From 4c0b2fff9f28409c90ac290bca8803bcbf245c93 Mon Sep 17 00:00:00 2001 From: luxiaotao1123 <t1341870251@63.com> Date: 星期五, 17 十二月 2021 16:26:28 +0800 Subject: [PATCH] # --- static/js/app.js | 320 +++++++++++++++++++++++++---------------------------- 1 files changed, 152 insertions(+), 168 deletions(-) diff --git a/static/js/app.js b/static/js/app.js index 5b4915f..1763d19 100644 --- a/static/js/app.js +++ b/static/js/app.js @@ -2,6 +2,9 @@ import Stats from './lib/stats.module.js'; import {MTLLoader} from './lib/MTLLoader.js'; import {OBJLoader} from './lib/OBJLoader.js'; +import {StoreShelf} from './object/StoreShelf.js'; +import {StoreCrn} from './object/StoreCrn.js'; +import { Sky } from './object/Sky.js'; var APP = { @@ -14,6 +17,9 @@ this.firstTime = 1; this.stats = null; this.goodTypes=[];//瀛樺偍鎵�鏈夌殑搴撲綅绫诲瀷 + this.crnTasks = [];// 鍫嗗灈鏈哄垪琛� + this.time = 0;//鏍囪鍫嗗灈鏈鸿繍琛岀殑鏃堕棿 + this.progress = 0; this.start = function () { this.initMain(); @@ -27,6 +33,7 @@ this.initBackground(); this.initStats(); this.initLight(); + this.initReSize(this); this.initFloor(); this.initModel(); this.initStoreObjects(this); @@ -36,7 +43,8 @@ this.stats.begin(); this.renderer.render(this.scene, this.camera); this.stats.end(); - this.modelMove(); + this.queryCrn(); + this.crnMove(); } this.initScene = function () { this.scene = new THREE.Scene(); @@ -56,21 +64,28 @@ // this.camera.position.z = 600; // //鐩告満鐨勬湞鍚� // this.camera.lookAt(0, 0, 0); - this.camera.position.set( - 550, 2070, 4550 ); + this.camera.position.set( - 350, 1070, 1550 ); this.camera.lookAt( this.scene.position ); //灏嗙浉鏈烘斁鍒板満鏅腑 this.scene.add(this.camera); } this.initRenderer = function () { this.renderer = new THREE.WebGLRenderer(); - // this.renderer.physicallyCorrectLights = true; + + // this.renderer.outputEncoding = THREE.sRGBEncoding; + // this.renderer.toneMapping = THREE.ACESFilmicToneMapping; + // this.renderer.toneMappingExposure = 0.5; + // this.renderer.outputEncoding = THREE.sRGBEncoding; // this.renderer.shadowMap.enabled = true; // this.renderer.toneMapping = THREE.ReinhardToneMapping; + // this.renderer.setPixelRatio( window.devicePixelRatio ); this.renderer.setSize( window.innerWidth, window.innerHeight ); this.dom = document.getElementById("container"); this.dom.appendChild( this.renderer.domElement ); + + } this.initLight = function () { @@ -90,41 +105,21 @@ pointLight2.position.set(500, 200, 0); this.addObject(pointLight2); - // --- - // var bulbLight = new THREE.PointLight( 0xffee88, 1, 2000, 2 ); - // bulbLight.position.set( 600, 600, 500 ); - // bulbLight.castShadow = true; - // bulbLight.power = 100; - // this.addObject(bulbLight); - // --- - // var bulbLight1 = new THREE.PointLight( 0xffee88, 1, 2000, 2 ); - // bulbLight1.position.set( -600, 600, 500 ); - // bulbLight1.castShadow = true; - // bulbLight1.power = 100; - // this.addObject(bulbLight1); - // // --- - // var bulbLight2 = new THREE.PointLight( 0xffee88, 1, 2000, 2 ); - // bulbLight2.position.set( 600, 600, -500 ); - // bulbLight2.castShadow = true; - // bulbLight2.power = 100; - // this.addObject(bulbLight2); - // // --- - // var bulbLight3 = new THREE.PointLight( 0xffee88, 1, 2000, 2 ); - // bulbLight3.position.set( -600, 600, -500 ); - // bulbLight3.castShadow = true; - // bulbLight3.power = 100; - // this.addObject(bulbLight3); - // // --- - // var hemiLight = new THREE.HemisphereLight( 