From 96683973f49ab36ba04b50333d4f2bc015a70012 Mon Sep 17 00:00:00 2001 From: luxiaotao1123 <t1341870251@163.com> Date: 星期四, 09 五月 2024 15:38:00 +0800 Subject: [PATCH] # --- src/components/agv.jsx | 133 +++++++++++++++++++++++++++++++++---------- 1 files changed, 101 insertions(+), 32 deletions(-) diff --git a/src/components/agv.jsx b/src/components/agv.jsx index c96cf8c..aff9fbc 100644 --- a/src/components/agv.jsx +++ b/src/components/agv.jsx @@ -13,16 +13,91 @@ REAL_COMPARE_MAP_OFFSET_Z, } from '../config/setting' +const getCorrectForkDis = (loaderAngle, forkDis) => { + if (loaderAngle > 360 - 10 || loaderAngle < 0 + 10) { + return -forkDis; + } + if (loaderAngle > 180 - 10 && loaderAngle < 180 + 10) { + return -forkDis; + } + if (loaderAngle > 270 - 10 && loaderAngle < 270 + 10) { + return forkDis; + } + if (loaderAngle > 90 - 10 && loaderAngle < 90 + 10) { + return forkDis; + } + return forkDis; +} + +const getLoaderHasBox = (loaderAngle, forkDis, finger1, finger2, finger3, finger4) => { + console.log(loaderAngle, forkDis, finger1, finger2, finger3, finger4); + if (loaderAngle > 360 - 10 || loaderAngle < 0 + 10) { + return finger1 && finger2; // 鍙栬揣鏄鐨� 鏀捐揣鏄敊鐨� 锛堝彸锛� + /** + * 2鎺� (0) + * + * 鍙栬揣 + * 0 false false false false + * 0 false false true true + * 0 true true true true + * + * 鏀捐揣 + * 0 true true true true + * 0 false false true true + * 0 false false false false + * + */ + } + if (loaderAngle > 180 - 10 && loaderAngle < 180 + 10) { + return finger3 && finger4; // 鏀捐揣鏄鐨� 鍙栬揣鏄敊鐨� 锛堝乏锛� + /** + * 1銆�3鎺� (180) + * + * 鍙栬揣 + * 180 false false false false + * 180 false false true true + * 180 true true true true + * + * 鏀捐揣 + * 180 false false true true + * 180 false false false false + * + */ + } + if (loaderAngle > 90 - 10 && loaderAngle < 90 + 10) { + return finger1 && finger2; // 鏀捐揣鏄鐨� 鍙栬揣鏄敊鐨� 锛堜腑锛� + /** + * 鑳岀瘬 (90) + * + * 鍙栬揣 + * 90 true true false false + * 90 true true true true + * + * 鏀捐揣 + * 90 true true true true + * 90 true true false false + * 90 false false false false + * + */ + } + if (loaderAngle > 270 - 10 && loaderAngle < 270 + 10) { + return finger1 && finger2; + } + return finger1 && finger2 && finger3 && finger4; +} + const Agv = (props) => { - const { agvNo, position, theta, trayList, hasBox } = props; - const height = props.height * 0.04; - const forkLength = props.forkLength * 0.1; + const { agvNo, position, trayList, hasBox, finger1, finger2, finger3, finger4 } = props; + const theta = -props.theta; + const height = props.height * 0.0655; + const forkLength = props.forkLength * 0.077; + // console.log(props.forkLength); const loaderTheta = Number(props.loaderTheta?.toFixed(1)); const [groupPos, setGroupPos] = useState({ x: 0, y: 0, z: 0 }); const [groupTheta, setGroupTheta] = useState(0); const [loaderHeight, setLoaderHeight] = useState(0); - const [integrateTheta, setIntegrateTheta] = useState(0); + const [loaderAngle, setLoaderAngle] = useState(0); const [forkDis, setForkDis] = useState(0); const [realTrayList, setRealTrayList] = useState([]); @@ -50,10 +125,10 @@ } // group theta - if (groupTheta !== -theta && props.theta !== null) { - const minTheta = Common.minDiffTheta(groupTheta, -theta); + if (groupTheta !== theta && props.theta !