From 71c77478c23c2ca934550b8bb998540f9550ebba Mon Sep 17 00:00:00 2001
From: luxiaotao1123 <t1341870251@63.com>
Date: 星期三, 22 十二月 2021 16:03:08 +0800
Subject: [PATCH] #
---
static/js/app.js | 28 +++++++++++++++++++++++-----
1 files changed, 23 insertions(+), 5 deletions(-)
diff --git a/static/js/app.js b/static/js/app.js
index a71d692..bf23ed8 100644
--- a/static/js/app.js
+++ b/static/js/app.js
@@ -5,6 +5,7 @@
import {OBJLoader} from './lib/OBJLoader.js';
import {StoreShelf} from './object/StoreShelf.js';
import {StoreCrn} from './object/StoreCrn.js';
+import {StoreConvey} from './object/StoreConvey.js';
import { Sky } from './object/Sky.js';
@@ -46,6 +47,8 @@
this.initReSize(this);
this.initPointLockControl(this);
this.initFloor();
+ this.initBuilding();
+ this.initConvey(this);
}
this.animate = function () {
requestAnimationFrame(this.animate.bind(this));
@@ -158,7 +161,7 @@
this.scene.background = new THREE.Color( 0xf0f0f0 );
} else {
const cubeTextureLoader = new THREE.CubeTextureLoader();
- cubeTextureLoader.setPath( '../static/img/skybox/' );
+ cubeTextureLoader.setPath( '../static/img/skybox0/' );
this.scene.background = cubeTextureLoader.load([
"px.jpg", "nx.jpg",
"py.jpg", "ny.jpg",
@@ -324,6 +327,21 @@
// this.addObject(new Floor({position: {}}))
}
+ this.initBuilding = function () {
+ let buildingData = buildingObjects.objects;
+ for (let i = 0; i < buildingData.length; i++) {
+ let objectOption = buildingData[i];
+ switch (objectOption.objectType) {
+ case "cube":
+ let cube = new Cube(objectOption);
+ this.addObject(cube);
+ break;
+ }
+ }
+ }
+ this.initConvey = function (object) {
+ var convey = new StoreConvey(this);
+ }
this.initStoreObjects = function (object) {
if (this.firstTime === 1) {
if (Store3DData !== undefined && Store3DData !== null) {
@@ -396,10 +414,10 @@
}
this.lockControl = function () {
this.camera.position.y = 100;
- this.camera.lookAt(0,100,0);
- this.controls.getObject().position.x =0;
- this.controls.getObject().position.y =100;
- this.controls.getObject().position.z =580;
+ this.camera.lookAt(900,1100,0);
+ this.controls.getObject().position.x = -200;
+ this.controls.getObject().position.y = 200;
+ this.controls.getObject().position.z = 200;
this.controls.lock();
}
},
--
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