From 28f9d6aadef16cafb888ff6bcc97f99bde971d8d Mon Sep 17 00:00:00 2001 From: luxiaotao1123 <t1341870251@163.com> Date: 星期五, 10 五月 2024 13:58:20 +0800 Subject: [PATCH] # --- src/components/agv.jsx | 254 +++++++++++++++++++++++++++++++++++++++++++++----- 1 files changed, 226 insertions(+), 28 deletions(-) diff --git a/src/components/agv.jsx b/src/components/agv.jsx index 2f256ad..9c74ec6 100644 --- a/src/components/agv.jsx +++ b/src/components/agv.jsx @@ -3,67 +3,265 @@ import { useFBX, useAnimations } from '@react-three/drei'; import * as THREE from 'three'; import Box from './box'; +import * as Common from '../utils/common'; +import * as TWEEN from "@tweenjs/tween.js"; +import { + INTERVAL_TIME, + MODEL_AGV_SCALE, + REAL_COMPARE_MAP_SCALE, + REAL_COMPARE_MAP_OFFSET_X, + REAL_COMPARE_MAP_OFFSET_Z, +} from '../config/setting' -const setShadow = (obj) => { - obj.castShadow = true; - obj.receiveShadow = true; +const getCorrectForkDis = (loaderAngle, forkDis) => { + if (loaderAngle > 360 - 10 || loaderAngle < 0 + 10) { + return -forkDis; + } + if (loaderAngle > 180 - 10 && loaderAngle < 180 + 10) { + return -forkDis; + } + if (loaderAngle > 90 - 10 && loaderAngle < 90 + 10) { + return forkDis; + } + if (loaderAngle > 270 - 10 && loaderAngle < 270 + 10) { + return forkDis; + } + return forkDis; +} - if (obj.children) { - obj.children.forEach((child) => { - setShadow(child); - }); +const getLoaderHasBox = (loaderAngle, forkDis, finger1, finger2, finger3, finger4) => { + // console.log(loaderAngle, forkDis, finger1, finger2, finger3, finger4); + if (loaderAngle > 360 - 10 || loaderAngle < 0 + 10) { + return finger1 && finger2; // 鍙栬揣鏄鐨� 鏀捐揣鏄敊鐨� 锛堝彸锛� + /** + * 2鎺� (0) + * + * 鍙栬揣 + * 0 false false false false + * 0 false false true true + * 0 true true true true + * + * 鏀捐揣 + * 0 true true true true + * 0 false false true true + * 0 false false false false + * + */ } -}; + if (loaderAngle > 180 - 10 && loaderAngle < 180 + 10) { + return finger3 && finger4; // 鏀捐揣鏄鐨� 鍙栬揣鏄敊鐨� 锛堝乏锛� + /** + * 1銆�3鎺� (180) + * + * 鍙栬揣 + * 180 false false false false + * 180 false false true true + * 180 true true true true + * + * 鏀捐揣 + * 180 false false true true + * 180 false false false false + * + */ + } + if (loaderAngle > 90 - 10 && loaderAngle < 90 + 10) { + return finger1 && finger2; // 鏀捐揣鏄鐨� 鍙栬揣鏄敊鐨� 锛堜腑锛� + /** + * 鑳岀瘬 (90) + * + * 鍙栬揣 + * 90 true true false false + * 90 true true true true + * + * 鏀捐揣 + * 90 true true true true + * 90 true true false false + * 90 false false false false + * + */ + } + if (loaderAngle > 270 - 10 && loaderAngle < 270 + 10) { + return finger1 && finger2; + } + return finger1 && finger2 && finger3 && finger4; +} -const setColor = (obj) => { - if (obj.material) { - obj.material.color.set(0x4680BF); +const forkLengthFn = (forkLen, loaderAngle) => { + if (loaderAngle > 360 - 10 || loaderAngle < 0 + 10) { + } - if (obj.children) { - obj.children.forEach((child) => { - setColor(child); - }); + if (loaderAngle > 180 - 10 && loaderAngle < 180 + 10) { + } -}; + if (loaderAngle > 90 - 10 && loaderAngle < 90 + 10) { + + } + if (loaderAngle > 270 - 10 && loaderAngle < 270 + 10) { + + } + if (forkLen < 0) { + return -800 * 0.077; + } else if (forkLen > 0) { + return 800 * 0.077; + } else { + return 0; + } +} const Agv = (props) => { - const { } = props; + const { agvNo, position, trayList, hasBox, finger1, finger2, finger3, finger4 } = props; + const theta = -props.theta; + const height = props.height * 0.0655; + + const [groupPos, setGroupPos] = useState({ x: 0, y: 0, z: 0 }); + const [groupTheta, setGroupTheta] = useState(0); + const [loaderHeight, setLoaderHeight] = useState(0); + const [loaderAngle, setLoaderAngle] = useState(0); + const [forkDis, setForkDis] = useState(0); + const [realTrayList, setRealTrayList] = useState([]); + + useEffect(() => { + if (!props || Object.keys(props).length === 0) { + return; + } + + // group position + const pos = { + x: position?.[2] * REAL_COMPARE_MAP_SCALE + REAL_COMPARE_MAP_OFFSET_X, + y: position?.[1] * REAL_COMPARE_MAP_SCALE, + z: position?.[0] * REAL_COMPARE_MAP_SCALE + REAL_COMPARE_MAP_OFFSET_Z, + } + if (!Common.deepEqual(groupPos, pos) && props.position !