From 2fb2947a3b2a487d7205e106dd6bdad37493d43f Mon Sep 17 00:00:00 2001
From: luxiaotao1123 <t1341870251@163.com>
Date: 星期五, 29 三月 2024 15:11:04 +0800
Subject: [PATCH] #

---
 zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js |   48 ++++++++++++++++++++++--------------------------
 1 files changed, 22 insertions(+), 26 deletions(-)

diff --git a/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js b/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js
index fc082f0..d78e531 100644
--- a/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js
+++ b/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js
@@ -3,14 +3,12 @@
 import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls'
 import TWEEN from '@tweenjs/tween.js';
 
-const help = false;
+const help = true;
 
 export default class ShelfThree {
 
     constructor(dom) {
         this.dom = dom;
-        this.fullWidth = dom.offsetWidth;
-        this.fullHeight = dom.offsetHeight;
 
         this.objects = [];
     }
@@ -26,7 +24,6 @@
         initLight(this.scene);
 
         this.animate();
-        this.build();
     }
 
     animate = () => {
@@ -41,7 +38,15 @@
         this.stats.update();
         // Rotate the scene
         this.controls.update()
-        this.controls.autoRotateSpeed = 0.6;
+        this.controls.autoRotateSpeed = 2;
+    }
+
+    getFullWidth = () => {
+        return this.dom.offsetWidth;
+    }
+
+    getFullHeight = () => {
+        return this.dom.offsetHeight;
     }
 
     addObject = (object) => {
@@ -60,8 +65,8 @@
     }
 
     initCamera = () => {
-        const camera = new THREE.PerspectiveCamera(70, this.fullWidth / this.fullHeight, 1, 60000);
-        camera.position.set(200, 200, 200);
+        const camera = new THREE.PerspectiveCamera(70, this.getFullWidth() / this.getFullHeight(), 1, 60000);
+        camera.position.set(-300, 300, 300);
         this.scene.add(camera);
         return camera;
     }
@@ -75,7 +80,7 @@
         // this.renderer.toneMapping = THREE.ReinhardToneMapping;
         renderer.toneMapping = THREE.ACESFilmicToneMapping;
         renderer.setPixelRatio(window.devicePixelRatio);
-        renderer.setSize(this.fullWidth, this.fullHeight);
+        renderer.setSize(this.getFullWidth(), this.getFullHeight());
         this.dom.appendChild(renderer.domElement);
         return renderer;
     }
@@ -109,9 +114,9 @@
 
     windowResize = () => {
         this.resizeHandler = () => {
-            this.camera.aspect = this.fullWidth / this.fullHeight;
+            this.camera.aspect = this.getFullWidth() / this.getFullHeight();
             this.camera.updateProjectionMatrix();
-            this.renderer.setSize(this.fullWidth, this.fullHeight);
+            this.renderer.setSize(this.getFullWidth(), this.getFullHeight());
         };
         window.addEventListener('resize', this.resizeHandler, false);
     }
@@ -156,8 +161,8 @@
         }, false);
     }
 
-    build = () => {
-        buildDemo(this.scene);
+    generateMesh = (fn) => {
+        fn(this.scene);
     }
 
     handleClick = () => {
@@ -200,17 +205,17 @@
 };
 
 const initLight = (scene) => {
-    const directionalLight = new THREE.DirectionalLight(0xffffff, 0.6); // 鍏夐鑹诧紝寮哄害
-    directionalLight.position.set(1, 1, 1).normalize();
+    const directionalLight = new THREE.DirectionalLight(0xffffff, 8);
+    directionalLight.position.set(-300, 300, 300);
     scene.add(directionalLight);
 
-    const ambientLight = new THREE.AmbientLight(0xf0f0f0, 3);
+    const ambientLight = new THREE.AmbientLight(0xf0f0f0, 8);
     scene.add(ambientLight);
 
     const spotLight = new THREE.SpotLight(0xffffff, 8);
-    spotLight.position.set(0, 1000, 0);
+    spotLight.position.set(-300, 300, 0);
     spotLight.angle = Math.PI / 4;  // 瑙掑害
-    spotLight.distance = 1500;  // 璺濈
+    spotLight.distance = 800;  // 璺濈
     spotLight.decay = 0;    // 鍏夎“
     // 鍏夌収闃村奖鍙婂叾鐢熸晥鑼冨洿
     spotLight.castShadow = true;
@@ -225,13 +230,4 @@
     if (help) {
         scene.add(new THREE.SpotLightHelper(spotLight));
     }
-}
-
-const buildDemo = (scene) => {
-    const boxGeometry = new THREE.BoxGeometry(100, 100, 100);
-    const boxMaterial = new THREE.MeshBasicMaterial({ color: 0x40739e });
-    const boxMesh = new THREE.Mesh(boxGeometry, boxMaterial);
-    boxMesh.position.set(0, 0, 0);
-    scene.add(boxMesh)
-    return boxMesh;
 }
\ No newline at end of file

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