From cfca7b5f34cd15f36743430a489a1f4fedc586e6 Mon Sep 17 00:00:00 2001 From: luxiaotao1123 <t1341870251@63.com> Date: 星期三, 22 十二月 2021 16:11:21 +0800 Subject: [PATCH] # --- static/js/app.js | 28 +++++++++++++++++++++++----- 1 files changed, 23 insertions(+), 5 deletions(-) diff --git a/static/js/app.js b/static/js/app.js index a71d692..bf23ed8 100644 --- a/static/js/app.js +++ b/static/js/app.js @@ -5,6 +5,7 @@ import {OBJLoader} from './lib/OBJLoader.js'; import {StoreShelf} from './object/StoreShelf.js'; import {StoreCrn} from './object/StoreCrn.js'; +import {StoreConvey} from './object/StoreConvey.js'; import { Sky } from './object/Sky.js'; @@ -46,6 +47,8 @@ this.initReSize(this); this.initPointLockControl(this); this.initFloor(); + this.initBuilding(); + this.initConvey(this); } this.animate = function () { requestAnimationFrame(this.animate.bind(this)); @@ -158,7 +161,7 @@ this.scene.background = new THREE.Color( 0xf0f0f0 ); } else { const cubeTextureLoader = new THREE.CubeTextureLoader(); - cubeTextureLoader.setPath( '../static/img/skybox/' ); + cubeTextureLoader.setPath( '../static/img/skybox0/' ); this.scene.background = cubeTextureLoader.load([ "px.jpg", "nx.jpg", "py.jpg", "ny.jpg", @@ -324,6 +327,21 @@ // this.addObject(new Floor({position: {}})) } + this.initBuilding = function () { + let buildingData = buildingObjects.objects; + for (let i = 0; i < buildingData.length; i++) { + let objectOption = buildingData[i]; + switch (objectOption.objectType) { + case "cube": + let cube = new Cube(objectOption); + this.addObject(cube); + break; + } + } + } + this.initConvey = function (object) { + var convey = new StoreConvey(this); + } this.initStoreObjects = function (object) { if (this.firstTime === 1) { if (Store3DData !== undefined && Store3DData !== null) { @@ -396,10 +414,10 @@ } this.lockControl = function () { this.camera.position.y = 100; - this.camera.lookAt(0,100,0); - this.controls.getObject().position.x =0; - this.controls.getObject().position.y =100; - this.controls.getObject().position.z =580; + this.camera.lookAt(900,1100,0); + this.controls.getObject().position.x = -200; + this.controls.getObject().position.y = 200; + this.controls.getObject().position.z = 200; this.controls.lock(); } }, -- Gitblit v1.9.1