| | |
| | | return; |
| | | } |
| | | |
| | | mapContainer.scale.set(1); |
| | | mapContainer.position.set(0, 0); |
| | | |
| | | let bounds = sprite.getBounds(); |
| | | let centerPoint = { |
| | | x: bounds.x + bounds.width / 2, |
| | |
| | | }; |
| | | |
| | | let targetPos = { |
| | | x: app.renderer.width / 2 - centerPoint.x * mapContainer.scale.x, |
| | | y: app.renderer.height / 2 - centerPoint.y * mapContainer.scale.y |
| | | x: app.renderer.width / 3 - centerPoint.x * mapContainer.scale.x, |
| | | y: app.renderer.height / 3 - centerPoint.y * mapContainer.scale.y |
| | | }; |
| | | |
| | | new TWEEDLE.Tween(mapContainer.position).easing(TWEEDLE.Easing.Quadratic.Out) |
| | | .to(targetPos, 200).start(); |
| | | .to(targetPos, 500).start(); |
| | | } |