From 56961f2dd2bc4813520f8ea6285536b439d41576 Mon Sep 17 00:00:00 2001
From: luxiaotao1123 <t1341870251@163.com>
Date: 星期二, 30 四月 2024 12:09:10 +0800
Subject: [PATCH] #

---
 src/components/shelf.jsx |   24 +++++++++++++++++++++---
 1 files changed, 21 insertions(+), 3 deletions(-)

diff --git a/src/components/shelf.jsx b/src/components/shelf.jsx
index 90d7e8f..30404d2 100644
--- a/src/components/shelf.jsx
+++ b/src/components/shelf.jsx
@@ -2,17 +2,33 @@
 import { useGLTF, useFBX } from '@react-three/drei';
 import * as THREE from 'three';
 import { MODEL_SHELF_SCALE } from '@/config/setting'
+import { useStore } from '@/store';
 import { DRACOLoader } from 'three/examples/jsm/loaders/DRACOLoader';
 import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader';
 import Box from './box';
 import * as Common from '../utils/common';
 
 const Shelf = (props) => {
-    const { position = [0, 300, 0], rotationY = 0 } = props;
+    const { no, position = [0, 300, 0], rotationY = 0 } = props;
+    const state = useStore();
 
     const { nodes, materials } = useMemo(() => {
         return useGLTF('/models/shelf/row.glb');
     }, [])
+
+    const model = useMemo(() => {
+        const fbx = useFBX('/models/shelf/row.fbx');
+        if (!fbx.castShadow) {
+            Common.setShadow(fbx);
+        }
+        // Common.setColor(fbx)
+        fbx.scale.set(MODEL_SHELF_SCALE * 1.5, MODEL_SHELF_SCALE, MODEL_SHELF_SCALE);
+        return fbx.clone();
+    }, [])
+
+    useEffect(() => {
+        state.shelfList[no] = position;
+    }, [props]);
 
     return (
         <>
@@ -25,10 +41,12 @@
                     position={[0, 99, 0]}
                     scale={50000}
                 /> */}
-                <mesh position={[0, 100, 0]}>
+
+                <primitive object={model} castShadow position={[0, 0, 0]} />
+                {/* <mesh position={[0, 100, 0]}>
                     <boxGeometry args={[150, 200, 30]} />
                     <meshStandardMaterial color={'orange'} transparent={true} opacity={.5} />
-                </mesh>
+                </mesh> */}
                 {/* <Box rotationY={0} position={[0, 0, 0]} /> */}
             </group>
         </>

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