0xddeeff, 0x0f0e0d, 0.02 ); - // hemiLight.intensity = 0.0001; - // this.addObject(hemiLight); - - // const ambientLight = new THREE.AmbientLight( 0xcccccc, 0.4 ); - // this.addObject( ambientLight ); + // const bulbGeometry = new THREE.SphereGeometry( 0.02, 16, 8 ); + // var bulbLight = new THREE.PointLight( 0xffee88, 1, 100, 2 ); // - // const directionalLight = new THREE.DirectionalLight( 0xffffff, 0.6 ); - // directionalLight.position.set( - 1, 1, 1 ); - // this.addObject( directionalLight ); + // var bulbMat = new THREE.MeshStandardMaterial( { + // emissive: 0xffffee, + // emissiveIntensity: 1, + // color: 0x000000 + // } ); + // bulbLight.add( new THREE.Mesh( bulbGeometry, bulbMat ) ); + // bulbLight.position.set( -500, 22, 0 ); + // bulbLight.castShadow = true; + // this.addObject( bulbLight ); + // + // var hemiLight = new THREE.HemisphereLight( 0xddeeff, 0x0f0e0d, 0.02 ); + // this.addObject( hemiLight ); } this.initOrbitControl = function () { this.orbitControl = new OrbitControls(this.camera, this.renderer.domElement); @@ -142,14 +137,45 @@ // this.dom.appendChild( this.stats.dom ); } this.initBackground = function () { - const cubeTextureLoader = new THREE.CubeTextureLoader(); - cubeTextureLoader.setPath( '../static/img/background/' ); - this.scene.background = cubeTextureLoader.load([ - "posx.jpg", "negx.jpg", - "posy.jpg", "negy.jpg", - "posz.jpg", "negz.jpg" - ]); + // const cubeTextureLoader = new THREE.CubeTextureLoader(); + // cubeTextureLoader.setPath( '../static/img/skybox/' ); + // this.scene.background = cubeTextureLoader.load([ + // "px.jpg", "nx.jpg", + // "py.jpg", "ny.jpg", + // "pz.jpg", "nz.jpg" + // ]); this.scene.background = new THREE.Color( 0xf0f0f0 ); + + // 澶槼 + // let sky = new Sky(); + // sky.scale.setScalar( 450000 ); + // this.addObject( sky ); + // let sun = new THREE.Vector3(); + // const effectController = { + // turbidity: 10, + // rayleigh: 3, + // mieCoefficient: 0.005, + // mieDirectionalG: 0.7, + // elevation: 2, + // azimuth: 180, + // exposure: this.renderer.toneMappingExposure + // }; + // const uniforms = sky.material.uniforms; + // uniforms[ 'turbidity' ].value = effectController.turbidity; + // uniforms[ 'rayleigh' ].value = effectController.rayleigh; + // uniforms[ 'mieCoefficient' ].value = effectController.mieCoefficient; + // uniforms[ 'mieDirectionalG' ].value = effectController.mieDirectionalG; + // const phi = THREE.MathUtils.degToRad( 90 - effectController.elevation ); + // const theta = THREE.MathUtils.degToRad( effectController.azimuth ); + // sun.setFromSphericalCoords( 1, phi, theta ); + // uniforms[ 'sunPosition' ].value.copy( sun ); + } + this.initReSize = function(object){ + window.addEventListener('resize', function () { + object.camera.aspect = window.innerWidth / window.innerHeight; + object.camera.updateProjectionMatrix(); + object.renderer.setSize(window.innerWidth, window.innerHeight); + }, false); } this.removeObject = function (nameorid) { for (let i = 0; i < this.objects.length; i++) { @@ -172,19 +198,23 @@ // plane.position.y = - 200; // plane.receiveShadow = true; // this.addObject(plane); - // + // const helper = new THREE.PolarGridHelper( 2000, 100 ); + const helper = new THREE.GridHelper( 8000, 300 ); helper.position.y = - 0; helper.material.opacity = 0.25; helper.material.transparent = true; this.addObject( helper ); + + // this.addObject(new Floor({position: {}})) } this.initStoreObjects = function (object) { if (this.firstTime === 1) { initStore(); if (Store3DData !