From 43e38caece60d0fd30b8ca444a31adc215732740 Mon Sep 17 00:00:00 2001 From: luxiaotao1123 <t1341870251@163.com> Date: 星期五, 10 五月 2024 14:59:19 +0800 Subject: [PATCH] # --- src/components/shelf.jsx | 32 ++++++++++++++++++++++++-------- 1 files changed, 24 insertions(+), 8 deletions(-) diff --git a/src/components/shelf.jsx b/src/components/shelf.jsx index 4c39a50..387d77b 100644 --- a/src/components/shelf.jsx +++ b/src/components/shelf.jsx @@ -2,17 +2,33 @@ import { useGLTF, useFBX } from '@react-three/drei'; import * as THREE from 'three'; import { MODEL_SHELF_SCALE } from '@/config/setting' +import { useStore } from '@/store'; import { DRACOLoader } from 'three/examples/jsm/loaders/DRACOLoader'; import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader'; import Box from './box'; import * as Common from '../utils/common'; const Shelf = (props) => { - const { position = [0, 300, 0], rotationY = 0 } = props; + const { no, position = [0, 300, 0], rotationY = 0 } = props; + const state = useStore(); - const { nodes, materials } = useMemo(() => { - return useGLTF('/models/shelf/row.glb'); + // const { nodes, materials } = useMemo(() => { + // return useGLTF('/models/shelf/row.glb'); + // }, []) + + const model = useMemo(() => { + const fbx = useFBX('/models/shelf/row.fbx'); + if (!fbx.castShadow) { + Common.setShadow(fbx); + } + // Common.setColor(fbx, 0x778ca3); + fbx.scale.set(MODEL_SHELF_SCALE.x, MODEL_SHELF_SCALE.y, MODEL_SHELF_SCALE.z); + return fbx.clone(); }, []) + + useEffect(() => { + state.shelfList[no] = position; + }, [props]); return ( <> @@ -25,14 +41,14 @@ position={[0, 99, 0]} scale={50000} /> */} - <mesh position={[0, 100, 0]}> + + <primitive object={model} castShadow position={[0, 1, 0]} /> + {/* <mesh position={[0, 100, 0]}> <boxGeometry args={[150, 200, 30]} /> <meshStandardMaterial color={'orange'} transparent={true} opacity={.5} /> - </mesh> + </mesh> */} + {/* <Box rotationY={0} position={[0, 0, 0]} /> */} </group> - {/* <Box rotationY={Math.PI / 2} position={[0, 100, -50]} /> - <Box rotationY={Math.PI / 2} position={[0, 100, 0]} /> - <Box rotationY={Math.PI / 2} position={[0, 100, 30]} /> */} </> ) } -- Gitblit v1.9.1