From 17cda0cd702327a0278ab0eedf5138c040171bf0 Mon Sep 17 00:00:00 2001
From: luxiaotao1123 <t1341870251@163.com>
Date: 星期六, 30 三月 2024 16:05:06 +0800
Subject: [PATCH] #

---
 zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js |   68 +++++++++++++++++++--------------
 1 files changed, 39 insertions(+), 29 deletions(-)

diff --git a/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js b/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js
index 09babda..27848e5 100644
--- a/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js
+++ b/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js
@@ -2,6 +2,9 @@
 import Stats from 'three/addons/libs/stats.module.js';
 import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls'
 import TWEEN from '@tweenjs/tween.js';
+import { EffectComposer } from 'three/examples/jsm/postprocessing/EffectComposer';
+import { RenderPass } from 'three/examples/jsm/postprocessing/RenderPass';
+import { OutlinePass } from 'three/examples/jsm/postprocessing/OutlinePass';
 
 const help = false;
 
@@ -19,6 +22,7 @@
         this.renderer = this.initRenderer();
         this.controls = this.initControls();
         this.stats = this.initStats();
+        this.composer = this.initComposer();
         this.windowResize();
         this.initRaycaster();
         initLight(this.scene);
@@ -34,7 +38,8 @@
 
     render = () => {
         this.renderer.shadowMap.enabled = true;
-        this.renderer.render(this.scene, this.camera);
+        // this.renderer.render(this.scene, this.camera);
+        this.composer.render(); // use special effects
         this.stats.update();
         // Rotate the scene
         this.controls.update()
@@ -57,7 +62,7 @@
     initScene = () => {
         const scene = new THREE.Scene();
         // scene.background = new THREE.Color(0xf0f0f0);
-        // scene.background = new THREE.Color(0x333333);
+        scene.background = new THREE.Color(0x333333);
         if (help) {
             scene.add(new THREE.AxesHelper(1000));
         }
@@ -85,6 +90,15 @@
         return renderer;
     }
 
+    initComposer = () => {
+        const composer = new EffectComposer(this.renderer);
+        const renderPass = new RenderPass(this.scene, this.camera);
+        composer.addPass(renderPass);
+        this.outlinePass = new OutlinePass(new THREE.Vector2(this.getFullWidth(), this.getFullHeight()), this.scene, this.camera);
+        composer.addPass(this.outlinePass);
+        return composer;
+    }
+
     initControls = () => {
         const controls = new OrbitControls(this.camera, this.renderer.domElement);
         // controls.enableRotate = false; // 绂佺敤鏁翠綋鏃嬭浆鍔熻兘
@@ -97,7 +111,7 @@
         controls.minPolarAngle = 0; // 鏈�灏忎刊浠拌搴︼紙鍚戜笅鐪嬶級
         controls.maxPolarAngle = Math.PI / 2.1; // 鏈�澶т刊浠拌搴︼紙鍚戜笂鐪嬶級
         controls.rotateSpeed = 0.6; // 瑙嗚绉诲姩閫熷害鍑忔參
-        controls.autoRotate = true; // 鑷姩鏃嬭浆
+        controls.autoRotate = false; // 鑷姩鏃嬭浆
 
         controls.target = new THREE.Vector3(0, 250, 0)  // 灞忓箷涓績鐐� 骞虫浛 camera鐨刲ookAt
         return controls;
@@ -122,14 +136,9 @@
     }
 
     initRaycaster = () => {
-        let that = this;
         const raycaster = new THREE.Raycaster();
         const mouse = new THREE.Vector2();
-
-        this.dom.addEventListener("click", (event) => {
-            this.handleClick("null");
-        })
-        this.dom.addEventListener("dblclick", (event) => {
+        this.handleClickEvent = (event) => {
             let x, y;
             if (event.changedTouches) {
                 x = event.changedTouches[0].pageX;
@@ -138,35 +147,27 @@
                 x = event.clientX;
                 y = event.clientY;
             }
+            let rect = this.dom.getBoundingClientRect();
+            mouse.x = ((x - rect.left) / rect.width) * 2 - 1;
+            mouse.y = -((y - rect.top) / rect.height) * 2 + 1;
             event.preventDefault();
-            mouse.x = (x / window.innerWidth) * 2 - 1;
-            mouse.y = -(y / window.innerHeight) * 2 + 1;
-            raycaster.setFromCamera(mouse, that.camera);
-            let intersects = raycaster.intersectObjects(that.objects, true);
+            raycaster.setFromCamera(mouse, this.camera);
+            let intersects = raycaster.intersectObjects(this.objects, true);
             if (intersects.length === 0) {
-                this.handleClick("null");
+                this.outlinePass.selectedObjects = [];
                 return;
             }
+            this.outlinePass.selectedObjects = [intersects[0].object];
             let objName = intersects[0].object.name;
-            if (objName.startsWith("locNo")) {
-
-                if (this.handleClick) {
-                    this.handleClick(objName, x, y);
-                }
-
-            } else {
-                this.handleClick("null");
+            if (objName && this.handleClick) {
+                this.handleClick(objName, x, y);
             }
-
-        }, false);
+        }
+        this.dom.addEventListener("click", this.handleClickEvent, false);
     }
 
     generateMesh = (fn) => {
-        fn(this.scene);
-    }
-
-    handleClick = () => {
-
+        fn(this.addObject);
     }
 
     destroy = () => {
@@ -185,10 +186,19 @@
             this.renderer.domElement = null;
             this.renderer = null;
         }
+        if (this.composer) {
+            this.composer.passes.forEach(pass => {
+                if (pass.dispose) {
+                    pass.dispose();
+                }
+            });
+            this.composer = null;
+        }
         if (this.controls) {
             this.controls.dispose();
             this.controls = null;
         }
+        this.dom.removeEventListener("click", this.handleClickEvent);
         this.camera = null;
         this.objects = [];
         while (this.dom?.firstChild) {

--
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