From 8e31053117555ccf7d856135a76dbe5eae8ff930 Mon Sep 17 00:00:00 2001
From: luxiaotao1123 <t1341870251@163.com>
Date: 星期五, 19 四月 2024 09:19:57 +0800
Subject: [PATCH] #

---
 /dev/null            |    0 
 src/pages/base.jsx   |    4 ++--
 src/pages/text.jsx   |   42 ++----------------------------------------
 src/router/index.jsx |    4 ++--
 4 files changed, 6 insertions(+), 44 deletions(-)

diff --git a/public/s2wt_kamdo_industrial_divinities-transformed.glb b/public/s2wt_kamdo_industrial_divinities-transformed.glb
deleted file mode 100644
index a84d36e..0000000
--- a/public/s2wt_kamdo_industrial_divinities-transformed.glb
+++ /dev/null
Binary files differ
diff --git a/src/pages/base.jsx b/src/pages/base.jsx
index fc7f556..6f453c0 100644
--- a/src/pages/base.jsx
+++ b/src/pages/base.jsx
@@ -28,14 +28,14 @@
 
 const Base = () => {
     return (
-        <div style={{ height: '500px', width: '500px' }}>
+        <div style={{ height: '100%', width: '100%' }}>
             <Canvas>
                 <ambientLight intensity={Math.PI / 2} />
                 <spotLight position={[10, 10, 10]} angle={0.15} penumbra={1} decay={0} intensity={Math.PI} />
                 <pointLight position={[-10, -10, -10]} decay={0} intensity={Math.PI} />
                 <Box position={[0, 0, 0]} />
                 <OrbitControls />
-                <Environment preset="city" />
+                <Environment background preset="warehouse" />
             </Canvas>
         </div>
 
diff --git a/src/pages/text.jsx b/src/pages/text.jsx
index c2f0c7c..50950d2 100644
--- a/src/pages/text.jsx
+++ b/src/pages/text.jsx
@@ -6,53 +6,15 @@
 
 export default function Text() {
     return (
-        <Canvas flat shadows camera={{ position: [-15, 0, 10], fov: 25 }}>
+        <Canvas flat shadows camera={{ position: [-15, 0, 10] }}>
             <fog attach="fog" args={['black', 15, 22.5]} />
             <Stage intensity={0.5} environment="city" shadows={{ type: 'accumulative', bias: -0.001, intensity: Math.PI }} adjustCamera={false}>
-                {/* <Kamdo rotation={[0, Math.PI, 0]} /> */}
             </Stage>
             <Grid renderOrder={-1} position={[0, -1.85, 0]} infiniteGrid cellSize={0.6} cellThickness={0.6} sectionSize={3.3} sectionThickness={1.5} sectionColor={[0.5, 0.5, 10]} fadeDistance={30} />
             <OrbitControls autoRotate autoRotateSpeed={0.05} enableZoom={false} makeDefault minPolarAngle={Math.PI / 2} maxPolarAngle={Math.PI / 2} />
             <EffectComposer disableNormalPass>
-                <Bloom luminanceThreshold={2} mipmapBlur />
             </EffectComposer>
-            <Environment background preset="warehouse" blur={0.8} />
+            <Environment background preset="warehouse" />
         </Canvas>
     )
 }
-
-/*
-Auto-generated by: https://github.com/pmndrs/gltfjsx
-Command: npx gltfjsx@6.1.0 s2wt_kamdo_industrial_divinities.glb --transform --simplify
-Author: Hansalex (https://sketchfab.com/Hansalex)
-License: CC-BY-4.0 (http://creativecommons.org/licenses/by/4.0/)
-Source: https://sketchfab.com/3d-models/s2wt-kamdo-industrial-divinities-f503b70ac05e49a38c81100d71599a1b
-Title: S2WT "Kamdo" (Industrial Divinities)
-*/
-
-function Kamdo(props) {
-    const head = useRef()
-    const stripe = useRef()
-    const light = useRef()
-    const { nodes, materials } = useGLTF('/s2wt_kamdo_industrial_divinities-transformed.glb')
-    useFrame((state, delta) => {
-        const t = (1 + Math.sin(state.clock.elapsedTime * 2)) / 2
-        stripe.current.color.setRGB(2 + t * 20, 2, 20 + t * 50)
-        easing.dampE(head.current.rotation, [0, state.pointer.x * (state.camera.position.z > 1 ? 1 : -1), 0], 0.4, delta)
-        light.current.intensity = 1 + t * 4
-    })
-    return (
-        <group {...props}>
-            <mesh castShadow receiveShadow geometry={nodes.body001.geometry} material={materials.Body} />
-            <group ref={head}>
-                <mesh castShadow receiveShadow geometry={nodes.head001.geometry} material={materials.Head} />
-                <mesh castShadow receiveShadow geometry={nodes.stripe001.geometry}>
-                    <meshBasicMaterial ref={stripe} toneMapped={false} />
-                    <pointLight ref={light} intensity={1} color={[10, 2, 5]} distance={2.5} />
-                </mesh>
-            </group>
-        </group>
-    )
-}
-
-useGLTF.preload('/s2wt_kamdo_industrial_divinities-transformed.glb')
diff --git a/src/router/index.jsx b/src/router/index.jsx
index eae2670..dc99047 100644
--- a/src/router/index.jsx
+++ b/src/router/index.jsx
@@ -11,11 +11,11 @@
 const router = createBrowserRouter([
     {
         path: '/',
-        element: <Text />,
+        element: <Base />,
     },
     {
         path: '*',
-        element: <NotFound />
+        element: <Text />
     }
 ])
 

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