From 400f4d2ff4444e311713d762201274d8983b4621 Mon Sep 17 00:00:00 2001
From: luxiaotao1123 <t1341870251@163.com>
Date: 星期四, 09 五月 2024 14:09:01 +0800
Subject: [PATCH] #
---
src/components/box.jsx | 64 +++++++++++++++++++++++++++++--
1 files changed, 59 insertions(+), 5 deletions(-)
diff --git a/src/components/box.jsx b/src/components/box.jsx
index 42ab356..351575b 100644
--- a/src/components/box.jsx
+++ b/src/components/box.jsx
@@ -2,14 +2,39 @@
import { useFrame } from '@react-three/fiber';
import { useFBX, useAnimations } from '@react-three/drei';
import * as THREE from 'three';
-import { MODEL_BOX_SCALE } from '@/config/setting'
+import {
+ MODEL_BOX_SCALE,
+ SHELF_BAY_GROUP_COUNT,
+ SHELF_BAY_UNIT_SEPARTE_DISTANCE,
+ SHELF_LEV_UNIT_SEPARTE_DISTANCE,
+ SHELF_HEIGHT_FROM_GROUND
+} from '@/config/setting'
import * as Common from '../utils/common';
import { useStore } from '@/store';
+const getShelfRow = (row) => {
+ return row;
+}
+
+const getShelfBay = (bay) => {
+ return bay - (bay - 1) % SHELF_BAY_GROUP_COUNT;
+}
+
+const getShelfLev = (lev) => {
+ return 1;
+}
+
+const getShelfNo = (row, bay, lev) => {
+ return Common.generateLocNo(getShelfRow(row), getShelfBay(bay), getShelfLev(lev));
+}
+
const Box = (props) => {
- const { position = [0, 300, 0], rotationY = 0 } = props;
+ const { row, bay, lev, position = [0, 300, 0], rotationY = 0 } = props;
const state = useStore();
-
+
+ const [pos, setPos] = useState([]);
+ const [rotaY, setRotaY] = useState(0);
+
const boxModel = useMemo(() => {
const fbx = useFBX('/models/box/box.fbx');
if (!fbx.castShadow) {
@@ -20,12 +45,41 @@
}, [])
useEffect(() => {
- console.log(state.shelfList['1-1-1']);
+ if (row && bay && lev) {
+ // from shelf
+ const shelfNo = getShelfNo(row, bay, lev);
+ const shelfPos = state.shelfList[shelfNo];
+ if (!shelfPos) { return }
+ const { row: shelfRow, bay: shelfBay, lev: shelfLev } = Common.parseLocNo(shelfNo);
+
+ // cal bay position
+ let posZByLev = shelfPos[2];
+ if (bay === shelfBay) {
+ posZByLev = shelfPos[2] + SHELF_BAY_UNIT_SEPARTE_DISTANCE;
+ }
+ if (bay === shelfBay + 1) {
+ posZByLev = shelfPos[2];
+ }
+ if (bay === shelfBay + 2) {
+ posZByLev = shelfPos[2] - SHELF_BAY_UNIT_SEPARTE_DISTANCE;
+ }
+
+ setPos([
+ shelfPos[0],
+ shelfPos[1] + SHELF_HEIGHT_FROM_GROUND + (lev - shelfLev) * SHELF_LEV_UNIT_SEPARTE_DISTANCE,
+ posZByLev
+ ]);
+ setRotaY(Math.PI / 2);
+ } else {
+ // from agv
+ setPos(position);
+ setRotaY(rotationY);
+ }
}, [props]);
return (
<>
- <group rotation-y={rotationY} position={position}>
+ <group rotation-y={rotaY} position={pos}>
<primitive object={boxModel} castShadow />
</group>
</>
--
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