From 28f9d6aadef16cafb888ff6bcc97f99bde971d8d Mon Sep 17 00:00:00 2001
From: luxiaotao1123 <t1341870251@163.com>
Date: 星期五, 10 五月 2024 13:58:20 +0800
Subject: [PATCH] #

---
 src/components/house.jsx |   55 +++++++++++++++++++++++++------------------------------
 1 files changed, 25 insertions(+), 30 deletions(-)

diff --git a/src/components/house.jsx b/src/components/house.jsx
index d41a378..293604d 100644
--- a/src/components/house.jsx
+++ b/src/components/house.jsx
@@ -1,17 +1,18 @@
 import React, { useEffect, useRef } from 'react';
 import * as THREE from 'three';
-import { ThreeElements, useLoader, extend } from '@react-three/fiber';
+import { extend } from '@react-three/fiber';
 import { Geometry, Base, Subtraction, Addition } from '@react-three/csg';
-import { FontLoader } from 'three/examples/jsm/loaders/FontLoader';
 import { TextGeometry } from 'three/examples/jsm/geometries/TextGeometry';
+import { DEBUG } from '../config/setting';
 extend({ TextGeometry });
 
 const House = (props) => {
   const {
     wallThickness = 2,
-    width = 1400,
-    length = 1200,
-    height = 400,
+    wallOpacity = .6,
+    width = DEBUG ? 14000 : 1400,
+    length = DEBUG ? 12000 : 1200,
+    height = DEBUG ? 4000 : 400,
     aside_width = 130,
     aside_length = 130,
     position = new THREE.Vector3(200, 0, 0),
@@ -44,19 +45,14 @@
 
   // const texture = new THREE.TextureLoader().load('/static/wall_pic5.jpg');
   const texture = new THREE.TextureLoader().load(
-    process.env.NODE_ENV == 'development'
-      ? '/static/wall_pic5.jpg'
-      : `/degital-twin-3d/static/wall_pic5.jpg`
+    `/textures/wall_pic5.jpg`
   );
-  console.log('env', process.env.NODE_ENV);
 
   texture.wrapS = THREE.RepeatWrapping; // 姘村钩鏂瑰悜閲嶅
   texture.repeat.set(0.02, 0.02);
 
   const roofTexture = new THREE.TextureLoader().load(
-    process.env.NODE_ENV == 'development'
-      ? '/static/wall_pic7.png'
-      : `/degital-twin-3d/static/wall_pic7.png`
+    `/textures/wall_pic7.png`
   );
   roofTexture.wrapS = THREE.RepeatWrapping; // 姘村钩鏂瑰悜閲嶅
   roofTexture.wrapT = THREE.RepeatWrapping; // 鍨傜洿鏂瑰悜閲嶅
@@ -64,45 +60,35 @@
   roofTexture.repeat.set(0.005, 0.005);
 
   const floorTexture = new THREE.TextureLoader().load(
-    process.env.NODE_ENV == 'development'
-      ? '/static/floor_02.png'
-      : `/degital-twin-3d/static/floor_02.png`
+    `/textures/floor_02.png`
   );
   floorTexture.wrapS = THREE.RepeatWrapping; // 姘村钩鏂瑰悜閲嶅
   floorTexture.wrapT = THREE.RepeatWrapping; // 鍨傜洿鏂瑰悜閲嶅
   floorTexture.repeat.set(0.01, 0.01);
 
   const roadTexture = new THREE.TextureLoader().load(
-    process.env.NODE_ENV == 'development'
-      ? '/static/road2.jpg'
-      : `/degital-twin-3d/static/road2.jpg`
+    `/textures/road2.jpg`
   );
   roadTexture.wrapS = THREE.RepeatWrapping; // 姘村钩鏂瑰悜閲嶅
   roadTexture.wrapT = THREE.RepeatWrapping; // 鍨傜洿鏂瑰悜閲嶅
   roadTexture.repeat.set(5, 1);
 
