| | |
| | | import Stats from 'three/addons/libs/stats.module.js'; |
| | | import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls' |
| | | import TWEEN from '@tweenjs/tween.js'; |
| | | import { EffectComposer } from 'three/examples/jsm/postprocessing/EffectComposer'; |
| | | import { RenderPass } from 'three/examples/jsm/postprocessing/RenderPass'; |
| | | import { OutlinePass } from 'three/examples/jsm/postprocessing/OutlinePass'; |
| | | |
| | | const help = false; |
| | | |
| | |
| | | this.renderer = this.initRenderer(); |
| | | this.controls = this.initControls(); |
| | | this.stats = this.initStats(); |
| | | this.composer = this.initComposer(); |
| | | this.windowResize(); |
| | | this.initRaycaster(); |
| | | initLight(this.scene); |
| | |
| | | |
| | | render = () => { |
| | | this.renderer.shadowMap.enabled = true; |
| | | this.renderer.render(this.scene, this.camera); |
| | | // this.renderer.render(this.scene, this.camera); |
| | | this.composer.render(); // use special effects |
| | | this.stats.update(); |
| | | // Rotate the scene |
| | | this.controls.update() |
| | |
| | | renderer.setSize(this.getFullWidth(), this.getFullHeight()); |
| | | this.dom.appendChild(renderer.domElement); |
| | | return renderer; |
| | | } |
| | | |
| | | initComposer = () => { |
| | | const composer = new EffectComposer(this.renderer); |
| | | const renderPass = new RenderPass(this.scene, this.camera); |
| | | composer.addPass(renderPass); |
| | | this.outlinePass = new OutlinePass(new THREE.Vector2(this.getFullWidth(), this.getFullHeight()), this.scene, this.camera); |
| | | composer.addPass(this.outlinePass); |
| | | return composer; |
| | | } |
| | | |
| | | initControls = () => { |
| | |
| | | raycaster.setFromCamera(mouse, that.camera); |
| | | let intersects = raycaster.intersectObjects(that.objects, true); |
| | | if (intersects.length === 0) { |
| | | this.outlinePass.selectedObjects = []; |
| | | return; |
| | | } |
| | | this.outlinePass.selectedObjects = [intersects[0].object]; |
| | | let objName = intersects[0].object.name; |
| | | if (objName && this.handleClick) { |
| | | this.handleClick(objName, x, y); |
| | |
| | | this.renderer.domElement = null; |
| | | this.renderer = null; |
| | | } |
| | | if (this.composer) { |
| | | this.composer.passes.forEach(pass => { |
| | | if (pass.dispose) { |
| | | pass.dispose(); |
| | | } |
| | | }); |
| | | this.composer = null; |
| | | } |
| | | if (this.controls) { |
| | | this.controls.dispose(); |
| | | this.controls = null; |