From 1a27e848577a95d68baaed3eb3c0b04fe4140df0 Mon Sep 17 00:00:00 2001 From: luxiaotao1123 <t1341870251@163.com> Date: 星期五, 29 三月 2024 17:04:26 +0800 Subject: [PATCH] # --- zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js | 71 ++++++++--------------------------- 1 files changed, 17 insertions(+), 54 deletions(-) diff --git a/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js b/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js index 52f2d8a..7d6262f 100644 --- a/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js +++ b/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js @@ -3,7 +3,7 @@ import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls' import TWEEN from '@tweenjs/tween.js'; -const help = true; +const help = false; export default class ShelfThree { @@ -24,7 +24,6 @@ initLight(this.scene); this.animate(); - this.build(); } animate = () => { @@ -67,7 +66,7 @@ initCamera = () => { const camera = new THREE.PerspectiveCamera(70, this.getFullWidth() / this.getFullHeight(), 1, 60000); - camera.position.set(-300, 300, 300); + camera.position.set(-400, 400, 400); this.scene.add(camera); return camera; } @@ -98,9 +97,9 @@ controls.minPolarAngle = 0; // 鏈�灏忎刊浠拌搴︼紙鍚戜笅鐪嬶級 controls.maxPolarAngle = Math.PI / 2.1; // 鏈�澶т刊浠拌搴︼紙鍚戜笂鐪嬶級 controls.rotateSpeed = 0.6; // 瑙嗚绉诲姩閫熷害鍑忔參 - controls.autoRotate = true; // 鑷姩鏃嬭浆 + controls.autoRotate = false; // 鑷姩鏃嬭浆 - controls.target = new THREE.Vector3(0, 0, 0) // 骞虫浛 camera鐨刲ookAt + controls.target = new THREE.Vector3(0, 250, 0) // 灞忓箷涓績鐐� 骞虫浛 camera鐨刲ookAt return controls; } @@ -126,11 +125,7 @@ let that = this; const raycaster = new THREE.Raycaster(); const mouse = new THREE.Vector2(); - - this.dom.addEventListener("click", (event) => { - this.handleClick("null"); - }) - this.dom.addEventListener("dblclick", (event) => { + this.handleClickEvent = (event) => { let x, y; if (event.changedTouches) { x = event.changedTouches[0].pageX; @@ -139,36 +134,25 @@ x = event.clientX; y = event.clientY; } + let rect = this.dom.getBoundingClientRect(); + mouse.x = ((x - rect.left) / rect.width) * 2 - 1; + mouse.y = -((y - rect.top) / rect.height) * 2 + 1; event.preventDefault(); - mouse.x = (x / window.innerWidth) * 2 - 1; - mouse.y = -(y / window.innerHeight) * 2 + 1; raycaster.setFromCamera(mouse, that.camera); let intersects = raycaster.intersectObjects(that.objects, true); if (intersects.length === 0) { - this.handleClick("null"); return; } let objName = intersects[0].object.name; - if (objName.startsWith("locNo")) { - - if (this.handleClick) { - this.handleClick(objName, x, y); - } - - } else { - this.handleClick("null"); + if (objName && this.handleClick) { + this.handleClick(objName, x, y); } - - }, false); + } + this.dom.addEventListener("click", this.handleClickEvent, false); } - build = () => { - buildShelf(this.scene); - buildPallet(this.scene); - } - - handleClick = () => { - + generateMesh = (fn) => { + fn(this.addObject); } destroy = () => { @@ -191,6 +175,7 @@ this.controls.dispose(); this.controls = null; } + this.dom.removeEventListener("click", this.handleClickEvent); this.camera = null; this.objects = []; while (this.dom?.firstChild) { @@ -215,7 +200,7 @@ scene.add(ambientLight); const spotLight = new THREE.SpotLight(0xffffff, 8); - spotLight.position.set(-300, 300, 0); + spotLight.position.set(-300, 1000, 0); spotLight.angle = Math.PI / 4; // 瑙掑害 spotLight.distance = 800; // 璺濈 spotLight.decay = 0; // 鍏夎“ @@ -232,26 +217,4 @@ if (help) { scene.add(new THREE.SpotLightHelper(spotLight)); } -} - -const buildShelf = (scene) => { - const boxGeometry = new THREE.BoxGeometry(100, 40, 100); - const boxMaterial = new THREE.MeshStandardMaterial({ - color: '#222f3e', - }); - const boxMesh = new THREE.Mesh(boxGeometry, boxMaterial); - boxMesh.position.set(0, 20, 0); - scene.add(boxMesh) - return boxMesh; -} - -const buildPallet = (scene) => { - const boxGeometry = new THREE.BoxGeometry(100, 60, 100); - const boxMaterial = new THREE.MeshStandardMaterial({ - color: '#b33939', - }); - const boxMesh = new THREE.Mesh(boxGeometry, boxMaterial); - boxMesh.position.set(0, 70, 0); - scene.add(boxMesh) - return boxMesh; -} +} \ No newline at end of file -- Gitblit v1.9.1