From cfca7b5f34cd15f36743430a489a1f4fedc586e6 Mon Sep 17 00:00:00 2001
From: luxiaotao1123 <t1341870251@63.com>
Date: 星期三, 22 十二月 2021 16:11:21 +0800
Subject: [PATCH] #

---
 static/js/app.js |   28 +++++++++++++++++++++++-----
 1 files changed, 23 insertions(+), 5 deletions(-)

diff --git a/static/js/app.js b/static/js/app.js
index a71d692..bf23ed8 100644
--- a/static/js/app.js
+++ b/static/js/app.js
@@ -5,6 +5,7 @@
 import {OBJLoader} from './lib/OBJLoader.js';
 import {StoreShelf} from './object/StoreShelf.js';
 import {StoreCrn} from './object/StoreCrn.js';
+import {StoreConvey} from './object/StoreConvey.js';
 import { Sky } from './object/Sky.js';
 
 
@@ -46,6 +47,8 @@
 			this.initReSize(this);
 			this.initPointLockControl(this);
 			this.initFloor();
+			this.initBuilding();
+			this.initConvey(this);
 		}
 		this.animate = function () {
 			requestAnimationFrame(this.animate.bind(this));
@@ -158,7 +161,7 @@
 				this.scene.background = new THREE.Color( 0xf0f0f0 );
 			} else {
 				const cubeTextureLoader = new THREE.CubeTextureLoader();
-				cubeTextureLoader.setPath( '../static/img/skybox/' );
+				cubeTextureLoader.setPath( '../static/img/skybox0/' );
 				this.scene.background = cubeTextureLoader.load([
 					"px.jpg", "nx.jpg",
 					"py.jpg", "ny.jpg",
@@ -324,6 +327,21 @@
 
 			// this.addObject(new Floor({position: {}}))
 		}
+		this.initBuilding = function () {
+			let buildingData = buildingObjects.objects;
+			for (let i = 0; i < buildingData.length; i++) {
+				let objectOption = buildingData[i];
+				switch (objectOption.objectType) {
+					case "cube":
+						let cube = new Cube(objectOption);
+						this.addObject(cube);
+						break;
+				}
+			}
+		}
+		this.initConvey = function (object) {
+			var convey = new StoreConvey(this);
+		}
 		this.initStoreObjects = function (object) {
 			if (this.firstTime === 1) {
 				if (Store3DData !== undefined && Store3DData !== null) {
@@ -396,10 +414,10 @@
 		}
 		this.lockControl = function () {
 			this.camera.position.y = 100;
-			this.camera.lookAt(0,100,0);
-			this.controls.getObject().position.x =0;
-			this.controls.getObject().position.y =100;
-			this.controls.getObject().position.z =580;
+			this.camera.lookAt(900,1100,0);
+			this.controls.getObject().position.x = -200;
+			this.controls.getObject().position.y = 200;
+			this.controls.getObject().position.z = 200;
 			this.controls.lock();
 		}
 	},

--
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