== null) { + const targetTheta = Common.normalizeAngle(theta - groupTheta) + groupTheta; new TWEEN.Tween({ value: groupTheta }) - .to({ value: minTheta }, INTERVAL_TIME) + .to({ value: targetTheta }, INTERVAL_TIME) .easing(TWEEN.Easing.Linear.None) .onUpdate((e) => { setGroupTheta(e.value) @@ -77,30 +152,24 @@ } // loader theta - const loaderAbsoluteAngle = (theta + loaderTheta) % 360; - // console.log("integrateTheta", integrateTheta); - // console.log("theta", theta); - // console.log("loaderTheta", loaderTheta); - // console.log("loaderAbsoluteAngle", loaderAbsoluteAngle); - if (integrateTheta !== loaderAbsoluteAngle && props.loaderTheta !== null) { - // const minTheta = Common.minDiffTheta(integrateTheta, loaderAbsoluteAngle); - new TWEEN.Tween({ value: integrateTheta }) - .to({ value: loaderAbsoluteAngle }, INTERVAL_TIME) + const loaderTargetTheta = Common.normalizeAngle(loaderTheta + 90); + if (loaderAngle !== loaderTargetTheta && props.loaderTheta !== null) { + new TWEEN.Tween({ value: loaderAngle }) + .to({ value: loaderTargetTheta }, INTERVAL_TIME) .easing(TWEEN.Easing.Linear.None) .onUpdate((e) => { - setIntegrateTheta(e.value) + setLoaderAngle(e.value) }) .onComplete((e) => { - setIntegrateTheta(e.value) + setLoaderAngle(e.value) }).start(); } // fork lenght - // console.log("forkDis", forkDis); - // console.log("forkLength", forkLength); if (forkDis !== forkLength && props.forkLength !== null) { + const targetForkDis = getCorrectForkDis(Common.positiveAngle(loaderTargetTheta), forkLength); new TWEEN.Tween({ value: forkDis }) - .to({ value: forkLength }, INTERVAL_TIME) + .to({ value: targetForkDis }, INTERVAL_TIME) .easing(TWEEN.Easing.Linear.None) .onUpdate((e) => { setForkDis(e.value) @@ -125,7 +194,7 @@ if (!fbx.castShadow) { Common.setShadow(fbx); } - fbx.scale.set(MODEL_AGV_SCALE, MODEL_AGV_SCALE, MODEL_AGV_SCALE); + fbx.scale.set(MODEL_AGV_SCALE, MODEL_AGV_SCALE * 0.97, MODEL_AGV_SCALE); return fbx.clone(); }, []) @@ -156,21 +225,21 @@ <primitive object={bodyModel} castShadow /> <group position-y={loaderHeight} - rotation-y={Common.rotationParseNum(integrateTheta)} + rotation-y={Common.rotationParseNum(loaderAngle)} > - <primitive object={loaderModel} castShadow position={[0, 20, 0]} /> + <primitive object={loaderModel} castShadow position={[0, 0, 0]} /> <group position-z={forkDis}> - <primitive object={forkModel} castShadow position={[0, 25, 0]} /> - {hasBox && <Box position={[0, 24, 0]} />} + <primitive object={forkModel} castShadow position={[0, 6, 0]} /> + {(hasBox || getLoaderHasBox(loaderAngle, forkDis, finger1, finger2, finger3, finger4)) && <Box position={[0, 6, 0]} />} </group> </group> <group> - {realTrayList?.[0]?.hasBox && <Box rotationY={Math.PI / 2} position={[-43, 25, 0]} />} - {realTrayList?.[1]?.hasBox && <Box rotationY={Math.PI / 2} position={[-43, 48, 0]} />} - {realTrayList?.[2]?.hasBox && <Box rotationY={Math.PI / 2} position={[-43, 71, 0]} />} - {realTrayList?.[3]?.hasBox && <Box rotationY={Math.PI / 2} position={[-43, 94, 0]} />} - {realTrayList?.[4]?.hasBox && <Box rotationY={Math.PI / 2} position={[-43, 117, 0]} />} - {realTrayList?.[5]?.hasBox && <Box rotationY={Math.PI / 2} position={[-43, 140, 0]} />} + {realTrayList?.[0]?.hasBox && <Box rotationY={Math.PI / 2} position={[-60, 34, 0]} />} + {realTrayList?.[1]?.hasBox && <Box rotationY={Math.PI / 2} position={[-60, 66, 0]} />} + {realTrayList?.[2]?.hasBox && <Box rotationY={Math.PI / 2} position={[-60, 99, 0]} />} + {realTrayList?.[3]?.hasBox && <Box rotationY={Math.PI / 2} position={[-60, 131, 0]} />} + {realTrayList?.[4]?.hasBox && <Box rotationY={Math.PI / 2} position={[-60, 163, 0]} />} + {realTrayList?.[5]?.hasBox && <Box rotationY={Math.PI / 2} position={[-60, 195, 0]} />} </group> </group> </> -- Gitblit v1.9.1