From 81e0736124e8ece41e8f2d8a7dff57c6b6e9288f Mon Sep 17 00:00:00 2001 From: luxiaotao1123 <t1341870251@63.com> Date: 星期五, 18 三月 2022 13:09:40 +0800 Subject: [PATCH] # --- static/js/app.js | 95 ++++++++++++++--------------------------------- 1 files changed, 29 insertions(+), 66 deletions(-) diff --git a/static/js/app.js b/static/js/app.js index 5cc0647..0520b6a 100644 --- a/static/js/app.js +++ b/static/js/app.js @@ -5,13 +5,13 @@ import { RenderPass } from './lib/postprocessing/RenderPass.js'; import { ShaderPass } from './lib/postprocessing/ShaderPass.js'; import { OutlinePass } from './lib/postprocessing/OutlinePass.js'; +import { FXAAShader } from './lib/postprocessing/FXAAShader.js'; import {MTLLoader} from './lib/MTLLoader.js'; import {OBJLoader} from './lib/OBJLoader.js'; import {StoreShelf} from './object/StoreShelf.js'; import {StoreCrn} from './object/StoreCrn.js'; import {StoreConvey} from './object/StoreConvey.js'; -import { Sky } from './object/Sky.js'; - +import {StoreGoods} from './object/StoreGoods.js'; var APP = { @@ -52,7 +52,7 @@ this.initLight(); this.initReSize(this); this.initOutLine(); - this.initComposer(); + // this.initComposer(); this.initObjectSelect(); this.initPointLockControl(this); this.initFloor(); @@ -62,7 +62,11 @@ this.animate = function () { requestAnimationFrame(this.animate.bind(this)); this.stats.begin(); - this.renderer.render(this.scene, this.camera); + if (this.composer) { + this.composer.render(); + } else { + this.renderer.render(this.scene, this.camera); + } this.firstPersonMove(); this.initStoreObjects(this); this.stats.end(); @@ -92,7 +96,7 @@ // this.renderer.toneMapping = THREE.CineonToneMapping; // 鑹茶皟 this.renderer.setSize(window.innerWidth, window.innerHeight); this.renderer.setPixelRatio( window.devicePixelRatio ); - this.renderer.shadowMap.enabled = false; + this.renderer.shadowMap.enabled = true; this.renderer.shadowMap.type = THREE.BasicShadowMap; this.dom = document.getElementById("container"); this.dom.appendChild(this.renderer.domElement); @@ -104,27 +108,14 @@ ambient.position.set(0, 0, 0); this.addObject(ambient); - // 娣诲姞骞宠鍏�,骞宠鍏夌被浼间簬澶槼鍏� - // let directionalLight = new THREE.DirectionalLight(0xffffff, 0.3);//妯℃嫙杩滃绫讳技澶槼鐨勫厜婧� - // directionalLight.position.set(0, 200, 0); - // this.addObject(directionalLight); - // //璁剧疆鐐瑰厜婧� - // let pointLight1 = new THREE.PointLight(0xffffff, 0.3); - // pointLight1.position.set(-500, 200, 0); - // this.addObject(pointLight1); - // let pointLight2 = new THREE.PointLight(0xffffff, 0.3); - // pointLight2.position.set(500, 200, 0); - // this.addObject(pointLight2); - // 闃村奖鑱氬厜鐏� let pointLight = new THREE.SpotLight(0xFFFAFA,1); pointLight.position.set(0, 1500, 2500); pointLight.castShadow = true; pointLight.shadow.camera.near = 2000; pointLight.shadow.camera.far = 10000; - pointLight.shadow.mapSize.height = 100000; - pointLight.shadow.mapSize.width = 100000; - // 灏嗘墍鏈夊垱寤虹殑鐗╀綋鍔犲叆鍒板満鏅腑鍘� + pointLight.shadow.mapSize.height = 200000; + pointLight.shadow.mapSize.width = 200000; this.addObject(pointLight); } this.initOrbitControl = function () { @@ -156,29 +147,6 @@ "pz.jpg", "nz.jpg" ]); } - // 澶槼 - // let sky = new Sky(); - // sky.scale.setScalar( 450000 ); - // this.addObject( sky ); - // let sun = new THREE.Vector3(); - // const effectController = { - // turbidity: 