From 52e2f1793f9e75da9eabe779d61e0391a6ee4dbf Mon Sep 17 00:00:00 2001
From: luxiaotao1123 <t1341870251@163.com>
Date: 星期四, 09 五月 2024 10:16:14 +0800
Subject: [PATCH] #

---
 src/components/agv.jsx |   99 ++++++++++++++++++++++++++++++++++---------------
 1 files changed, 68 insertions(+), 31 deletions(-)

diff --git a/src/components/agv.jsx b/src/components/agv.jsx
index 8de561a..bc1fc69 100644
--- a/src/components/agv.jsx
+++ b/src/components/agv.jsx
@@ -13,14 +13,52 @@
     REAL_COMPARE_MAP_OFFSET_Z,
 } from '../config/setting'
 
+const getCorrectForkDis = (loaderAngle, forkDis) => {
+    if (loaderAngle > 360 - 10 || loaderAngle < 0 + 10) {
+        return -forkDis;
+    }
+    if (loaderAngle > 180 - 10 && loaderAngle < 180 + 10) {
+        return -forkDis;
+    }
+    if (loaderAngle > 270 - 10 && loaderAngle < 270 + 10) {
+        return forkDis;
+    }
+    if (loaderAngle > 90 - 10 && loaderAngle < 90 + 10) {
+        return forkDis;
+    }
+    return forkDis;
+}
+
+const getLoaderHasBox = (loaderAngle, finger1, finger2, finger3, finger4) => {
+    console.log(loaderAngle, finger1, finger2, finger3, finger4);
+    if (loaderAngle > 360 - 10 || loaderAngle < 0 + 10) {
+        return finger3 && finger4;
+    }
+    if (loaderAngle > 180 - 10 && loaderAngle < 180 + 10) {
+        return finger3 && finger4;
+    }
+    if (loaderAngle > 270 - 10 && loaderAngle < 270 + 10) {
+        return finger1 && finger2;
+    }
+    if (loaderAngle > 90 - 10 && loaderAngle < 90 + 10) {
+        return finger1 && finger2;
+    }
+    return finger1 && finger2 && finger3 && finger4;
+}
+
 const Agv = (props) => {
-    const { agvNo, position, theta, height, loaderTheta, forkLength, trayList, hasBox } = props;
+    const { agvNo, position, trayList, hasBox, finger1, finger2, finger3, finger4 } = props;
+    const theta = -props.theta;
+    const height = props.height * 0.06;
+    const forkLength = props.forkLength * 0.1;
+    const loaderTheta = Number(props.loaderTheta?.toFixed(1));
 
     const [groupPos, setGroupPos] = useState({ x: 0, y: 0, z: 0 });
     const [groupTheta, setGroupTheta] = useState(0);
     const [loaderHeight, setLoaderHeight] = useState(0);
-    const [integrateTheta, setIntegrateTheta] = useState(0);
+    const [loaderAngle, setLoaderAngle] = useState(0);
     const [forkDis, setForkDis] = useState(0);
+    const [realTrayList, setRealTrayList] = useState([]);
 
     useEffect(() => {
         if (!props || Object.keys(props).length === 0) {
@@ -28,17 +66,12 @@
         }
 
         // group position
-        // const pos = {
-        //     x: position?.[0],
-        //     y: position?.[1],
-        //     z: position?.[2],
-        // }
         const pos = {
-            x: position?.[0] * REAL_COMPARE_MAP_SCALE + REAL_COMPARE_MAP_OFFSET_X,
+            x: position?.[2] * REAL_COMPARE_MAP_SCALE + REAL_COMPARE_MAP_OFFSET_X,
             y: position?.[1] * REAL_COMPARE_MAP_SCALE,
-            z: position?.[2] * REAL_COMPARE_MAP_SCALE + REAL_COMPARE_MAP_OFFSET_Z,
+            z: position?.[0] * REAL_COMPARE_MAP_SCALE + REAL_COMPARE_MAP_OFFSET_Z,
         }
-        if (!Common.deepEqual(groupPos, pos)) {
+        if (!Common.deepEqual(groupPos, pos) && props.position !== null) {
             new TWEEN.Tween(groupPos)
                 .to(pos, INTERVAL_TIME)
                 .easing(TWEEN.Easing.Linear.None)
@@ -51,10 +84,10 @@
         }
 
         // group theta
-        if (groupTheta !== theta) {
-            const minTheta = Common.minDiffTheta(groupTheta, theta);
+        if (groupTheta !== theta && props.theta !== null) {
+            const targetTheta = Common.normalizeAngle(theta - groupTheta) + groupTheta;
             new TWEEN.Tween({ value: groupTheta })
-                .to({ value: minTheta }, INTERVAL_TIME)
+                .to({ value: targetTheta }, INTERVAL_TIME)
                 .easing(TWEEN.Easing.Linear.None)
                 .onUpdate((e) => {
                     setGroupTheta(e.value)
@@ -65,7 +98,7 @@
         }
 
