| | |
| | | export const DEVICE_TYPE = Object.freeze({ |
| | | SHELF: "SHELF", |
| | | STATION: 'STATION', |
| | | AGV: "AGV", |
| | | CHARGE: 'CHARGE', |
| | | DIRECTION: 'DIRECTION', |
| | | |
| | | AGV: "AGV", |
| | | POINT: "POINT", |
| | | }) |
| | | |
| | | export const DEVICE_Z_INDEX = Object.freeze({ |
| | | SHELF: 1, |
| | | STATION: 1, |
| | | AGV: 2, |
| | | CHARGE: 1, |
| | | DIRECTION: 1, |
| | | |
| | | AGV: 2, |
| | | POINT: 2, |
| | | }) |
| | |
| | | mapContainer.children.forEach(child => { |
| | | if (child.data?.uuid) { |
| | | const { type, uuid, no, ...property } = child.data; |
| | | if (type !== DEVICE_TYPE.AGV) { |
| | | if (type !== DEVICE_TYPE.AGV && type !== DEVICE_TYPE.POINT) { |
| | | sprites.push({ |
| | | // graph |
| | | positionX: child.position.x, |
| | |
| | | // sprite.height = 63; |
| | | sprite.zIndex = DEVICE_Z_INDEX.DIRECTION; |
| | | break; |
| | | |
| | | case DEVICE_TYPE.POINT: |
| | | sprite = new PIXI.Sprite(PIXI.Texture.from(point, { resourceOptions: { scale: 1 } })); |
| | | // sprite.width = 112; |
| | |
| | | SHELF, |
| | | STATION, |
| | | CHARGE, |
| | | AGV, |
| | | DIRECTION, |
| | | |
| | | AGV, |
| | | POINT, |
| | | ; |
| | | |