== null) { + new TWEEN.Tween(groupPos) + .to(pos, INTERVAL_TIME) + .easing(TWEEN.Easing.Linear.None) + .onUpdate((e) => { + setGroupPos({ ...e }); + }) + .onComplete((e) => { + setGroupPos({ ...e }); + }).start(); + } + + // group theta + if (groupTheta !== theta && props.theta !== null) { + const targetTheta = Common.normalizeAngle(theta - groupTheta) + groupTheta; + new TWEEN.Tween({ value: groupTheta }) + .to({ value: targetTheta }, INTERVAL_TIME) + .easing(TWEEN.Easing.Linear.None) + .onUpdate((e) => { + setGroupTheta(e.value) + }) + .onComplete((e) => { + setGroupTheta(e.value) + }).start(); + } + + // loader height + if (loaderHeight !== height && props.height !== null) { + new TWEEN.Tween({ value: loaderHeight }) + .to({ value: height }, INTERVAL_TIME) + .easing(TWEEN.Easing.Linear.None) + .onUpdate((e) => { + setLoaderHeight(e.value) + }) + .onComplete((e) => { + setLoaderHeight(e.value) + }).start(); + } + + // loader theta + const loaderTargetTheta = Common.normalizeAngle(Number(props.loaderTheta?.toFixed(1)) + 90); + if (loaderAngle !== loaderTargetTheta && props.loaderTheta !== null) { + new TWEEN.Tween({ value: loaderAngle }) + .to({ value: loaderTargetTheta }, INTERVAL_TIME) + .easing(TWEEN.Easing.Linear.None) + .onUpdate((e) => { + setLoaderAngle(e.value) + }) + .onComplete((e) => { + setLoaderAngle(e.value) + }).start(); + } + + // fork lenght + // const forkLength = props.forkLength * 0.077; + const forkLength = forkLengthFn(props.forkLength, loaderTargetTheta); + if (forkDis !== forkLength && props.forkLength !== null) { + const targetForkDis = getCorrectForkDis(Common.positiveAngle(loaderTargetTheta), forkLength); + new TWEEN.Tween({ value: forkDis }) + .to({ value: targetForkDis }, INTERVAL_TIME) + .easing(TWEEN.Easing.Linear.None) + .onUpdate((e) => { + setForkDis(e.value) + }) + .onComplete((e) => { + setForkDis(e.value) + }).start(); + } + + if (trayList) { + setRealTrayList(trayList); + } + + }, [props]); + + useFrame((state, delta) => { + TWEEN.update(); + }) const bodyModel = useMemo(() => { const fbx = useFBX('/models/agv/body.fbx'); if (!fbx.castShadow) { - setShadow(fbx); + Common.setShadow(fbx); } + fbx.scale.set(MODEL_AGV_SCALE, MODEL_AGV_SCALE * 0.97, MODEL_AGV_SCALE); return fbx.clone(); }, []) const loaderModel = useMemo(() => { const fbx = useFBX('/models/agv/loader.fbx'); if (!fbx.castShadow) { - setShadow(fbx); + Common.setShadow(fbx); } + fbx.scale.set(MODEL_AGV_SCALE, MODEL_AGV_SCALE, MODEL_AGV_SCALE); return fbx.clone(); }, []) const forkModel = useMemo(() => { const fbx = useFBX('/models/agv/fork.fbx'); if (!fbx.castShadow) { - setShadow(fbx); + Common.setShadow(fbx); } + fbx.scale.set(MODEL_AGV_SCALE, MODEL_AGV_SCALE, MODEL_AGV_SCALE); return fbx.clone(); }, []) - useEffect(() => { - - }, []); - return ( <> - <group rotation={[0, 0, 0]} scale={0.5} position={[0, 0, 0]}> + <group + rotation-y={Common.rotationParseNum(groupTheta)} + position={[groupPos.x, groupPos.y, groupPos.z]} + > <primitive object={bodyModel} castShadow /> - <primitive object={loaderModel} castShadow position={[0, 100, 0]} /> - <primitive object={forkModel} castShadow position={[0, 120, 0]} /> - <Box position={[100, 100, 300]} /> + <group + position-y={loaderHeight} + rotation-y={Common.rotationParseNum(loaderAngle)} + > + <primitive object={loaderModel} castShadow position={[0, 0, 0]} /> + <group position-z={forkDis}> + <primitive object={forkModel} castShadow position={[0, 6, 0]} /> + {(hasBox || getLoaderHasBox(loaderAngle, forkDis, finger1, finger2, finger3, finger4)) && <Box position={[0, 6, 0]} />} + </group> + </group> + <group> + {realTrayList?.[0]?.hasBox && <Box rotationY={Math.PI / 2} position={[-60, 34, 0]} />} + {realTrayList?.[1]?.hasBox && <Box rotationY={Math.PI / 2} position={[-60, 66, 0]} />} + {realTrayList?.[2]?.hasBox && <Box rotationY={Math.PI / 2} position={[-60, 99, 0]} />} + {realTrayList?.[3]?.hasBox && <Box rotationY={Math.PI / 2} position={[-60, 131, 0]} />} + {realTrayList?.[4]?.hasBox && <Box rotationY={Math.PI / 2} position={[-60, 163, 0]} />} + {realTrayList?.[5]?.hasBox && <Box rotationY={Math.PI / 2} position={[-60, 195, 0]} />} + </group> </group> </> ) -- Gitblit v1.9.1