| | |
| | | initScene = () => { |
| | | const scene = new THREE.Scene(); |
| | | // scene.background = new THREE.Color(0xf0f0f0); |
| | | // scene.background = new THREE.Color(0x333333); |
| | | scene.background = new THREE.Color(0x333333); |
| | | if (help) { |
| | | scene.add(new THREE.AxesHelper(1000)); |
| | | } |
| | |
| | | const raycaster = new THREE.Raycaster(); |
| | | const mouse = new THREE.Vector2(); |
| | | |
| | | this.dom.addEventListener("click", (event) => { |
| | | this.handleClick("null"); |
| | | }) |
| | | this.dom.addEventListener("dblclick", (event) => { |
| | | }) |
| | | this.dom.addEventListener("click", (event) => { |
| | | let x, y; |
| | | if (event.changedTouches) { |
| | | x = event.changedTouches[0].pageX; |
| | |
| | | y = event.clientY; |
| | | } |
| | | event.preventDefault(); |
| | | // mouse.x = (x / this.getFullWidth()) * 2 - 1; |
| | | // mouse.y = -(y / this.getFullHeight()) * 2 + 1; |
| | | mouse.x = (x / window.innerWidth) * 2 - 1; |
| | | mouse.y = -(y / window.innerHeight) * 2 + 1; |
| | | raycaster.setFromCamera(mouse, that.camera); |
| | | let intersects = raycaster.intersectObjects(that.objects, true); |
| | | console.log(intersects); |
| | | if (intersects.length === 0) { |
| | | this.handleClick("null"); |
| | | return; |
| | | } |
| | | let objName = intersects[0].object.name; |
| | | if (objName.startsWith("locNo")) { |
| | | |
| | | if (this.handleClick) { |
| | | this.handleClick(objName, x, y); |
| | | } |
| | | |
| | | } else { |
| | | this.handleClick("null"); |
| | | } |
| | | |
| | | }, false); |
| | | } |
| | | |
| | | generateMesh = (fn) => { |
| | | fn(this.scene); |
| | | } |
| | | |
| | | handleClick = () => { |
| | | |
| | | fn(this.addObject); |
| | | } |
| | | |
| | | destroy = () => { |
| | |
| | | const fetchShelfInfo = async (locNo) => { |
| | | const res = await Http.doGet('/api/map/shelf/info', { locNo: locNo }); |
| | | if (res?.data && shelfThree) { |
| | | shelfThree.generateMesh((scene) => { |
| | | shelfThree.generateMesh((addObject) => { |
| | | for (const item of res.data) { |
| | | const { row, bay, lev } = Utils.parseLocNo(item.locNo); |
| | | console.log(row, bay, lev); |
| | | // shelf |
| | | const shelfMesh = new THREE.Mesh(new THREE.BoxGeometry(100, 40, 100), new THREE.MeshStandardMaterial({ |
| | | color: '#006266', |
| | | })); |
| | | shelfMesh.position.set(0, 20 + 100 * (lev - 1), 0); |
| | | scene.add(shelfMesh) |
| | | addObject(shelfMesh) |
| | | |
| | | // pallet |
| | | const palletMesh = new THREE.Mesh(new THREE.BoxGeometry(100, 60, 100), new THREE.MeshStandardMaterial({ |
| | | color: '#2c2c54', |
| | | })); |
| | | palletMesh.position.set(0, 70 + 100 * (lev - 1), 0); |
| | | scene.add(palletMesh) |
| | | addObject(palletMesh) |
| | | } |
| | | }); |
| | | } |
| | |
| | | |
| | | setTimeout(() => { |
| | | startThree(refContainer.current); |
| | | |
| | | shelfThree.handleClick = (str) => { |
| | | console.log(str); |
| | | } |
| | | |
| | | fetchShelfInfo(props.locNo); |
| | | setLoading(false); |
| | | }, 300) |