New file |
| | |
| | | function StoreShelf0(option) { |
| | | this.binLength = option.BinLength||50;//库位长度 |
| | | this.binWidth = option.BinWidth||50;//库位宽 |
| | | this.binHeight = option.BinHeight||50;//库位高 |
| | | this.binXNum = option.BinXNum||1;//库位X轴方向库位数量 |
| | | this.binZNum = option.BinZNum||10;//库位Z轴方向库位数量 |
| | | this.binYNum = option.BinYNum||10;//库位Y轴库位数量 |
| | | this.bottomHight = option.BottomHeight||20;//底层高度,底层 |
| | | this.positionX = option.Position.X||0;//库位位置 |
| | | this.positionY = option.Position.Y||0;//库位位置 |
| | | this.positionZ = option.Position.Z||0;//库位位置 |
| | | this.rackLengh = 3;//支架的长度,默认设动为3 |
| | | this.rackWidth = 3;//支架的宽度,默认设定为3 |
| | | |
| | | // 材质 |
| | | let shelfMat = new THREE.MeshPhysicalMaterial({ |
| | | color:0xfc8c00, |
| | | metalness: 1.0, |
| | | roughness: 0.6, |
| | | }) |
| | | |
| | | //定义一个组合体 |
| | | let group = new THREE.Group(); |
| | | |
| | | // 货架总高 |
| | | let shelfHeight=this.bottomHight+(this.binYNum-1)*this.binHeight; |
| | | // 货架总宽 |
| | | let shelfWidth=this.binZNum*this.binWidth; |
| | | // 支架模型 + 材质 |
| | | let rackBoxGeometry=new THREE.BoxGeometry(this.rackLengh,shelfHeight,this.rackWidth); |
| | | let rackObject=new THREE.Mesh(rackBoxGeometry, shelfMat, 0); |
| | | // 托板模型 + 材质 |
| | | let planeBoxGeometry = new THREE.BoxGeometry(this.binLength+this.rackLengh, 2, this.binWidth+this.rackWidth); |
| | | let planeObject=new THREE.Mesh(planeBoxGeometry, shelfMat, 0); |
| | | |
| | | // Y轴定位 |
| | | let positionY = this.positionY + shelfHeight / 2; |
| | | |
| | | //左侧支架柱的X轴定位 |
| | | let leftPositionX=this.positionX-this.binLength/2-this.rackLengh/2; |
| | | //右侧支架柱的X轴定位 |
| | | let rightPositionX=this.positionX+this.binLength/2-this.rackLengh/2; |
| | | |
| | | // 初始化支架模型 |
| | | for(let i=0;i<=this.binZNum;i++) { |
| | | let leftRack = rackObject.clone(); |
| | | let positionZ = this.positionZ - shelfWidth/2 + i*this.binWidth + this.rackWidth/2; |
| | | leftRack.position.set(leftPositionX,positionY,positionZ); |
| | | leftRack.updateMatrix(); |
| | | group.add(leftRack); |
| | | |
| | | let rightRack = rackObject.clone(); |
| | | rightRack.position.set(rightPositionX,positionY,positionZ); |
| | | rightRack.updateMatrix(); |
| | | group.add(rightRack); |
| | | } |
| | | // 初始化托板模型 |
| | | for(let i = 0;i < this.binZNum;i++) { |
| | | for (let j = 0;j < this.binYNum;j++) { |
| | | let plane = planeObject.clone(); |
| | | let positionY= this.positionY + this.bottomHight + j*this.binHeight + 1; |
| | | let positionZ= this.positionZ - shelfWidth/2 + i * this.binWidth + this.binWidth / 2+this.rackWidth/2; |
| | | plane.position.set(this.positionX-this.rackLengh/2,positionY,positionZ); |
| | | plane.updateMatrix(); |
| | | group.add(plane); |
| | | } |
| | | } |
| | | return group; |
| | | } |