From 2823537eb07f2382c1a330df207a7be4e595179c Mon Sep 17 00:00:00 2001 From: Junjie <xjj@123> Date: 星期日, 07 四月 2024 14:04:04 +0800 Subject: [PATCH] Merge remote-tracking branch 'origin/Four-Way-Rack' into Four-Way-Rack --- zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js | 57 ++++++++++++++++++++++++++------------------------------- 1 files changed, 26 insertions(+), 31 deletions(-) diff --git a/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js b/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js index 4ded7ab..9f6818d 100644 --- a/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js +++ b/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js @@ -69,6 +69,7 @@ // scene.background = new THREE.Color(0xf8f8f8); scene.background = new THREE.Color(0x7a7a7a); + scene.fog = new THREE.Fog(scene.background, 1, 5000); if (help) { scene.add(new THREE.AxesHelper(1000)); } @@ -88,7 +89,7 @@ // renderer.useLegacyLights = false; // 鏃х増鍏夋簮 閲嶈 renderer.shadowMap.enabled = true; // this.renderer.shadowMap.type = THREE.BasicShadowMap; // 鏈�浣庨槾褰� - // this.renderer.toneMapping = THREE.ReinhardToneMapping; + // renderer.toneMapping = THREE.ReinhardToneMapping; renderer.toneMapping = THREE.ACESFilmicToneMapping; renderer.setPixelRatio(window.devicePixelRatio); renderer.setSize(this.getFullWidth(), this.getFullHeight()); @@ -120,13 +121,14 @@ initControls = () => { const controls = new OrbitControls(this.camera, this.renderer.domElement); // controls.enableRotate = false; // 绂佺敤鏁翠綋鏃嬭浆鍔熻兘 - controls.enablePan = true; // 鍏佽骞崇Щ + controls.enablePan = false; // 鍏佽骞崇Щ controls.enableDamping = true; // 寮�鍚樆灏� controls.dampingFactor = 0.08; // 闃诲凹鍥犲瓙 controls.enableZoom = true; // 鍏佽缂╂斁 // controls.minDistance = 1; // 鏈�灏忕缉鏀捐窛绂� // controls.maxDistance = 30; // 鏈�澶х缉鏀捐窛绂� controls.minPolarAngle = 0; // 鏈�灏忎刊浠拌搴︼紙鍚戜笅鐪嬶級 + controls.minPolarAngle = Math.PI / 2.1; controls.maxPolarAngle = Math.PI / 2.1; // 鏈�澶т刊浠拌搴︼紙鍚戜笂鐪嬶級 controls.rotateSpeed = 0.6; // 瑙嗚绉诲姩閫熷害鍑忔參 controls.autoRotate = true; // 鑷姩鏃嬭浆 @@ -195,20 +197,21 @@ mesh.position.set(0, 10, 0); mesh.scale.set(5, 5, 5); mesh.name = '1-1-1'; - // mesh.rotation.x = Utils.rotationParseNum(270); mesh.traverse(function (child) { if (child.isMesh) { - if (child.name === '涓嶈鍒�') { // child.visible = false; - console.log(material); + child.material.color.set(0xE8B67E); } if (child.name === '璐ф灦') { + // child.visible = false; child.material.color.set(0x4680BF); } - // if (child.name === '鎵樼洏') { - // child.material.color.set(0xBEBEBE); - // } + if (child.name === '鎵樼洏') { + // child.visible = false; + child.material.color.set(0xBEBEBE); + } + child.name = '1-1-1' child.castShadow = true; child.receiveShadow = true; } @@ -274,29 +277,21 @@ }; const initLight = (scene) => { - const directionalLight = new THREE.DirectionalLight(0xffffff, 8); - directionalLight.position.set(1, 1, 1); - scene.add(directionalLight); + const hemiLight = new THREE.HemisphereLight(0xffffff, 0xffffff, 6); + hemiLight.color.setHSL(0.6, 1, 0.6); + hemiLight.groundColor.setHSL(0.095, 1, 0.75); + hemiLight.position.set(0, 1500, 0); + scene.add(hemiLight); - const ambientLight = new THREE.AmbientLight(0xf0f0f0, 10); - scene.add(ambientLight); + const dirLight = new THREE.DirectionalLight(0xffffff, 2.5); + dirLight.color.setHSL(0.1, 1, 0.95); + dirLight.position.set(-10, 10, 10); + dirLight.position.multiplyScalar(30); + scene.add(dirLight); - const spotLight = new THREE.SpotLight(0xffffff, 8); - spotLight.position.set(-300, 1000, 0); - spotLight.angle = Math.PI / 4; // 瑙掑害 - spotLight.distance = 800; // 璺濈 - spotLight.decay = 0; // 鍏夎“ - // 鍏夌収闃村奖鍙婂叾鐢熸晥鑼冨洿 - spotLight.castShadow = true; - spotLight.shadow.camera.near = 50; - spotLight.shadow.camera.far = 2000; - spotLight.shadow.bias = - 0.000222; - // 闃村奖鐗规晥楂樹綆鍊� - spotLight.shadow.mapSize.width = 1024; - spotLight.shadow.mapSize.height = 1024; - scene.add(spotLight); - - if (help) { - scene.add(new THREE.SpotLightHelper(spotLight)); - } + const dirLight1 = new THREE.DirectionalLight(0xffffff, 2.5); + dirLight1.color.setHSL(0.1, 1, 0.95); + dirLight1.position.set(10, 10, -10); + dirLight1.position.multiplyScalar(30); + scene.add(dirLight1); } \ No newline at end of file -- Gitblit v1.9.1