From c700dfd703a5e6350a5002df7269194d8a161765 Mon Sep 17 00:00:00 2001
From: luxiaotao1123 <t1341870251@163.com>
Date: 星期日, 05 五月 2024 09:42:52 +0800
Subject: [PATCH] #
---
src/components/shelf.jsx | 40 ++++++++++++++++++++++++++++++----------
1 files changed, 30 insertions(+), 10 deletions(-)
diff --git a/src/components/shelf.jsx b/src/components/shelf.jsx
index 1626e3c..22ac75c 100644
--- a/src/components/shelf.jsx
+++ b/src/components/shelf.jsx
@@ -1,34 +1,54 @@
import { useMemo, useState, useEffect } from 'react';
-import { useGLTF } from '@react-three/drei';
+import { useGLTF, useFBX } from '@react-three/drei';
import * as THREE from 'three';
import { MODEL_SHELF_SCALE } from '@/config/setting'
+import { useStore } from '@/store';
import { DRACOLoader } from 'three/examples/jsm/loaders/DRACOLoader';
import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader';
import Box from './box';
-
+import * as Common from '../utils/common';
const Shelf = (props) => {
- const { position = [0, 300, 0], rotationY = 0 } = props;
+ const { no, position = [0, 300, 0], rotationY = 0 } = props;
+ const state = useStore();
- const { nodes, materials } = useMemo(() => {
- return useGLTF('/models/shelf/row.glb');
+ // const { nodes, materials } = useMemo(() => {
+ // return useGLTF('/models/shelf/row.glb');
+ // }, [])
+
+ const model = useMemo(() => {
+ const fbx = useFBX('/models/shelf/row.fbx');
+ if (!fbx.castShadow) {
+ Common.setShadow(fbx);
+ }
+ Common.setColor(fbx, 0x778ca3);
+ fbx.scale.set(MODEL_SHELF_SCALE.x, MODEL_SHELF_SCALE.y, MODEL_SHELF_SCALE.z);
+ return fbx.clone();
}, [])
+
+ useEffect(() => {
+ state.shelfList[no] = position;
+ }, [props]);
return (
<>
<group rotation-y={rotationY} position={position}>
- <primitive
+ {/* <primitive
castShadow
receiveShadow
object={nodes.鐗╀欢_1001}
material={materials['鏉愯川_1.002']}
position={[0, 99, 0]}
scale={50000}
- />
+ /> */}
+
+ <primitive object={model} castShadow position={[0, 1, 0]} />
+ {/* <mesh position={[0, 100, 0]}>
+ <boxGeometry args={[150, 200, 30]} />
+ <meshStandardMaterial color={'orange'} transparent={true} opacity={.5} />
+ </mesh> */}
+ {/* <Box rotationY={0} position={[0, 0, 0]} /> */}
</group>
- {/* <Box rotationY={Math.PI / 2} position={[0, 100, -50]} />
- <Box rotationY={Math.PI / 2} position={[0, 100, 0]} />
- <Box rotationY={Math.PI / 2} position={[0, 100, 30]} /> */}
</>
)
}
--
Gitblit v1.9.1