From 0765caa69f6eea96736a0d20d2f6ce9657ef026f Mon Sep 17 00:00:00 2001
From: Junjie <xjj@123>
Date: 星期一, 01 四月 2024 15:15:38 +0800
Subject: [PATCH] #
---
zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js | 215 ++++++++++++++++++++++++++++++++++-------------------
1 files changed, 138 insertions(+), 77 deletions(-)
diff --git a/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js b/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js
index c6d3ed2..ece7876 100644
--- a/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js
+++ b/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js
@@ -2,50 +2,58 @@
import Stats from 'three/addons/libs/stats.module.js';
import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls'
import TWEEN from '@tweenjs/tween.js';
+import { EffectComposer } from 'three/examples/jsm/postprocessing/EffectComposer';
+import { RenderPass } from 'three/examples/jsm/postprocessing/RenderPass';
+import { OutlinePass } from 'three/examples/jsm/postprocessing/OutlinePass';
+import { ShaderPass } from 'three/examples/jsm/postprocessing/ShaderPass';
+import { FXAAShader } from 'three/examples/jsm/shaders/FXAAShader';
-const help = true;
-const debugCamera = {
- x: 200,
- y: 200,
- z: 200
-}
+
+const help = false;
export default class ShelfThree {
constructor(dom) {
- const { current: container } = dom;
- this.fullWidth = container.offsetWidth;
- this.fullHeight = container.offsetHeight;
- this.scene = this.initScene();
- this.camera = this.initCamera();
- this.renderer = this.initRenderer(container);
- this.controls = this.initControls();
- this.stats = this.initStats(container);
- this.windowResize();
- this.initRaycaster(container);
- initLight(this.scene);
+ this.dom = dom;
this.objects = [];
}
startup = () => {
+ this.scene = this.initScene();
+ this.camera = this.initCamera();
+ this.renderer = this.initRenderer();
+ this.controls = this.initControls();
+ this.stats = this.initStats();
+ this.composer = this.initComposer();
+ this.windowResize();
+ this.initRaycaster();
+ initLight(this.scene);
+
this.animate();
- this.build();
}
animate = () => {
- requestAnimationFrame(this.animate);
+ this.animationFrame = requestAnimationFrame(this.animate);
this.render();
TWEEN.update();
}
render = () => {
- this.renderer.shadowMap.enabled = true;
- this.renderer.render(this.scene, this.camera);
+ // this.renderer.render(this.scene, this.camera);
+ this.composer.render(); // use special effects
this.stats.update();
// Rotate the scene
this.controls.update()
- this.controls.autoRotateSpeed = 0.6;
+ this.controls.autoRotateSpeed = 2;
+ }
+
+ getFullWidth = () => {
+ return this.dom.offsetWidth;
+ }
+
+ getFullHeight = () => {
+ return this.dom.offsetHeight;
}
addObject = (object) => {
@@ -56,7 +64,10 @@
initScene = () => {
const scene = new THREE.Scene();
// scene.background = new THREE.Color(0xf0f0f0);
- scene.background = new THREE.Color(0x333333);
+ // scene.background = new THREE.Color(0x333333);
+
+ // scene.background = new THREE.Color(0xf8f8f8);
+ scene.background = new THREE.Color(0x7a7a7a);
if (help) {
scene.add(new THREE.AxesHelper(1000));
}
@@ -64,13 +75,13 @@
}
initCamera = () => {
- const camera = new THREE.PerspectiveCamera(70, this.fullWidth / this.fullHeight, 1, 60000);
- camera.position.set(debugCamera.x, debugCamera.y, debugCamera.z);
+ const camera = new THREE.PerspectiveCamera(70, this.getFullWidth() / this.getFullHeight(), 1, 60000);
