From ff74c131cbbdbd12e717ed2cc36bac2645c31d18 Mon Sep 17 00:00:00 2001 From: luxiaotao1123 <t1341870251@63.com> Date: 星期三, 22 十二月 2021 09:14:00 +0800 Subject: [PATCH] # --- static/js/app.js | 300 ++++++++++++++++++++++++++++++++++++++++------------------- 1 files changed, 201 insertions(+), 99 deletions(-) diff --git a/static/js/app.js b/static/js/app.js index 6e67ec9..79b5599 100644 --- a/static/js/app.js +++ b/static/js/app.js @@ -1,9 +1,12 @@ import {OrbitControls} from './lib/OrbitControls.js'; +import { PointerLockControls } from './lib/PointerLockControls.js'; import Stats from './lib/stats.module.js'; import {MTLLoader} from './lib/MTLLoader.js'; import {OBJLoader} from './lib/OBJLoader.js'; import {StoreShelf} from './object/StoreShelf.js'; import {StoreCrn} from './object/StoreCrn.js'; +import { Sky } from './object/Sky.js'; + var APP = { @@ -16,10 +19,17 @@ this.firstTime = 1; this.stats = null; this.goodTypes=[];//瀛樺偍鎵�鏈夌殑搴撲綅绫诲瀷 - this.wrkTasks = [];// 浠诲姟鍒楄〃 this.crnTasks = [];// 鍫嗗灈鏈哄垪琛� - this.time = 0;//鏍囪鍫嗗灈鏈鸿繍琛岀殑鏃堕棿 - this.progress = 0; + this.moveForward = false;//鏄惁鍚戝墠杩愯 + this.moveBackward = false;//鏄惁鍚戝悗杩愯 + this.moveLeft = false;//鏄惁鍚戝乏杩愯 + this.moveRight = false;//鏄惁鍚戝彸杩愯 + this.canJump = false;//鏄惁鍙互璺� + this.velocity = new THREE.Vector3(); + this.direction = new THREE.Vector3(); + this.raycaster = null; + this.prevTime = performance.now();//涓婁竴娆ender鐨勬椂闂� + this.backgroundType = false; this.start = function () { this.initMain(); @@ -34,14 +44,15 @@ this.initStats(); this.initLight(); this.initReSize(this); + this.initPointLockControl(this); this.initFloor(); - this.initModel(); - this.initStoreObjects(this); } this.animate = function () { requestAnimationFrame(this.animate.bind(this)); this.stats.begin(); this.renderer.render(this.scene, this.camera); + this.firstPersonMove(); + this.initStoreObjects(this); this.stats.end(); this.queryCrn(); this.crnMove(); @@ -50,27 +61,36 @@ this.scene = new THREE.Scene(); } this.initCamera = function () { - //澹版槑涓�涓�忚鐩告満锛� - // 瑙嗚锛�60锛� - // 绾垫í姣攁spect:鍏ㄥ睆锛屼娇鐢ㄧ殑鏄祻瑙堝櫒鐨勫搴�/楂樺害 - //杩戝钩闈ear锛�0.1 - //杩滃钩闈㈣瑙抐ar:10000 - this.camera = new THREE.PerspectiveCamera(60, window.innerWidth / window.innerHeight, 0.1, 50000); - /* - 璁剧疆鐩告満浣嶇疆锛屾敞鎰弔hreejs涓殑鍧愭爣绯婚噰鐢ㄧ殑鏄彸鎵嬪潗鏍囩郴 - */ - // this.camera.position.x = 0; - // this.camera.position.y = 1000; - // this.camera.position.z = 600; - // //鐩告満鐨勬湞鍚� - // this.camera.lookAt(0, 0, 0); - this.camera.position.set( - 350, 1070, 1550 ); - this.camera.lookAt( this.scene.position ); - //灏嗙浉鏈烘斁鍒板満鏅腑 - this.scene.add(this.camera); + if (this.camera === null) { + //澹版槑涓�涓�忚鐩告満锛� + // 瑙嗚锛�60锛� + // 绾垫í姣攁spect:鍏ㄥ睆锛屼娇鐢ㄧ殑鏄祻瑙堝櫒鐨勫搴�/楂樺害 + //杩戝钩闈ear锛�0.1 + //杩滃钩闈㈣瑙抐ar:10000 + this.camera = new THREE.PerspectiveCamera(60, window.innerWidth / window.innerHeight, 0.1, 50000); + /* + 璁剧疆鐩告満浣嶇疆锛屾敞鎰弔hreejs涓殑鍧愭爣绯婚噰鐢ㄧ殑鏄彸鎵嬪潗鏍囩郴 + */ + // this.camera.position.x = 0; + // this.camera.position.y = 1000; + // this.camera.position.z = 600; + // //鐩告満鐨勬湞鍚� + // this.camera.lookAt(0, 0, 0); + this.camera.position.set( - 350, 1070, 1550 ); + this.camera.lookAt( this.scene.position ); + //灏嗙浉鏈烘斁鍒板満鏅腑 + this.scene.add(this.camera); + } else { + this.camera.position.set( - 350, 1070, 1550 ); + this.camera.lookAt( this.scene.position ); + } } this.initRenderer = function () { this.renderer = new THREE.WebGLRenderer(); + + // this.renderer.outputEncoding = THREE.sRGBEncoding; + // this.renderer.toneMapping = THREE.ACESFilmicToneMapping; + // this.renderer.toneMappingExposure = 0.5; // this.renderer.outputEncoding = THREE.sRGBEncoding; // this.renderer.shadowMap.enabled = true; @@ -80,6 +100,8 @@ this.renderer.setSize( window.innerWidth, window.innerHeight ); this.dom = document.getElementById("container"); this.dom.appendChild( this.renderer.domElement ); + + } this.initLight = function () { @@ -128,17 +150,44 @@ } this.initStats = function () { this.stats = new Stats(); - // this.dom.appendChild( this.stats.dom ); + this.dom.appendChild( this.stats.dom ); + this.stats.domElement.style.display = 'none'; } this.initBackground = function () { - const cubeTextureLoader = new THREE.CubeTextureLoader(); - cubeTextureLoader.setPath( '../static/img/background/' ); - this.scene.background = cubeTextureLoader.load([ - "posx.jpg", "negx.jpg", - "posy.jpg", "negy.jpg", - "posz.jpg", "negz.jpg" - ]); - this.scene.background = new THREE.Color( 0xf0f0f0 ); + if (this.backgroundType) { + this.scene.background = new THREE.Color( 0xf0f0f0 ); + } else { + const cubeTextureLoader = new THREE.CubeTextureLoader(); + cubeTextureLoader.setPath( '../static/img/skybox0/' ); + this.scene.background = cubeTextureLoader.load([ + "px.jpg", "nx.jpg", + "py.jpg", "ny.jpg", + "pz.jpg", "nz.jpg" + ]); + } + // 澶槼 + // let sky = new Sky(); + // sky.scale.setScalar( 450000 ); + // this.addObject( sky ); + // let sun = new THREE.Vector3(); + // const effectController = { + // turbidity: 10, + // rayleigh: 3, + // mieCoefficient: 0.005, + // mieDirectionalG: 0.7, + // elevation: 2, + // azimuth: 180, + // exposure: this.renderer.toneMappingExposure + // }; + // const uniforms = sky.material.uniforms; + // uniforms[ 'turbidity' ].value = effectController.turbidity; + // uniforms[ 'rayleigh' ].value = effectController.rayleigh; + // uniforms[ 'mieCoefficient' ].value = effectController.mieCoefficient; + // uniforms[ 'mieDirectionalG' ].value = effectController.mieDirectionalG; + // const phi = THREE.MathUtils.degToRad( 90 - effectController.elevation ); + // const theta = THREE.MathUtils.degToRad( effectController.azimuth ); + // sun.setFromSphericalCoords( 1, phi, theta ); + // uniforms[ 'sunPosition' ].value.copy( sun ); } this.initReSize = function(object){ window.addEventListener('resize', function () { @@ -146,6 +195,102 @@ object.camera.updateProjectionMatrix(); object.renderer.setSize(window.innerWidth, window.innerHeight); }, false); + } + this.initPointLockControl = function(object){ + this.controls = new PointerLockControls( this.camera, document.body ); + this.raycaster = new THREE.Raycaster( new THREE.Vector3(), new THREE.Vector3( 0, - 1, 0 ), 0, 10 ); + + const onKeyDown = function ( event ) { + switch ( event.code ) { + case 'ArrowUp': + case 'KeyW': + object.moveForward = true; + break; + case 'ArrowLeft': + case 