From 01a0c9b9003412e48496157fd95e71b79659d7c2 Mon Sep 17 00:00:00 2001
From: luxiaotao1123 <t1341870251@163.com>
Date: 星期日, 07 四月 2024 11:08:31 +0800
Subject: [PATCH] #

---
 zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js |   86 ++++++++++++++++++++++++++----------------
 1 files changed, 53 insertions(+), 33 deletions(-)

diff --git a/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js b/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js
index dc61e26..ba30f1d 100644
--- a/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js
+++ b/zy-asrs-flow/src/pages/map/drawer/shelf/shelfThree.js
@@ -88,7 +88,7 @@
         // renderer.useLegacyLights = false;  // 鏃х増鍏夋簮 閲嶈
         renderer.shadowMap.enabled = true;
         // this.renderer.shadowMap.type = THREE.BasicShadowMap;    // 鏈�浣庨槾褰�
-        // this.renderer.toneMapping = THREE.ReinhardToneMapping;
+        // renderer.toneMapping = THREE.ReinhardToneMapping;
         renderer.toneMapping = THREE.ACESFilmicToneMapping;
         renderer.setPixelRatio(window.devicePixelRatio);
         renderer.setSize(this.getFullWidth(), this.getFullHeight());
@@ -174,8 +174,12 @@
             if (intersects.length === 0) {
                 return;
             }
-            this.outlinePass.selectedObjects = [intersects[0].object];
             let objName = intersects[0].object.name;
+            this.objects.forEach(obj => {
+                if (obj.name === objName) {
+                    this.outlinePass.selectedObjects = [obj];
+                }
+            })
             if (objName && this.handleClick) {
                 this.handleClick(objName, x, y);
             }
@@ -186,19 +190,35 @@
     generateMesh = (fn) => {
         // fn(this.addObject);
         const loader = new FBXLoader();
-        loader.load('model/001-5.fbx', (mesh) => {
-            console.log(mesh);
-            mesh.position.set(0, 10, 0);
-            mesh.scale.set(5, 5, 5);
-            // mesh.rotation.x = Utils.rotationParseNum(270);
-            mesh.traverse(function (child) {
-                if (child.isMesh) {
-                    child.castShadow = true;
-                    child.receiveShadow = true;
-                }
-            });
-            this.addObject(mesh);
+        const promise = new Promise((resolve) => {
+            loader.load('model/04.fbx', (mesh) => {
+                mesh.position.set(0, 10, 0);
+                mesh.scale.set(5, 5, 5);
+                // mesh.name = '1-1-1';
+                // mesh.rotation.x = Utils.rotationParseNum(270);
+                mesh.traverse(function (child) {
+                    if (child.isMesh) {
+                        if (child.name === '涓嶈鍒�') {
+                            // child.visible = false;
+                            child.material.color.set(0xE8B67E);
+                        }
+                        if (child.name === '璐ф灦') {
+                            // child.visible = false;
+                            child.material.color.set(0x4680BF);
+                        }
+                        if (child.name === '鎵樼洏') {
+                            // child.visible = false;
+                            child.material.color.set(0xBEBEBE);
+                        }
+                        child.castShadow = true;
+                        child.receiveShadow = true;
+                    }
+                });
+                this.addObject(mesh);
+                resolve();
+            })
         })
+        return promise;
     }
 
     setNewSelectedMesh = (objName) => {
@@ -255,29 +275,29 @@
 };
 
 const initLight = (scene) => {
-    const directionalLight = new THREE.DirectionalLight(0xffffff, 8);
+    const directionalLight = new THREE.DirectionalLight(0xffffff, 5);
     directionalLight.position.set(1, 1, 1);
     scene.add(directionalLight);
 
-    const ambientLight = new THREE.AmbientLight(0xf0f0f0, 18);
+    const ambientLight = new THREE.AmbientLight(0xffffff, 3);
     scene.add(ambientLight);
 
-    const spotLight = new THREE.SpotLight(0xffffff, 8);
-    spotLight.position.set(-300, 1000, 0);
-    spotLight.angle = Math.PI / 4;  // 瑙掑害
-    spotLight.distance = 800;  // 璺濈
-    spotLight.decay = 0;    // 鍏夎“
-    // 鍏夌収闃村奖鍙婂叾鐢熸晥鑼冨洿
-    spotLight.castShadow = true;
-    spotLight.shadow.camera.near = 50;
-    spotLight.shadow.camera.far = 2000;
-    spotLight.shadow.bias = - 0.000222;
-    // 闃村奖鐗规晥楂樹綆鍊�
-    spotLight.shadow.mapSize.width = 1024;
-    spotLight.shadow.mapSize.height = 1024;
-    scene.add(spotLight);
+    // const spotLight = new THREE.SpotLight(0xffffff, 5);
+    // spotLight.position.set(-300, 1000, 0);
+    // spotLight.angle = Math.PI / 4;  // 瑙掑害
+    // spotLight.distance = 800;  // 璺濈
+    // spotLight.decay = 0;    // 鍏夎“
+    // // 鍏夌収闃村奖鍙婂叾鐢熸晥鑼冨洿
+    // spotLight.castShadow = true;
+    // spotLight.shadow.camera.near = 50;
+    // spotLight.shadow.camera.far = 2000;
+    // spotLight.shadow.bias = - 0.000222;
+    // // 闃村奖鐗规晥楂樹綆鍊�
+    // spotLight.shadow.mapSize.width = 1024;
+    // spotLight.shadow.mapSize.height = 1024;
+    // scene.add(spotLight);
 
-    if (help) {
-        scene.add(new THREE.SpotLightHelper(spotLight));
-    }
+    // if (help) {
+    //     scene.add(new THREE.SpotLightHelper(spotLight));
+    // }
 }
\ No newline at end of file

--
Gitblit v1.9.1