zy-acs-flow/src/map/insight/agv/AgvMain.jsx | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
zy-acs-flow/src/map/insight/agv/AgvThree.js | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
zy-acs-flow/src/map/insight/shelf/ShelfThree.js | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
zy-acs-flow/src/map/insight/agv/AgvMain.jsx
@@ -1,6 +1,16 @@ import React, { useRef, useEffect, useState } from 'react'; import * as THREE from 'three'; import { Box, CircularProgress } from '@mui/material'; import { useTranslate } from 'react-admin'; import { Box, CircularProgress, Grid, Typography, Paper, Button, Divider, Stack, } from '@mui/material'; import AgvThree from './AgvThree'; import { getAgvInfo } from '../../http'; @@ -41,8 +51,9 @@ loaderMesh.scale.set(scaleVal, scaleVal, scaleVal); forkMesh.scale.set(scaleVal, scaleVal, scaleVal); loaderMesh.position.set(0, 150, 0);; forkMesh.position.set(0, 165, 0);; bodyMesh.position.set(55, 0, 0);; loaderMesh.position.set(55, 150, 0);; forkMesh.position.set(55, 165, 0);; const agvGroup = new THREE.Group(); agvGroup.add(bodyMesh); @@ -53,8 +64,7 @@ addObject(agvGroup); three.setNewSelectedMesh(curAgvNo); three.rePerspective(350, 550); three.rePerspective(350, 450); }).catch((error) => { console.error(error); @@ -65,6 +75,7 @@ const AgvMain = (props) => { const { data, curAgvNo, setCurAgvNo } = props; const translate = useTranslate(); const containerRef = useRef(); const [loading, setLoading] = useState(true); const [info, setInfo] = useState(null); @@ -115,9 +126,81 @@ )} </Box> <Box width="50%" height="100%" overflow="auto" pl={1}> <Paper elevation={1} style={{ height: "100%", padding: '16px', display: 'flex', flexDirection: 'column', justifyContent: 'space-between', }}> <Box> <Grid container spacing={2} style={{ marginTop: '0px' }}> <Grid item xs={12}> <KeyValuePair label={translate('table.field.agv.uuid')} value={info?.uuid || 'N/A'} /> </Grid> <Grid item xs={12}> <KeyValuePair label={translate('table.field.loc.row')} value={info?.row || 'N/A'} /> </Grid> <Grid item xs={12}> <KeyValuePair label={translate('table.field.loc.bay')} value={info?.bay || 'N/A'} /> </Grid> <Grid item xs={12}> <KeyValuePair label={translate('table.field.loc.lev')} value={info?.lev || 'N/A'} /> </Grid> <Grid item xs={12}> <KeyValuePair label={translate('table.field.loc.offset')} value={info?.offset || 'N/A'} /> </Grid> <Grid item xs={12}> <KeyValuePair label={translate('table.field.loc.locSts')} value={info?.locSts$ || 'N/A'} /> </Grid> <Grid item xs={12}> <KeyValuePair label={translate('table.field.loc.zoneId')} value={info?.zoneId$ || 'N/A'} /> </Grid> <Grid item xs={12}> <KeyValuePair label={translate('table.field.loc.code')} value={info?.code$ || 'N/A'} /> </Grid> </Grid> </Box> <Grid container spacing={2} style={{ marginTop: '0px' }}> <Grid item xs={12}> <Typography variant="subtitle1"> {translate('common.field.opt')} </Typography> <Stack spacing={2} mt={2}> <Button variant="contained" fullWidth> {translate('page.map.insight.shelf.updateStatus')} </Button> <Button variant="contained" color="error" disabled={info?.locStsEl !== 'STOCK'} fullWidth> {translate('page.map.insight.shelf.outbound')} </Button> </Stack> </Grid> </Grid> </Paper> </Box> </Box> ); } const KeyValuePair = ({ label, value }) => ( <> <Stack direction="row" alignItems="center" spacing={1} sx={{ mb: 1 }}> <Typography variant="body2" sx={{ width: '80px', fontWeight: 'bold', color: 'text.secondary', textAlign: 'left' }} > {label}: </Typography> <Typography variant="body2" sx={{ flexGrow: 1, color: 'text.primary', whiteSpace: 'nowrap', overflow: 'hidden', textOverflow: 'ellipsis' }} > {value} </Typography> </Stack> <Divider /> </> ); export default AgvMain; zy-acs-flow/src/map/insight/agv/AgvThree.js