+ camera.position.set(-400, 400, 400);
this.scene.add(camera);
return camera;
}
- initRenderer = (container) => {
+ initRenderer = () => {
const renderer = new THREE.WebGLRenderer({ antialias: true, alpha: true });
renderer.setClearAlpha(0);
// renderer.useLegacyLights = false; // 鏃х増鍏夋簮 閲嶈
@@ -79,9 +90,30 @@
// this.renderer.toneMapping = THREE.ReinhardToneMapping;
renderer.toneMapping = THREE.ACESFilmicToneMapping;
renderer.setPixelRatio(window.devicePixelRatio);
- renderer.setSize(this.fullWidth, this.fullHeight);
- container.appendChild(renderer.domElement);
+ renderer.setSize(this.getFullWidth(), this.getFullHeight());
+ this.dom.appendChild(renderer.domElement);
return renderer;
+ }
+
+ initComposer = () => {
+ const composer = new EffectComposer(this.renderer);
+ const renderPass = new RenderPass(this.scene, this.camera);
+ composer.addPass(renderPass);
+ // pixel ratio
+ const pixelRatio = this.renderer.getPixelRatio();
+ const newWidth = Math.floor(this.getFullWidth() * pixelRatio) || 1;
+ const newHeight = Math.floor(this.getFullHeight() * pixelRatio) || 1;
+ composer.setSize(newWidth, newHeight);
+ // antialias
+ const effectFXAA = new ShaderPass(FXAAShader);
+ effectFXAA.uniforms['resolution'].value.set(1 / newWidth, 1 / newHeight);
+ composer.addPass(effectFXAA);
+ // outline
+ this.outlinePass = new OutlinePass(new THREE.Vector2(this.getFullWidth(), this.getFullHeight()), this.scene, this.camera);
+ this.outlinePass.visibleEdgeColor.set('#ffffff'); // outline color
+ this.outlinePass.edgeStrength = 10; // outline weight
+ composer.addPass(this.outlinePass);
+ return composer;
}
initControls = () => {
@@ -96,15 +128,15 @@
controls.minPolarAngle = 0; // 鏈�灏忎刊浠拌搴︼紙鍚戜笅鐪嬶級
controls.maxPolarAngle = Math.PI / 2.1; // 鏈�澶т刊浠拌搴︼紙鍚戜笂鐪嬶級
controls.rotateSpeed = 0.6; // 瑙嗚绉诲姩閫熷害鍑忔參
- controls.autoRotate = true; // 鑷姩鏃嬭浆
+ controls.autoRotate = false; // 鑷姩鏃嬭浆
- controls.target = new THREE.Vector3(0, 0, 0) // 骞虫浛 camera鐨刲ookAt
+ controls.target = new THREE.Vector3(0, 250, 0) // 灞忓箷涓績鐐� 骞虫浛 camera鐨刲ookAt
return controls;
}
- initStats = (container) => {
+ initStats = () => {
const stats = new Stats();
- container.appendChild(stats.dom);
+ this.dom.appendChild(stats.dom);
if (!help) {
stats.domElement.style.display = 'none';
}
@@ -112,23 +144,18 @@
}
windowResize = () => {
- let that = this;
- window.addEventListener('resize', function () {
- that.camera.aspect = this.fullWidth / this.fullHeight;
- that.camera.updateProjectionMatrix();
- that.renderer.setSize(that.fullWidth, that.fullHeight);
- }, false);
+ this.resizeHandler = () => {
+ this.camera.aspect = this.getFullWidth() / this.getFullHeight();
+ this.camera.updateProjectionMatrix();
+ this.renderer.setSize(this.getFullWidth(), this.getFullHeight());
+ };
+ window.addEventListener('resize', this.resizeHandler, false);
}
- initRaycaster = (container) => {
- let that = this;
+ initRaycaster = () => {
const raycaster = new THREE.Raycaster();
const mouse = new THREE.Vector2();
-
- container.addEventListener("click", (event) => {
- this.handleClick("null");
- })
- container.addEventListener("dblclick", (event) => {
+ this.handleClickEvent = (event) => {
let x, y;
if (event.changedTouches) {
x = event.changedTouches[0].pageX;
@@ -137,50 +164,93 @@
x = event.clientX;
y = event.clientY;
}
+ let rect = this.dom.getBoundingClientRect();
+ mouse.x = ((x - rect.left) / rect.width) * 2 - 1;
+ mouse.y = -((y - rect.top) / rect.height) * 2 + 1;