== null) { for(var group of Store3DData.data.store.groups) { + new StoreCrn(group.crn, object); for (var line of group.lines) { let shelf = new StoreShelf(line); object.addObject(shelf); @@ -204,57 +234,21 @@ } } - - - - - - - - - - - - - - //鏄剧ず浠撳簱鍖哄煙 - // for (let i = 0; i < Store3DData.Areas.length; i++) { - // let optionArea = Store3DData.Areas[i]; - // let area = new StoreArea(optionArea); - // object.addObject(area); - // //鏄剧ず浠撳簱 - // for (let j = 0; j < optionArea.Stores.length; j++) { - // let optionStore = optionArea.Stores[j]; - // optionStore.Position = CommonFunction.transPosition(optionStore.Position, optionArea.Position); - // let store = new Store(optionStore); - // // object.addObject(store); - // //鏄剧ず姣忚淇℃伅 - // for (let k = 0; k < optionStore.Groups.length; k++) { - // let optionGroup = optionStore.Groups[k]; - // optionGroup.Position = CommonFunction.transPosition(optionGroup.Position, optionStore.Position); - // let shelf = new StoreShelf(optionGroup); - // let group=new StoreGroup(optionGroup,1); - // object.addObject(shelf); - // // object.addObject(group); - // //鏄剧ず搴撲綅涓婄殑璐х墿 - // for (let m = 0; m < optionGroup.Bins.length; m++) { - // let optionBin = optionGroup.Bins[m]; - // let existGoods=this.getExistedGoodType(optionBin.State); - // let storeGoods = new StoreGoods(optionGroup, optionBin); - // if(existGoods==null) { - // let goods=storeGoods.create(); - // object.addObject(goods); - // this.goodTypes.push({type: optionBin.State, object: goods}); - // } else { - // let goods= storeGoods.clone(existGoods); - // object.addObject(goods); - // } - // } - // } - // - // } - // } - this.firstTime = 0; + } + } + } + this.queryCrn = function () { + if (CrnDatas !== null) { + for (let crnData of CrnDatas) { + let crnTask = getArrVal(this.crnTasks, "crnNo", crnData.crnNo); + if (null == crnTask) { + this.crnTasks.push(new CrnTask(crnData, this)); + } else { + if(!crnTask.run) { + // console.log(2) + crnTask.modify(crnData); + } + } } } } @@ -269,84 +263,74 @@ } this.initModel = function () { let that = this; - // let object; - // const onProgress = function ( xhr ) { - // if ( xhr.lengthComputable ) { - // const percentComplete = xhr.loaded / xhr.total * 100; - // console.log( Math.round( percentComplete, 2 ) + '% downloaded' ); - // } - // }; - // const onError = function () { }; - // function loadModel() { - // object.traverse( function ( child ) { - // if ( child.isMesh ) child.material.map = texture; - // } ); - // object.position.y = 195; - // that.addObject( object ); - // } - // const manager = new THREE.LoadingManager(loadModel); - // const textureLoader = new THREE.TextureLoader( manager ); - // const texture = textureLoader.load( '../static/model/obj/uv_grid_opengl.jpg' ); - // const loader = new OBJLoader( manager ); - // loader.load( '../static/model/obj/AGV.obj', function ( obj ) { - // object = obj; - // }, onProgress, onError ); const manager = new THREE.LoadingManager(); // manager.addHandler( /\.dds$/i, new DDSLoader() ); - new MTLLoader(manager) - .setPath( '../static/model/obj/' ) - .load( '璐у弶.mtl', function ( materials ) { - materials.preload(); - new OBJLoader( manager ) - .setMaterials( materials ) - .setPath( '../static/model/obj/' ) - .load( '璐у弶.obj', function ( object ) { - // object.position.z = -500; - // object.position.x = -2060; - object.position.z = 0; - object.position.x = 0; - object.position.y = 0; - object.scale.set(0.025, 0.025, 0.025); - object.rotateY(- Math.PI / 2) - that.addObject( object ); - }, null, null ); - }); - new MTLLoader(manager) - .setPath( '../static/model/obj/' ) - .load( '杞借揣鍙�.mtl', function ( materials ) { - materials.preload(); - new OBJLoader( manager ) - .setMaterials( materials ) - .setPath( '../static/model/obj/' ) - .load( '杞借揣鍙�.obj', function ( object ) { - object.position.z = -500; - object.position.x = -2060; - object.scale.set(0.025, 0.025, 0.025); - object.rotateY(- Math.PI / 2) - that.addObject( object ); - }, null, null ); - }); - new MTLLoader(manager) - .setPath( '../static/model/obj/' ) - .load( '鍫嗗灈鏈烘湰浣�.mtl', function ( materials ) { - materials.preload(); - new OBJLoader( manager ) - .setMaterials( materials ) - .setPath( '../static/model/obj/' ) - .load( '鍫嗗灈鏈烘湰浣�.obj', function ( object ) { - object.position.z = -500; - object.position.x = -2060; - object.scale.set(0.025, 0.025, 0.025); - object.rotateY(- Math.PI / 2) - that.addObject( object ); - }, null, null ); - }); + // new MTLLoader(manager) + // .setPath( '../static/model/obj/' ) + // .load( '璐у弶.mtl', function ( materials ) { + // materials.preload(); + // new OBJLoader( manager ) + // .setMaterials( materials ) + // .setPath( '../static/model/obj/' ) + // .load( '璐у弶.obj', function ( object ) { + // object.position.z = -480; + // object.position.x = -1735; + // object.scale.set(0.03, 0.03, 0.03); + // object.rotateY(- Math.PI / 2) + // that.addObject( object ); + // }, null, null ); + // }); + // new MTLLoader(manager) + // .setPath( '../static/model/obj/' ) + // .load( '杞借揣鍙�.mtl', function ( materials ) { + // materials.preload(); + // new OBJLoader( manager ) + // .setMaterials( materials ) + // .setPath( '../static/model/obj/' ) + // .load( '杞借揣鍙�.obj', function ( object ) { + // object.position.z = -480; + // object.position.x = -1735; + // object.scale.set(0.03, 0.03, 0.03); + // object.rotateY(- Math.PI / 2) + // that.addObject( object ); + // }, null, null ); + // }); + // new MTLLoader(manager) + // .setPath( '../static/model/obj/' ) + // .load( '鍫嗗灈鏈烘湰浣�.mtl', function ( materials ) { + // materials.preload(); + // new OBJLoader( manager ) + // .setMaterials( materials ) + // .setPath( '../static/model/obj/' ) + // .load( '鍫嗗灈鏈烘湰浣�.obj', function ( object ) { + // object.position.z = -480; + // object.position.x = -1735; + // // object.position.z = 0; + // // object.position.x = 0; + // // object.position.y = 0; + // object.scale.set(0.03, 0.03, 0.03); + // object.rotateY(- Math.PI / 2) + // that.addObject( object ); + // }, null, null ); + // }); } - this.modelMove = function () { + this.initModelMove = function () { + console.log(this.crnTasks) + // for (var wrkMast of this.wrkTasks) { + // this.crnBody = getArrVal(this.objects, "name", wrkMast.crnNo + "-body"); + // // 鍙栬揣鐐瑰畾浣� + // let sourceLocPosition = getBinPosition(wrkMast.sourceLocNo); + // let points = [new THREE.Vector3(this.crnBody.position.x, this.crnBody.position.y, this.crnBody.position.z), sourceLocPosition]; + // this.curve = new Route(points); + // } + } + this.crnMove = function (object) { + for (let crnTask of this.crnTasks) { + crnTask.move(); + } } }, - }; -- Gitblit v1.9.1