'KeyA': + object.moveLeft = true; + break; + case 'ArrowDown': + case 'KeyS': + object.moveBackward = true; + break; + case 'ArrowRight': + case 'KeyD': + object.moveRight = true; + break; + case 'Space': + if ( object.canJump === true ) { + object.velocity.y += 450; + } + object.canJump = false; + break; + } + }; + + const onKeyUp = function ( event ) { + switch ( event.code ) { + case 'ArrowUp': + case 'KeyW': + object.moveForward = false; + break; + case 'ArrowLeft': + case 'KeyA': + object.moveLeft = false; + break; + case 'ArrowDown': + case 'KeyS': + object.moveBackward = false; + break; + case 'ArrowRight': + case 'KeyD': + object.moveRight = false; + break; + } + }; + this.controls.addEventListener( 'lock', function () { + console.log("绗竴浜虹О瑙嗚") + } ); + this.controls.addEventListener( 'unlock', function () { + console.log("涓婂笣瑙嗚"); + object.initCamera(); + addClass(document.getElementById("ship-info-btn"), "show"); + document.getElementById("ship-type-ul").style.transform = 'translateY(-40px)'; + } ); + document.addEventListener( 'keydown', onKeyDown ); + document.addEventListener( 'keyup', onKeyUp ); + + this.addObject( this.controls.getObject() ); + } + this.firstPersonMove=function(){ + const time = performance.now(); + if ( this.controls.isLocked === true ) { + this.raycaster.ray.origin.copy( this.controls.getObject().position ); + this.raycaster.ray.origin.y -= 10; + const intersections = this.raycaster.intersectObjects( this.objects, false ); + const onObject = intersections.length > 0; + const delta = ( time - this.prevTime ) / 1000; + this.velocity.x -= this.velocity.x * 10.0 * delta; + this.velocity.z -= this.velocity.z * 10.0 * delta; + this.velocity.y -= 9.8 * 100.0 * delta; // 100.0 = mass + this.direction.z = Number( this.moveForward ) - Number( this.moveBackward ); + this.direction.x = Number( this.moveRight ) - Number( this.moveLeft ); + this.direction.normalize(); // this ensures consistent movements in all directions + if ( this.moveForward || this.moveBackward ) this.velocity.z -= this.direction.z * 2000.0 * delta; + if ( this.moveLeft || this.moveRight ) this.velocity.x -= this.direction.x * 2000.0 * delta; + if ( onObject === true ) { + this.velocity.y = Math.max( 0, this.velocity.y ); + this.canJump = true; + } + this.controls.moveRight( - this.velocity.x * delta ); + this.controls.moveForward( - this.velocity.z * delta ); + this.controls.getObject().position.y += ( this.velocity.y * delta ); // new behavior + if ( this.controls.getObject().position.y < 10 ) { + this.velocity.y = 0; + this.controls.getObject().position.y = 10; + this.canJump = true; + } + } + this.prevTime = time; } this.removeObject = function (nameorid) { for (let i = 0; i < this.objects.length; i++) { @@ -181,8 +326,7 @@ } this.initStoreObjects = function (object) { if (this.firstTime === 1) { - initStore(); - if (Store3DData !== null) { + if (Store3DData !== undefined && Store3DData !== null) { for(var group of Store3DData.data.store.groups) { new StoreCrn(group.crn, object); for (var line of group.lines) { @@ -204,11 +348,12 @@ } } + this.firstTime = 0; } } } this.queryCrn = function () { - if (CrnDatas !