event.preventDefault();
- mouse.x = (x / window.innerWidth) * 2 - 1;
- mouse.y = -(y / window.innerHeight) * 2 + 1;
- raycaster.setFromCamera(mouse, that.camera);
- let intersects = raycaster.intersectObjects(that.objects, true);
+ raycaster.setFromCamera(mouse, this.camera);
+ let intersects = raycaster.intersectObjects(this.objects, true);
if (intersects.length === 0) {
- this.handleClick("null");
return;
}
+ this.outlinePass.selectedObjects = [intersects[0].object];
let objName = intersects[0].object.name;
- if (objName.startsWith("locNo")) {
-
- if (this.handleClick) {
- this.handleClick(objName, x, y);
- }
-
- } else {
- this.handleClick("null");
+ if (objName && this.handleClick) {
+ this.handleClick(objName, x, y);
}
-
- }, false);
+ }
+ this.dom.addEventListener("click", this.handleClickEvent, false);
}
- build = () => {
- buildDemo(this.scene);
+ generateMesh = (fn) => {
+ fn(this.addObject);
}
- handleClick = () => {
+ setNewSelectedMesh = (objName) => {
+ for(const mesh of this.objects) {
+ if (mesh.name === objName) {
+ this.outlinePass.selectedObjects = [mesh];
+ break;
+ }
+ }
+ }
+ destroy = () => {
+ cancelAnimationFrame(this.animationFrame);
+ window.removeEventListener('resize', this.resizeHandler);
+ if (this.scene) {
+ while (this.scene.children.length > 0) {
+ this.removeEntity(this.scene.children[0]);
+ }
+ this.scene = null;
+ }
+ if (this.renderer) {
+ this.renderer.dispose();
+ this.renderer.forceContextLoss();
+ this.renderer.context = null;
+ this.renderer.domElement = null;
+ this.renderer = null;
+ }
+ if (this.composer) {
+ this.composer.passes.forEach(pass => {
+ if (pass.dispose) {
+ pass.dispose();
+ }
+ });
+ this.composer = null;
+ }
+ if (this.controls) {
+ this.controls.dispose();
+ this.controls = null;
+ }
+ this.dom.removeEventListener("click", this.handleClickEvent);
+ this.camera = null;
+ this.objects = [];
+ while (this.dom?.firstChild) {
+ this.dom.removeChild(this.dom.firstChild);
+ }
+ }
+
+ removeEntity = (object) => {
+ if (object.material) object.material.dispose();
+ if (object.geometry) object.geometry.dispose();
+ if (object.texture) object.texture.dispose();
+ this.scene.remove(object);
}
};
const initLight = (scene) => {
- const directionalLight = new THREE.DirectionalLight(0xffffff, 0.6); // 鍏夐鑹诧紝寮哄害
- directionalLight.position.set(1, 1, 1).normalize();
+ const directionalLight = new THREE.DirectionalLight(0xffffff, 8);
+ directionalLight.position.set(1, 1, 1);
scene.add(directionalLight);
- const ambientLight = new THREE.AmbientLight(0xf0f0f0, 3);
+ const ambientLight = new THREE.AmbientLight(0xf0f0f0, 18);
scene.add(ambientLight);
const spotLight = new THREE.SpotLight(0xffffff, 8);
- spotLight.position.set(0, 1000, 0);
+ spotLight.position.set(-300, 1000, 0);
spotLight.angle = Math.PI / 4; // 瑙掑害
- spotLight.distance = 1500; // 璺濈
+ spotLight.distance = 800; // 璺濈
spotLight.decay = 0; // 鍏夎“
// 鍏夌収闃村奖鍙婂叾鐢熸晥鑼冨洿
spotLight.castShadow = true;
@@ -195,13 +265,4 @@
if (help) {
scene.add(new THREE.SpotLightHelper(spotLight));
}
-}
-
-const buildDemo = (scene) => {
- const boxGeometry = new THREE.BoxGeometry(100, 100, 100);
- const boxMaterial = new THREE.MeshBasicMaterial({ color: 0x40739e });
- const boxMesh = new THREE.Mesh(boxGeometry, boxMaterial);
- boxMesh.position.set(0, 0, 0);
- scene.add(boxMesh)
- return boxMesh;
}
\ No newline at end of file
--
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