From 71f12f94c165bcc6ddf6ebd97c0dc2381c04963a Mon Sep 17 00:00:00 2001 From: luxiaotao1123 <t1341870251@163.com> Date: 星期六, 11 五月 2024 09:55:25 +0800 Subject: [PATCH] # --- src/components/shelf.jsx | 40 ++++++++++++++++++++++++++++++---------- 1 files changed, 30 insertions(+), 10 deletions(-) diff --git a/src/components/shelf.jsx b/src/components/shelf.jsx index 1626e3c..387d77b 100644 --- a/src/components/shelf.jsx +++ b/src/components/shelf.jsx @@ -1,34 +1,54 @@ import { useMemo, useState, useEffect } from 'react'; -import { useGLTF } from '@react-three/drei'; +import { useGLTF, useFBX } from '@react-three/drei'; import * as THREE from 'three'; import { MODEL_SHELF_SCALE } from '@/config/setting' +import { useStore } from '@/store'; import { DRACOLoader } from 'three/examples/jsm/loaders/DRACOLoader'; import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader'; import Box from './box'; - +import * as Common from '../utils/common'; const Shelf = (props) => { - const { position = [0, 300, 0], rotationY = 0 } = props; + const { no, position = [0, 300, 0], rotationY = 0 } = props; + const state = useStore(); - const { nodes, materials } = useMemo(() => { - return useGLTF('/models/shelf/row.glb'); + // const { nodes, materials } = useMemo(() => { + // return useGLTF('/models/shelf/row.glb'); + // }, []) + + const model = useMemo(() => { + const fbx = useFBX('/models/shelf/row.fbx'); + if (!fbx.castShadow) { + Common.setShadow(fbx); + } + // Common.setColor(fbx, 0x778ca3); + fbx.scale.set(MODEL_SHELF_SCALE.x, MODEL_SHELF_SCALE.y, MODEL_SHELF_SCALE.z); + return fbx.clone(); }, []) + + useEffect(() => { + state.shelfList[no] = position; + }, [props]); return ( <> <group rotation-y={rotationY} position={position}> - <primitive + {/* <primitive castShadow receiveShadow object={nodes.鐗╀欢_1001} material={materials['鏉愯川_1.002']} position={[0, 99, 0]} scale={50000} - /> + /> */} + + <primitive object={model} castShadow position={[0, 1, 0]} /> + {/* <mesh position={[0, 100, 0]}> + <boxGeometry args={[150, 200, 30]} /> + <meshStandardMaterial color={'orange'} transparent={true} opacity={.5} /> + </mesh> */} + {/* <Box rotationY={0} position={[0, 0, 0]} /> */} </group> - {/* <Box rotationY={Math.PI / 2} position={[0, 100, -50]} /> - <Box rotationY={Math.PI / 2} position={[0, 100, 0]} /> - <Box rotationY={Math.PI / 2} position={[0, 100, 30]} /> */} </> ) } -- Gitblit v1.9.1