@@ -2,11 +2,6 @@ import Stats from 'three/addons/libs/stats.module.js'; import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls'; import TWEEN from '@tweenjs/tween.js'; import { EffectComposer } from 'three/examples/jsm/postprocessing/EffectComposer'; import { RenderPass } from 'three/examples/jsm/postprocessing/RenderPass'; import { OutlinePass } from 'three/examples/jsm/postprocessing/OutlinePass'; import { ShaderPass } from 'three/examples/jsm/postprocessing/ShaderPass'; import { FXAAShader } from 'three/examples/jsm/shaders/FXAAShader'; import { FBXLoader } from 'three/examples/jsm/loaders/FBXLoader'; const help = false; @@ -24,9 +19,7 @@ this.renderer = this.initRenderer(); this.controls = this.initControls(); this.stats = this.initStats(); this.composer = this.initComposer(); this.initLight(); this.initRaycaster(); this.windowResize(); this.animate(); @@ -39,7 +32,7 @@ } render = () => { this.composer.render(); this.renderer.render(this.scene, this.camera); this.stats.update(); this.controls.update(); } @@ -59,7 +52,7 @@ initScene = () => { const scene = new THREE.Scene(); scene.background = new THREE.Color(0x7a7a7a); scene.background = new THREE.Color(0x323232); scene.fog = new THREE.Fog(scene.background, 1, 5000); if (help) { scene.add(new THREE.AxesHelper(1000)); @@ -82,28 +75,6 @@ renderer.setSize(this.getFullWidth(), this.getFullHeight()); this.dom?.appendChild(renderer.domElement); return renderer; } initComposer = () => { const composer = new EffectComposer(this.renderer); const renderPass = new RenderPass(this.scene, this.camera); composer.addPass(renderPass); const pixelRatio = this.renderer.getPixelRatio(); const newWidth = Math.floor(this.getFullWidth() * pixelRatio) || 1; const newHeight = Math.floor(this.getFullHeight() * pixelRatio) || 1; composer.setSize(newWidth, newHeight); const effectFXAA = new ShaderPass(FXAAShader); effectFXAA.uniforms['resolution'].value.set(1 / newWidth, 1 / newHeight); composer.addPass(effectFXAA); this.outlinePass = new OutlinePass(new THREE.Vector2(this.getFullWidth(), this.getFullHeight()), this.scene, this.camera); this.outlinePass.visibleEdgeColor.set('#ffffff'); this.outlinePass.edgeStrength = 10; composer.addPass(this.outlinePass); return composer; } initControls = () => { @@ -150,52 +121,10 @@ this.scene.add(dirLight1); } initRaycaster = () => { this.raycaster = new THREE.Raycaster(); this.mouse = new THREE.Vector2(); this.handleClickEvent = (event) => { let x, y; if (event.changedTouches) { x = event.changedTouches[0].pageX; y = event.changedTouches[0].pageY; } else { x = event.clientX; y = event.clientY; } let rect = this.dom.getBoundingClientRect(); this.mouse.x = ((x - rect.left) / rect.width) * 2 - 1; this.mouse.y = -((y - rect.top) / rect.height) * 2 + 1; event.preventDefault(); this.raycaster.setFromCamera(this.mouse, this.camera); let intersects = this.raycaster.intersectObjects(this.objects, true); if (intersects.length === 0) { return; } let objName = intersects[0].object.name; this.objects.forEach(obj => { if (obj.name === objName) { this.outlinePass.selectedObjects = [obj]; } }); if (objName && this.handleClick) { this.handleClick(objName, x, y); } } this.dom?.addEventListener("click", this.handleClickEvent, false); } generateMesh = (fn) => { const loader = new FBXLoader(); fn(loader, this.addObject); } setNewSelectedMesh = (objName) => { for (const obj of this.objects) { if (obj.name === objName) { this.outlinePass.selectedObjects = [obj]; break; } } } rePerspective = (maxHeight, normalHeight) => { @@ -214,7 +143,6 @@ this.camera.aspect = this.getFullWidth() / this.getFullHeight(); this.camera.updateProjectionMatrix(); this.renderer.setSize(this.getFullWidth(), this.getFullHeight()); this.composer.setSize(this.getFullWidth(), this.getFullHeight()); }; window.addEventListener('resize', this.resizeHandler, false); } @@ -235,19 +163,10 @@ this.renderer.domElement = null; this.renderer = null; } if (this.composer) { this.composer.passes.forEach(pass => { if (pass.dispose) { pass.dispose(); } }); this.composer = null; } if (this.controls) { this.controls.dispose(); this.controls = null; } this.dom?.removeEventListener("click", this.handleClickEvent); this.camera = null; this.objects = []; while (this.dom?.firstChild) { zy-acs-flow/src/map/insight/shelf/ShelfThree.js
@@ -207,7 +207,7 @@ height * cameraPosScale, height * cameraPosScale ); this.controls.target = new THREE.Vector3(0, maxHeight * 0.53, 0); this.controls.target = new THREE.Vector3(0, maxHeight * 0.5, 0); } destroy = () => {