From 1a27e848577a95d68baaed3eb3c0b04fe4140df0 Mon Sep 17 00:00:00 2001 From: luxiaotao1123 <t1341870251@163.com> Date: 星期五, 29 三月 2024 17:04:26 +0800 Subject: [PATCH] # --- zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js | 41 ++++++++++++++--------------------------- 1 files changed, 14 insertions(+), 27 deletions(-) diff --git a/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js b/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js index 1bd730c..7d6262f 100644 --- a/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js +++ b/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js @@ -3,7 +3,7 @@ import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls' import TWEEN from '@tweenjs/tween.js'; -const help = true; +const help = false; export default class ShelfThree { @@ -66,7 +66,7 @@ initCamera = () => { const camera = new THREE.PerspectiveCamera(70, this.getFullWidth() / this.getFullHeight(), 1, 60000); - camera.position.set(-300, 800, 300); + camera.position.set(-400, 400, 400); this.scene.add(camera); return camera; } @@ -97,9 +97,9 @@ controls.minPolarAngle = 0; // 鏈�灏忎刊浠拌搴︼紙鍚戜笅鐪嬶級 controls.maxPolarAngle = Math.PI / 2.1; // 鏈�澶т刊浠拌搴︼紙鍚戜笂鐪嬶級 controls.rotateSpeed = 0.6; // 瑙嗚绉诲姩閫熷害鍑忔參 - controls.autoRotate = true; // 鑷姩鏃嬭浆 + controls.autoRotate = false; // 鑷姩鏃嬭浆 - controls.target = new THREE.Vector3(0, 0, 0) // 骞虫浛 camera鐨刲ookAt + controls.target = new THREE.Vector3(0, 250, 0) // 灞忓箷涓績鐐� 骞虫浛 camera鐨刲ookAt return controls; } @@ -125,11 +125,7 @@ let that = this; const raycaster = new THREE.Raycaster(); const mouse = new THREE.Vector2(); - - this.dom.addEventListener("click", (event) => { - this.handleClick("null"); - }) - this.dom.addEventListener("dblclick", (event) => { + this.handleClickEvent = (event) => { let x, y; if (event.changedTouches) { x = event.changedTouches[0].pageX; @@ -138,35 +134,25 @@ x = event.clientX; y = event.clientY; } + let rect = this.dom.getBoundingClientRect(); + mouse.x = ((x - rect.left) / rect.width) * 2 - 1; + mouse.y = -((y - rect.top) / rect.height) * 2 + 1; event.preventDefault(); - mouse.x = (x / window.innerWidth) * 2 - 1; - mouse.y = -(y / window.innerHeight) * 2 + 1; raycaster.setFromCamera(mouse, that.camera); let intersects = raycaster.intersectObjects(that.objects, true); if (intersects.length === 0) { - this.handleClick("null"); return; } let objName = intersects[0].object.name; - if (objName.startsWith("locNo")) { - - if (this.handleClick) { - this.handleClick(objName, x, y); - } - - } else { - this.handleClick("null"); + if (objName && this.handleClick) { + this.handleClick(objName, x, y); } - - }, false); + } + this.dom.addEventListener("click", this.handleClickEvent, false); } generateMesh = (fn) => { - fn(this.scene); - } - - handleClick = () => { - + fn(this.addObject); } destroy = () => { @@ -189,6 +175,7 @@ this.controls.dispose(); this.controls = null; } + this.dom.removeEventListener("click", this.handleClickEvent); this.camera = null; this.objects = []; while (this.dom?.firstChild) { -- Gitblit v1.9.1