         // loader height
-        if (loaderHeight !== height) {
+        if (loaderHeight !== height && props.height !== null) {
             new TWEEN.Tween({ value: loaderHeight })
                 .to({ value: height }, INTERVAL_TIME)
                 .easing(TWEEN.Easing.Linear.None)
@@ -78,24 +111,24 @@
         }
 
         // loader theta
-        const loaderAbsoluteAngle = (theta + loaderTheta) % 360;
-        if (integrateTheta !== loaderAbsoluteAngle) {
-            const minTheta = Common.minDiffTheta(integrateTheta, loaderAbsoluteAngle);
-            new TWEEN.Tween({ value: integrateTheta })
-                .to({ value: minTheta }, INTERVAL_TIME)
+        const loaderTargetTheta = Common.normalizeAngle(loaderTheta + 90);
+        if (loaderAngle !== loaderTargetTheta && props.loaderTheta !== null) {
+            new TWEEN.Tween({ value: loaderAngle })
+                .to({ value: loaderTargetTheta }, INTERVAL_TIME)
                 .easing(TWEEN.Easing.Linear.None)
                 .onUpdate((e) => {
-                    setIntegrateTheta(e.value)
+                    setLoaderAngle(e.value)
                 })
                 .onComplete((e) => {
-                    setIntegrateTheta(e.value)
+                    setLoaderAngle(e.value)
                 }).start();
         }
 
         // fork lenght
-        if (forkDis !== forkLength) {
+        if (forkDis !== forkLength && props.forkLength !== null) {
+            const targetForkDis = getCorrectForkDis(Common.positiveAngle(loaderTargetTheta), forkLength);
             new TWEEN.Tween({ value: forkDis })
-                .to({ value: forkLength }, INTERVAL_TIME)
+                .to({ value: targetForkDis }, INTERVAL_TIME)
                 .easing(TWEEN.Easing.Linear.None)
                 .onUpdate((e) => {
                     setForkDis(e.value)
@@ -103,6 +136,10 @@
                 .onComplete((e) => {
                     setForkDis(e.value)
                 }).start();
+        }
+
+        if (trayList) {
+            setRealTrayList(trayList);
         }
 
     }, [props]);
@@ -147,21 +184,21 @@
                 <primitive object={bodyModel} castShadow />
                 <group
                     position-y={loaderHeight}
-                    rotation-y={Common.rotationParseNum(integrateTheta)}
+                    rotation-y={Common.rotationParseNum(loaderAngle)}
                 >
                     <primitive object={loaderModel} castShadow position={[0, 20, 0]} />
                     <group position-z={forkDis}>
                         <primitive object={forkModel} castShadow position={[0, 25, 0]} />
-                        {hasBox && <Box position={[0, 24, 0]} />}
+                        {(hasBox || getLoaderHasBox(loaderAngle, finger1, finger2, finger3, finger4)) && <Box position={[0, 26, 0]} />}
                     </group>
                 </group>
                 <group>
-                    {trayList?.[0]?.hasBox && <Box rotationY={Math.PI / 2} position={[-43, 25, 0]} />}
-                    {trayList?.[1]?.hasBox && <Box rotationY={Math.PI / 2} position={[-43, 48, 0]} />}
-                    {trayList?.[2]?.hasBox && <Box rotationY={Math.PI / 2} position={[-43, 71, 0]} />}
-                    {trayList?.[3]?.hasBox && <Box rotationY={Math.PI / 2} position={[-43, 94, 0]} />}
-                    {trayList?.[4]?.hasBox && <Box rotationY={Math.PI / 2} position={[-43, 117, 0]} />}
-                    {trayList?.[5]?.hasBox && <Box rotationY={Math.PI / 2} position={[-43, 140, 0]} />}
+                    {realTrayList?.[0]?.hasBox && <Box rotationY={Math.PI / 2} position={[-60, 34, 0]} />}
+                    {realTrayList?.[1]?.hasBox && <Box rotationY={Math.PI / 2} position={[-60, 66, 0]} />}
+                    {realTrayList?.[2]?.hasBox && <Box rotationY={Math.PI / 2} position={[-60, 99, 0]} />}
+                    {realTrayList?.[3]?.hasBox && <Box rotationY={Math.PI / 2} position={[-60, 131, 0]} />}
+                    {realTrayList?.[4]?.hasBox && <Box rotationY={Math.PI / 2} position={[-60, 163, 0]} />}
+                    {realTrayList?.[5]?.hasBox && <Box rotationY={Math.PI / 2} position={[-60, 195, 0]} />}
                 </group>
             </group>
         </>

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