   const grassTexture = new THREE.TextureLoader().load(
-    process.env.NODE_ENV == 'development'
-      ? '/static/grass.jpg'
-      : `/degital-twin-3d/static/grass.jpg`
+    `/textures/grass.jpg`
   );
   grassTexture.wrapS = THREE.RepeatWrapping; // 姘村钩鏂瑰悜閲嶅
   grassTexture.wrapT = THREE.RepeatWrapping; // 鍨傜洿鏂瑰悜閲嶅
   grassTexture.repeat.set(20, 1);
 
   const surfaceTexture = new THREE.TextureLoader().load(
-    process.env.NODE_ENV == 'development'
-      ? '/static/surface.jpg'
-      : `/degital-twin-3d/static/surface.jpg`
+    `/textures/surface.jpg`
   );
   surfaceTexture.wrapS = THREE.RepeatWrapping; // 姘村钩鏂瑰悜閲嶅
   surfaceTexture.wrapT = THREE.RepeatWrapping; // 鍨傜洿鏂瑰悜閲嶅
   surfaceTexture.repeat.set(0.01, 0.01);
 
   const crossTexture = new THREE.TextureLoader().load(
-    process.env.NODE_ENV == 'development'
-      ? '/static/cross.png'
-      : `/degital-twin-3d/static/cross.png`
+    `/textures/cross.png`
   );
   crossTexture.wrapS = THREE.RepeatWrapping; // 姘村钩鏂瑰悜閲嶅
   crossTexture.wrapT = THREE.RepeatWrapping; // 鍨傜洿鏂瑰悜閲嶅
@@ -446,7 +432,7 @@
             { depth: wallThickness },
           ]}
         />
-        <meshPhongMaterial map={texture} metalness={1.0} reflectivity={1.5}></meshPhongMaterial>
+        <meshPhongMaterial map={texture} metalness={1.0} reflectivity={1.5} transparent={true} opacity={wallOpacity}></meshPhongMaterial>
       </mesh>
       {/* 鍚庨潰鐨勮矾 */}
       <mesh rotation={[Math.PI / 2, 0, 0]}>
@@ -467,7 +453,7 @@
             { depth: wallThickness },
           ]}
         />
-        <meshPhongMaterial map={texture} metalness={1.0} reflectivity={1.5}></meshPhongMaterial>
+        <meshPhongMaterial map={texture} metalness={1.0} reflectivity={1.5} transparent={true} opacity={wallOpacity}></meshPhongMaterial>
       </mesh>
       {/* 鍓嶉潰鐨勫澹佷笅闈㈢殑璺� */}
       <mesh rotation={[Math.PI / 2, 0, 0]}>
@@ -497,7 +483,10 @@
         receiveShadow
       >
         <extrudeGeometry args={[getBackWallShape(), { depth: wallThickness }]} />
-        <meshPhysicalMaterial map={texture} metalness={1.0} roughness={0.8}></meshPhysicalMaterial>
+        <meshPhysicalMaterial map={texture} metalness={1.0} roughness={0.8}
+          transparent={true}
+          opacity={wallOpacity}
+        ></meshPhysicalMaterial>
       </mesh>
       <mesh rotation={[Math.PI / 2, 0, 0]}>
         <LeftRoad></LeftRoad>
@@ -532,6 +521,8 @@
           color={'#0069c5'}
           metalness={1.0}
           roughness={0.8}
+          transparent={true}
+          opacity={wallOpacity}
         ></meshPhysicalMaterial>
       </mesh>
       {/* 椤堕儴绗簩灞� */}
@@ -545,6 +536,8 @@
           color={'#4895f6'}
           metalness={1.0}
           roughness={0.8}
+          transparent={true}
+          opacity={wallOpacity}
         ></meshPhysicalMaterial>
       </mesh>
       {/* 椤堕儴绗笁灞� */}
@@ -558,6 +551,8 @@
           map={roofTexture}
           metalness={1.0}
           roughness={0.8}
+          transparent={true}
+          opacity={wallOpacity}
         ></meshPhysicalMaterial>
       </mesh>
     </group>

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