From c65a357fc8b907af755e1ef6a2c201e31eb71e94 Mon Sep 17 00:00:00 2001
From: vincentlu <t1341870251@gmail.com>
Date: 星期六, 07 二月 2026 13:50:38 +0800
Subject: [PATCH] #

---
 zy-acs-flow/src/map/tool.js |   10 +++++-----
 1 files changed, 5 insertions(+), 5 deletions(-)

diff --git a/zy-acs-flow/src/map/tool.js b/zy-acs-flow/src/map/tool.js
index 017d65b..1323f30 100644
--- a/zy-acs-flow/src/map/tool.js
+++ b/zy-acs-flow/src/map/tool.js
@@ -194,8 +194,8 @@
                     y: (event.global.y - batchMoveStartPos.y) / scaleY
                 };
                 for (let sprite of selectedSprites) {
-                    sprite.position.x = sprite.batchMoveStartPos.x - mouseMovement.x;
-                    sprite.position.y = sprite.batchMoveStartPos.y - mouseMovement.y;
+                    sprite.position.x = sprite.batchMoveStartPos.x + mouseMovement.x;
+                    sprite.position.y = sprite.batchMoveStartPos.y + mouseMovement.y;
                 }
             }
         }
@@ -801,8 +801,6 @@
     }
 }
 
-const agvRotationOffset = rotationParseNum(AGV_ANGLE_OFFSET_VAL);
-
 const showAgvSprite = (curZone, agvVo, setCurSprite) => {
     const { agvNo, agvModel, code, direction, battery, jobType, backpack: backpackCount, slots, error } = agvVo;
     if (!code) { return; }
@@ -810,6 +808,7 @@
     if (!codeSprite) { return; }
 
     const targetRotation = rotationParseNum(direction);
+    const agvRotationOffset = rotationParseNum(AGV_ANGLE_OFFSET_VAL);
     // const backpackCount = backpack?.filter(item => item.loaded === true).length || 0;
 
     let agvSprite = querySprite(DEVICE_TYPE.AGV, agvNo);
@@ -821,6 +820,7 @@
         initSprite(agvSprite, DEVICE_TYPE.AGV);
 
         agvSprite.data.no = agvNo;
+        agvSprite.data.model = agvModel;
         agvSprite.data.backpackCount = backpackCount;
         agvSprite.data.battery = battery;
 
@@ -855,7 +855,7 @@
 
         if (backpackCount !== prevBackpackCount || battery !== prevBattery) {
             const agvStatusMode = getAgvStatusMode(backpackCount, battery);
-            const agvTexture = generateAgvSpriteTexture(agvStatusMode);
+            const agvTexture = generateAgvSpriteTexture(agvModel, agvStatusMode);
             agvSprite.texture = PIXI.Texture.from(agvTexture, { resourceOptions: { scale: 1 } });
             // update backpackCount and battery
             agvSprite.data.backpackCount = backpackCount;

--
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