight = new THREE.DirectionalLight(0xffffff, 2.5);
+ dirLight.color.setHSL(0.1, 1, 0.95);
+ dirLight.position.set(-10, 10, 10);
+ dirLight.position.multiplyScalar(30);
+ scene.add(dirLight);
- const spotLight = new THREE.SpotLight(0xffffff, 8);
- spotLight.position.set(-300, 1000, 0);
- spotLight.angle = Math.PI / 4; // 瑙掑害
- spotLight.distance = 800; // 璺濈
- spotLight.decay = 0; // 鍏夎“
- // 鍏夌収闃村奖鍙婂叾鐢熸晥鑼冨洿
- spotLight.castShadow = true;
- spotLight.shadow.camera.near = 50;
- spotLight.shadow.camera.far = 2000;
- spotLight.shadow.bias = - 0.000222;
- // 闃村奖鐗规晥楂樹綆鍊�
- spotLight.shadow.mapSize.width = 1024;
- spotLight.shadow.mapSize.height = 1024;
- scene.add(spotLight);
-
- if (help) {
- scene.add(new THREE.SpotLightHelper(spotLight));
- }
+ const dirLight1 = new THREE.DirectionalLight(0xffffff, 2.5);
+ dirLight1.color.setHSL(0.1, 1, 0.95);
+ dirLight1.position.set(10, 10, -10);
+ dirLight1.position.multiplyScalar(30);
+ scene.add(dirLight1);
}
\ No newline at end of file
--
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