|  |  | 
 |  |  |         transparent: false, | 
 |  |  |         opacity: 0.7 | 
 |  |  |     }); | 
 |  |  |     //定义一个组合体 | 
 |  |  |     // let group = new THREE.Group(); | 
 |  |  |  | 
 |  |  |     // 货架总高 | 
 |  |  |     let shelfHeight=this.bottomHight+(this.binYNum)*this.binHeight; | 
 |  |  |     // 货架总宽 | 
 |  |  |     let shelfWidth=this.binZNum*this.binWidth; | 
 |  |  |     // 支架模型 + 材质 | 
 |  |  |     let rackBoxGeometry=new THREE.BoxGeometry(this.rackLengh,shelfHeight,this.rackWidth); | 
 |  |  |     let rackObject=new THREE.Mesh(rackBoxGeometry, shelfMat, 0); | 
 |  |  |     // 托板模型 + 材质 | 
 |  |  |     let planeBoxGeometry = new THREE.BoxGeometry(this.binLength, 2, this.binWidth+this.rackWidth);  // 覆盖多一根支架宽度 | 
 |  |  |     let planeObject=new THREE.Mesh(planeBoxGeometry, shelfMat, 0); | 
 |  |  |  | 
 |  |  |     // Y轴定位 | 
 |  |  |     let positionY = this.positionY + shelfHeight / 2; | 
 |  |  | 
 |  |  |     let transform = new THREE.Object3D(); | 
 |  |  |     // 初始化支架模型 | 
 |  |  |     for(let i=0;i<=this.binZNum;i++) { | 
 |  |  |         // let leftRack = rackObject.clone(); | 
 |  |  |         // let positionZ = - ( this.positionZ + i*this.binWidth ); | 
 |  |  |         // leftRack.position.set(leftPositionX,positionY,positionZ); | 
 |  |  |         // leftRack.updateMatrix(); | 
 |  |  |         // group.add(leftRack); | 
 |  |  |         // | 
 |  |  |         // let rightRack = rackObject.clone(); | 
 |  |  |         // rightRack.position.set(rightPositionX,positionY,positionZ); | 
 |  |  |         // rightRack.updateMatrix(); | 
 |  |  |         // group.add(rightRack); | 
 |  |  |  | 
 |  |  |         let positionZ = - ( this.positionZ + i*this.binWidth ); | 
 |  |  |         // ----- | 
 |  |  |         let leftClone = rackBoxGeometry.clone(); | 
 |  |  | 
 |  |  |     // 初始化托板模型 | 
 |  |  |     for(let i = 0;i < this.binZNum;i++) { | 
 |  |  |         for (let j = 0;j <= this.binYNum;j++) { | 
 |  |  |             // let plane = planeObject.clone(); | 
 |  |  |             // let positionY= this.positionY + this.bottomHight + j*this.binHeight + 1; | 
 |  |  |             // let positionZ= - ( this.positionZ + i * this.binWidth + this.binWidth/2 ); | 
 |  |  |             // plane.position.set(this.positionX-this.rackLengh/2,positionY,positionZ); | 
 |  |  |             // plane.updateMatrix(); | 
 |  |  |             // group.add(plane); | 
 |  |  |  | 
 |  |  |             let clone = planeBoxGeometry.clone(); | 
 |  |  |             let positionY= this.positionY + this.bottomHight + j*this.binHeight + 1; | 
 |  |  |             let positionZ= - ( this.positionZ + i * this.binWidth + this.binWidth/2 ); |