== null) { + if (CrnDatas !== null && this.firstTime === 0) { for (let crnData of CrnDatas) { let crnTask = getArrVal(this.crnTasks, "crnNo", crnData.crnNo); if (null == crnTask) { @@ -231,75 +376,32 @@ } return null; } - this.initModel = function () { - let that = this; - const manager = new THREE.LoadingManager(); - // manager.addHandler( /\.dds$/i, new DDSLoader() ); - // new MTLLoader(manager) - // .setPath( '../static/model/obj/' ) - // .load( '璐у弶.mtl', function ( materials ) { - // materials.preload(); - // new OBJLoader( manager ) - // .setMaterials( materials ) - // .setPath( '../static/model/obj/' ) - // .load( '璐у弶.obj', function ( object ) { - // object.position.z = -480; - // object.position.x = -1735; - // object.scale.set(0.03, 0.03, 0.03); - // object.rotateY(- Math.PI / 2) - // that.addObject( object ); - // }, null, null ); - // }); - // new MTLLoader(manager) - // .setPath( '../static/model/obj/' ) - // .load( '杞借揣鍙�.mtl', function ( materials ) { - // materials.preload(); - // new OBJLoader( manager ) - // .setMaterials( materials ) - // .setPath( '../static/model/obj/' ) - // .load( '杞借揣鍙�.obj', function ( object ) { - // object.position.z = -480; - // object.position.x = -1735; - // object.scale.set(0.03, 0.03, 0.03); - // object.rotateY(- Math.PI / 2) - // that.addObject( object ); - // }, null, null ); - // }); - // new MTLLoader(manager) - // .setPath( '../static/model/obj/' ) - // .load( '鍫嗗灈鏈烘湰浣�.mtl', function ( materials ) { - // materials.preload(); - // new OBJLoader( manager ) - // .setMaterials( materials ) - // .setPath( '../static/model/obj/' ) - // .load( '鍫嗗灈鏈烘湰浣�.obj', function ( object ) { - // object.position.z = -480; - // object.position.x = -1735; - // // object.position.z = 0; - // // object.position.x = 0; - // // object.position.y = 0; - // object.scale.set(0.03, 0.03, 0.03); - // object.rotateY(- Math.PI / 2) - // that.addObject( object ); - // }, null, null ); - // }); - } - this.initModelMove = function () { - console.log(this.crnTasks) - // for (var wrkMast of this.wrkTasks) { - // this.crnBody = getArrVal(this.objects, "name", wrkMast.crnNo + "-body"); - // // 鍙栬揣鐐瑰畾浣� - // let sourceLocPosition = getBinPosition(wrkMast.sourceLocNo); - // let points = [new THREE.Vector3(this.crnBody.position.x, this.crnBody.position.y, this.crnBody.position.z), sourceLocPosition]; - // this.curve = new Route(points); - // } - - } this.crnMove = function (object) { for (let crnTask of this.crnTasks) { crnTask.move(); } } + + // 鍔熻兘鏂规硶鍖� + this.changeStats = function () { + if (this.stats.domElement.style.display === 'none') { + this.stats.domElement.style.display = 'block'; + } else { + this.stats.domElement.style.display = 'none'; + } + } + this.changeBackGround = function () { + this.backgroundType = !this.backgroundType; + this.initBackground(); + } + this.lockControl = function () { + this.camera.position.y = 100; + this.camera.lookAt(0,100,0); + this.controls.getObject().position.x =0; + this.controls.getObject().position.y =100; + this.controls.getObject().position.z =580; + this.controls.lock(); + } }, }; -- Gitblit v1.9.1