From 9792c78835345a430886f0f2e40e2148a129925f Mon Sep 17 00:00:00 2001
From: luxiaotao1123 <t1341870251@63.com>
Date: 星期三, 22 十二月 2021 14:04:05 +0800
Subject: [PATCH] #
---
static/js/app.js | 47 +++++++++++++++++++++++++++++++++++++++++++++--
1 files changed, 45 insertions(+), 2 deletions(-)
diff --git a/static/js/app.js b/static/js/app.js
index 288ebe8..fcb6f8e 100644
--- a/static/js/app.js
+++ b/static/js/app.js
@@ -46,6 +46,8 @@
this.initReSize(this);
this.initPointLockControl(this);
this.initFloor();
+ this.initBuilding();
+ this.initTransporter(this);
}
this.animate = function () {
requestAnimationFrame(this.animate.bind(this));
@@ -324,6 +326,47 @@
// this.addObject(new Floor({position: {}}))
}
+ this.initBuilding = function () {
+ let buildingData = buildingObjects.objects;
+ for (let i = 0; i < buildingData.length; i++) {
+ let objectOption = buildingData[i];
+ switch (objectOption.objectType) {
+ case "cube":
+ let cube = new Cube(objectOption);
+ this.addObject(cube);
+ break;
+ }
+ }
+ }
+ this.initTransporter = function (object) {
+ // const manager = new THREE.LoadingManager();
+ // new MTLLoader(manager)
+ // .setPath( '../static/model/obj/' )
+ // .load( '13213.mtl', function ( materials ) {
+ // materials.preload();
+ // new OBJLoader( manager )
+ // .setMaterials( materials )
+ // .setPath( '../static/model/obj/' )
+ // .load( '13213.obj', function ( obj ) {
+ // obj.traverse (function (child) {
+ // if (child instanceof THREE.Mesh) {
+ // child.material = new THREE.MeshLambertMaterial({
+ // color: 0xCD6839
+ // });
+ // }
+ // });
+ //
+ // obj.scale.set(0.03, 0.03, 0.03);
+ // obj.rotateY(- Math.PI / 2);
+ // // obj.name = option.crnNo + "-body";
+ // obj.position.x = 0;
+ // obj.position.y = 0;
+ // obj.position.z = 0;
+ // object.addObject( obj );
+ // }, null, null );
+ // });
+
+ }
this.initStoreObjects = function (object) {
if (this.firstTime === 1) {
if (Store3DData !== undefined && Store3DData !== null) {
@@ -397,9 +440,9 @@
this.lockControl = function () {
this.camera.position.y = 100;
this.camera.lookAt(900,1100,0);
- this.controls.getObject().position.x = 0;
+ this.controls.getObject().position.x = -200;
this.controls.getObject().position.y = 200;
- this.controls.getObject().position.z = 180;
+ this.controls.getObject().position.z = 200;
this.controls.lock();
}
},
--
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