10, - // rayleigh: 3, - // mieCoefficient: 0.005, - // mieDirectionalG: 0.7, - // elevation: 2, - // azimuth: 180, - // exposure: this.renderer.toneMappingExposure - // }; - // const uniforms = sky.material.uniforms; - // uniforms[ 'turbidity' ].value = effectController.turbidity; - // uniforms[ 'rayleigh' ].value = effectController.rayleigh; - // uniforms[ 'mieCoefficient' ].value = effectController.mieCoefficient; - // uniforms[ 'mieDirectionalG' ].value = effectController.mieDirectionalG; - // const phi = THREE.MathUtils.degToRad( 90 - effectController.elevation ); - // const theta = THREE.MathUtils.degToRad( effectController.azimuth ); - // sun.setFromSphericalCoords( 1, phi, theta ); - // uniforms[ 'sunPosition' ].value.copy( sun ); } this.initReSize = function(object){ window.addEventListener('resize', function () { @@ -189,18 +157,24 @@ } this.initOutLine = function(){ this.outlinePass = new OutlinePass( new THREE.Vector2( window.innerWidth, window.innerHeight ), this.scene, this.camera ) - this.outlinePass.edgeStrength = 10;//鍖呭洿绾挎祿搴� - this.outlinePass.edgeGlow = 0.1;//杈圭紭绾胯寖鍥� - this.outlinePass.edgeThickness = 1;//杈圭紭绾挎祿搴� - this.outlinePass.pulsePeriod = 2;//鍖呭洿绾块棯鐑佽瘎鐜� - this.outlinePass.visibleEdgeColor.set('#B31985');//鍖呭洿绾块鑹� - this.outlinePass.hiddenEdgeColor.set('#190a05');//琚伄鎸$殑杈圭晫绾块鑹� + // this.outlinePass.edgeStrength = 1;//鍖呭洿绾挎祿搴� + // this.outlinePass.edgeGlow = 0.1;//杈圭紭绾胯寖鍥� + // this.outlinePass.edgeThickness = 1;//杈圭紭绾挎祿搴� + // this.outlinePass.pulsePeriod = 2;//鍖呭洿绾块棯鐑佽瘎鐜� + // this.outlinePass.visibleEdgeColor.set('#B31985');//鍖呭洿绾块鑹� + // this.outlinePass.hiddenEdgeColor.set('#190a05');//琚伄鎸$殑杈圭晫绾块鑹� } this.initComposer = function(){ this.composer = new EffectComposer(this.renderer); const renderPass = new RenderPass( this.scene, this.camera ); this.composer.addPass( renderPass ); this.composer.addPass(this.outlinePass); + + const pixelRatio = this.renderer.getPixelRatio(); + this.fxaaPass = new ShaderPass( FXAAShader ); + this.fxaaPass.material.uniforms[ 'resolution' ].value.x = 1 / ( this.dom.offsetWidth * pixelRatio ); + this.fxaaPass.material.uniforms[ 'resolution' ].value.y = 1 / ( this.dom.offsetHeight * pixelRatio ); + this.composer.addPass( this.fxaaPass ); } this.initObjectSelect = function(){ new ObjectSelect(this.scene, this.camera, this.outlinePass); @@ -354,25 +328,14 @@ this.initStoreObjects = function (object) { if (this.firstTime === 1) { if (Store3DData !== undefined && Store3DData !== null) { - for(var group of Store3DData.data.store.groups) { + for(let group of Store3DData.data.store.groups) { new StoreCrn(group.crn, object); - for (var line of group.lines) { + for (let line of group.lines) { let shelf = new StoreShelf(line); - object.addObject(shelf); - //鏄剧ず搴撲綅涓婄殑璐х墿 - // for (var bin of line.bins) { - // let existGoods=this.getExistedGoodType(bin.State); - // let storeGoods = new StoreGoods(optionGroup, bin); - // if(existGoods==null) { - // let goods=storeGoods.create(); - // object.addObject(goods); - // this.goodTypes.push({type: bin.State, object: goods}); - // } else { - // let goods= storeGoods.clone(existGoods); - // object.addObject(goods); - // } - // } - + object.addObject(shelf.mesh); + if (line.bins !== null) { + new StoreGoods(object, line.bins, shelf); + } } } this.firstTime = 0; -- Gitblit v1.9.1