From 4846dd5a2fdf80538d440e113f8cd7296b9c4d93 Mon Sep 17 00:00:00 2001
From: luxiaotao1123 <t1341870251@163.com>
Date: 星期四, 28 三月 2024 09:23:01 +0800
Subject: [PATCH] #
---
zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js | 72 +++++++++++++++--------------------
1 files changed, 31 insertions(+), 41 deletions(-)
diff --git a/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js b/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js
index 4de41d5..459d919 100644
--- a/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js
+++ b/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js
@@ -4,11 +4,6 @@
import TWEEN from '@tweenjs/tween.js';
const help = false;
-const debugCamera = {
- x: 200,
- y: 200,
- z: 200
-}
export default class ShelfThree {
@@ -34,12 +29,13 @@
}
animate = () => {
- requestAnimationFrame(this.animate);
+ this.animationFrame = requestAnimationFrame(this.animate);
this.render();
TWEEN.update();
}
render = () => {
+ console.log(1);
this.renderer.shadowMap.enabled = true;
this.renderer.render(this.scene, this.camera);
this.stats.update();
@@ -56,7 +52,7 @@
initScene = () => {
const scene = new THREE.Scene();
// scene.background = new THREE.Color(0xf0f0f0);
- // scene.background = new THREE.Color(0x333333);
+ scene.background = new THREE.Color(0x333333);
if (help) {
scene.add(new THREE.AxesHelper(1000));
}
@@ -64,8 +60,8 @@
}
initCamera = () => {
- const camera = new THREE.PerspectiveCamera(70, window.innerWidth / window.innerHeight, 1, 10000);
- camera.position.set(debugCamera.x, debugCamera.y, debugCamera.z);
+ const camera = new THREE.PerspectiveCamera(70, this.fullWidth / this.fullHeight, 1, 60000);
+ camera.position.set(200, 200, 200);
this.scene.add(camera);
return camera;
}
@@ -79,7 +75,7 @@
// this.renderer.toneMapping = THREE.ReinhardToneMapping;
renderer.toneMapping = THREE.ACESFilmicToneMapping;
renderer.setPixelRatio(window.devicePixelRatio);
- renderer.setSize(300, 500);
+ renderer.setSize(this.fullWidth, this.fullHeight);
container.appendChild(renderer.domElement);
return renderer;
}
@@ -112,12 +108,12 @@
}
windowResize = () => {
- let that = this;
- window.addEventListener('resize', function () {
- that.camera.aspect = window.innerWidth / window.innerHeight;
- that.camera.updateProjectionMatrix();
- that.renderer.setSize(that.fullWidth, that.fullHeight);
- }, false);
+ this.resizeHandler = () => {
+ this.camera.aspect = this.fullWidth / this.fullHeight;
+ this.camera.updateProjectionMatrix();
+ this.renderer.setSize(this.fullWidth, this.fullHeight);
+ };
+ window.addEventListener('resize', this.resizeHandler, false);
}
initRaycaster = (container) => {
@@ -161,17 +157,22 @@
}
build = () => {
- // 1.build floor
- buildFloor(this.scene);
+ buildDemo(this.scene);
}
handleClick = () => {
}
+
+ destroy = () => {
+ cancelAnimationFrame(this.animationFrame);
+ window.removeEventListener('resize', this.resizeHandler);
+ this.renderer.dispose();
+ this.controls.dispose();
+ }
};
const initLight = (scene) => {
-
const directionalLight = new THREE.DirectionalLight(0xffffff, 0.6); // 鍏夐鑹诧紝寮哄害
directionalLight.position.set(1, 1, 1).normalize();
scene.add(directionalLight);
@@ -180,41 +181,30 @@
scene.add(ambientLight);
const spotLight = new THREE.SpotLight(0xffffff, 8);
- spotLight.position.set(1617, 2500, 4022);
- spotLight.angle = Math.PI * 1;
- spotLight.decay = 0;
+ spotLight.position.set(0, 1000, 0);
+ spotLight.angle = Math.PI / 4; // 瑙掑害
+ spotLight.distance = 1500; // 璺濈
+ spotLight.decay = 0; // 鍏夎“
+ // 鍏夌収闃村奖鍙婂叾鐢熸晥鑼冨洿
spotLight.castShadow = true;
- spotLight.shadow.camera.near = 200;
+ spotLight.shadow.camera.near = 50;
spotLight.shadow.camera.far = 2000;
spotLight.shadow.bias = - 0.000222;
+ // 闃村奖鐗规晥楂樹綆鍊�
spotLight.shadow.mapSize.width = 1024;
spotLight.shadow.mapSize.height = 1024;
-
- const targetObject = new THREE.Object3D();
- targetObject.position.set(1617, 0, 4022);
- spotLight.target = targetObject;
-
scene.add(spotLight);
+
if (help) {
scene.add(new THREE.SpotLightHelper(spotLight));
}
}
-const buildFloor = (scene) => {
- const boxGeometry = new THREE.BoxGeometry(100, 100, 100); // 216涓洪暱搴︼紝10涓哄搴︼紝10涓洪珮搴�
+const buildDemo = (scene) => {
+ const boxGeometry = new THREE.BoxGeometry(100, 100, 100);
const boxMaterial = new THREE.MeshBasicMaterial({ color: 0x40739e });
const boxMesh = new THREE.Mesh(boxGeometry, boxMaterial);
- boxMesh.position.set(0, 0, 0); // 鏍规嵁浣犵殑闇�姹傝缃綅缃�
+ boxMesh.position.set(0, 0, 0);
scene.add(boxMesh)
return boxMesh;
-
- const size = 100;
- const divisions = 100;
- const helper = new THREE.GridHelper(size, divisions);
- helper.position.x = size / 2;
- helper.position.z = size / 2;
- helper.material.opacity = 0.25;
- helper.material.transparent = true;
- scene.add(helper);
- return helper;
}
\ No newline at end of file
--
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