| | |
| | | */ |
| | | public Float charge = 0.0F; |
| | | |
| | | public void setCharge(Float charge) { |
| | | if (charge >= 0) { |
| | | this.charge = charge; |
| | | } |
| | | } |
| | | |
| | | /** |
| | | * 满电 |
| | | */ |
| | |
| | | */ |
| | | private Short chargeStatus; |
| | | |
| | | // 入库取空 |
| | | private Boolean inEmpty; |
| | | |
| | | // 出库取空 |
| | | private Boolean outEmpty; |
| | | |
| | | public void setStatus(Short status){ |
| | | this.status = status; |
| | | this.statusType = SteStatusType.get(status); |
| | |
| | | // 是否处于空闲待命状态 |
| | | public Boolean isIdle() { |
| | | boolean res = this.statusType.equals(SteStatusType.IDLE) |
| | | && this.mode == 1 |
| | | && this.pakMk.equals("N") |
| | | && !isAlarm() |
| | | && this.chargeStatus == 0; |
| | | && this.chargeStatus == 0 |
| | | && isEnable() |
| | | ; |
| | | if (!res) { |
| | | return res; |
| | | } else { |
| | |
| | | return this.alarm > 1; |
| | | } |
| | | |
| | | public Boolean isEnable() { |
| | | if (Cools.isEmpty(row)) { |
| | | if (row == 0) { |
| | | return false; |
| | | } |
| | | } |
| | | if (Cools.isEmpty(bay)) { |
| | | if (bay == 0) { |
| | | return false; |
| | | } |
| | | } |
| | | if (Cools.isEmpty(lev)) { |
| | | if (lev == 0) { |
| | | return false; |
| | | } |
| | | } |
| | | return true; |
| | | } |
| | | |
| | | } |