| | |
| | | |
| | | import agv from '/public/img/map/agv.svg' |
| | | import shelf from '/public/img/map/shelf.png' |
| | | import conveyor from '/public/img/map/conveyor.png' |
| | | import point from '/public/img/map/point.svg' |
| | | import shuttle from '/public/img/map/shuttle.svg' |
| | | |
| | |
| | | export const SENSOR_TYPE = Object.freeze({ |
| | | SHELF: "SHELF", |
| | | SHUTTLE: "SHUTTLE", |
| | | LIFT: "LIFT", |
| | | CONVEYOR: "CONVEYOR", |
| | | POINT: "POINT", |
| | | AGV: "AGV", |
| | | }) |
| | | |
| | | export const SENSOR_ZINDEX = Object.freeze({ |
| | | SHELF: 1, |
| | | CONVEYOR: 1, |
| | | POINT: 1, |
| | | TRAVEL_PATH: 80, |
| | | SHUTTLE: 100, |
| | |
| | | TRACK: 3, |
| | | LIFT: 67, |
| | | CHARGE: 5, |
| | | DISABLE: 1, |
| | | DISABLE: -1, |
| | | }) |
| | | |
| | | export const NOTIFY_TYPE = Object.freeze({ |
| | |
| | | sprite.width = 60; |
| | | sprite.height = 60; |
| | | sprite.zIndex = SENSOR_ZINDEX.SHELF; |
| | | break; |
| | | case SENSOR_TYPE.CONVEYOR: |
| | | sprite = new PIXI.Sprite(PIXI.Texture.from(conveyor, { resourceOptions: { scale: 5 } })); |
| | | sprite.width = 112; |
| | | sprite.height = 63; |
| | | sprite.zIndex = SENSOR_ZINDEX.CONVEYOR; |
| | | break; |
| | | case SENSOR_TYPE.POINT: |
| | | sprite = new PIXI.Sprite(PIXI.Texture.from(point, { resourceOptions: { scale: 5 } })); |
| | |
| | | return |
| | | } |
| | | const { width, height } = sprite; |
| | | const scale = sprite.scale.x; |
| | | const scale = sprite?.scale.x; |
| | | const sideLen = (Math.max(width, height) + 10) * scale; |
| | | const scaledWidth = sideLen * (1 / scale); |
| | | const scaledHeight = sideLen * (1 / scale); |
| | |
| | | } |
| | | |
| | | export const copySprite = (sprite) => { |
| | | // const copiedSprite = new PIXI.Sprite(sprite.texture); |
| | | const copiedSprite = generateSprite(sprite.data.type) |
| | | initSprite(copiedSprite); |
| | | setTimeout(() => { |
| | | copiedSprite.position.set(sprite.position.x, sprite.position.y); |
| | | copiedSprite.scale.set(sprite.scale.x, sprite.scale.y); |
| | | copiedSprite.rotation = sprite.rotation; |
| | | }, 50); |
| | | copiedSprite.position.set(sprite.position.x, sprite.position.y); |
| | | copiedSprite.scale.set(sprite.scale.x, sprite.scale.y); |
| | | copiedSprite.rotation = sprite.rotation; |
| | | copiedSprite.data = deepCopy(sprite.data); |
| | | copiedSprite.data.uuid = generateID(); |
| | | if (copiedSprite.data.type === SENSOR_TYPE.SHELF) { |
| | |
| | | |
| | | export const findSpriteByUuid = (uuid) => { |
| | | return mapContainer?.children?.find(child => child?.data?.uuid === uuid); |
| | | } |
| | | |
| | | export const sensorTypeSelectOptions = (intl) => { |
| | | let options = []; |
| | | Object.entries(SENSOR_TYPE).forEach(([key, value]) => { |
| | | switch (key) { |
| | | case SENSOR_TYPE.SHELF: |
| | | options.push({ |
| | | value: value, |
| | | label: intl.formatMessage({ id: 'map.sensor.type.shelf', defaultMessage: '货架' }) |
| | | }) |
| | | break; |
| | | case SENSOR_TYPE.SHUTTLE: |
| | | options.push({ |
| | | value: value, |
| | | label: intl.formatMessage({ id: 'map.sensor.type.shuttle', defaultMessage: '穿梭车' }) |
| | | }) |
| | | break; |
| | | case SENSOR_TYPE.AGV: |
| | | options.push({ |
| | | value: value, |
| | | label: intl.formatMessage({ id: 'map.sensor.type.agv', defaultMessage: '无人小车' }) |
| | | }) |
| | | break; |
| | | case SENSOR_TYPE.POINT: |
| | | options.push({ |
| | | value: value, |
| | | label: intl.formatMessage({ id: 'map.sensor.type.point', defaultMessage: '定位点' }) |
| | | }) |
| | | break; |
| | | default: |
| | | break; |
| | | } |
| | | |
| | | }) |
| | | return options; |
| | | } |
| | | |
| | | export const fetchMapFloor = async () => { |
| | |
| | | |
| | | pathLine = new PIXI.Graphics(); |
| | | pathLine.name = pathLineName; |
| | | pathLine.lineStyle(2 * (1 / mapContainer.scale.x), 0x3498db, 0.8); |
| | | pathLine.lineStyle(3 * (1 / mapContainer.scale.x), 0x3498db, 0.8); |
| | | pathLine.zIndex = SENSOR_ZINDEX.TRAVEL_PATH; |
| | | let firstNode = true; |
| | | for (let i = Math.max(0, path.indexOf(curLocNo) - 1); i < path.length; i++) { |
| | | for (let i = Math.max(0, path.indexOf(curLocNo)); i < path.length; i++) { |
| | | const { row, bay, lev } = parseLocNo(path[i]); |
| | | if (Number(lev) !== curFloor) { continue } |
| | | const shelf = querySprite(SENSOR_TYPE.SHELF, row + '-' + bay); |