| | |
| | | |
| | | function generatePixiContainer(name) { |
| | | const mapContainer = new PIXI.Container(); |
| | | mapContainer.sortableChildren = true; |
| | | mapContainer.name = name; |
| | | mapContainer.data = {}; |
| | | return mapContainer; |
| | |
| | | sprite = new PIXI.Sprite(PIXI.Texture.from(shuttle, { resourceOptions: { scale: 5 } })); |
| | | sprite.width = 50; |
| | | sprite.height = 50; |
| | | sprite.zIndex = 100; |
| | | break; |
| | | case SENSOR_TYPE.AGV: |
| | | sprite = new PIXI.Sprite(PIXI.Texture.from(agv, { resourceOptions: { scale: 5 } })); |
| | | sprite.width = 50; |
| | | sprite.height = 50; |
| | | sprite.zIndex = 100; |
| | | break; |
| | | case SENSOR_TYPE.SHELF: |
| | | sprite = new PIXI.Sprite(PIXI.Texture.from(shelf, { resourceOptions: { scale: 1 } })); |
| | | sprite.width = 60; |
| | | sprite.height = 60; |
| | | sprite.zIndex = 1; |
| | | break; |
| | | case SENSOR_TYPE.POINT: |
| | | sprite = new PIXI.Sprite(PIXI.Texture.from(point, { resourceOptions: { scale: 5 } })); |
| | | sprite.width = 10; |
| | | sprite.height = 10; |
| | | sprite.zIndex = 1; |
| | | break; |
| | | default: |
| | | break; |